Player Matchup

Bellona
Bellona
Akkamac
Bellona
Level 11
God Stats
0W - 2L
1,720 SR
Queue Stats
2W - 7L
1,435 Elo+
Solo
Hera
Hera
Gavdanans
Hera
Level 28
God Stats
0W - 1L
1,023 SR
Queue Stats
35W - 66L
1,323 Elo+
Solo
Loki
Loki
Mcmeme76
Loki
Level 29
God Stats
30W - 24L
1,724 SR
Queue Stats
194W - 195L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
Warpiggy115
Erlang Shen
Level 22
God Stats
1W - 5L
1,236 SR
Queue Stats
76W - 96L
1,414 Elo+
Solo
Zeus
Zeus
sajajin-luca
Zeus
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,414 Elo+
Solo
Team Averages
Level 19
1,441 SR
1,411 Elo+

VS

Team Averages
Level 21
1,556 SR
1,462 Elo+
Ymir
Ymir
NejKr0
Ymir
Level 14
God Stats
37W - 25L
1,749 SR
Queue Stats
899W - 931L
1,488 Elo+
Solo
Nike
Nike
PaladinBube78
Nike
Level 26
God Stats
2W - 1L
1,655 SR
Queue Stats
212W - 198L
1,434 Elo+
Solo
Izanami
Izanami
bombagra
Izanami
Level 27
God Stats
3W - 3L
1,326 SR
Queue Stats
35W - 34L
1,438 Elo+
Party 1
Loki
Loki
mi-_k78
Loki
Level 27
God Stats
4W - 3L
1,297 SR
Queue Stats
43W - 40L
1,454 Elo+
Party 1
The Morrigan
The Morrigan
os_sh92
The Morrigan
Level 13
God Stats
4W - 2L
1,753 SR
Queue Stats
13W - 17L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akkamac
Bellona
13
1 / 10 / 4
7,563
420
6,465
16,945
10,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
9
1 / 9 / 2
6,811
378
1,534
10,706
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
15
4 / 2 / 6
9,707
539
9,793
11,800
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Warpiggy115
Erlang Shen
15
7 / 9 / 1
9,804
545
10,707
14,825
7,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 13 / 1
7,997
444
4,191
11,405
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
NejKr0
Ymir
13
1 / 4 / 8
8,184
455
2,491
11,698
6,467
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
11 / 4 / 1
12,082
671
11,527
15,353
7,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
bombagra
Izanami
15
5 / 2 / 5
10,379
577
5,914
7,161
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
mi-_k78
Loki
15
14 / 2 / 5
10,384
577
7,846
11,182
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
os_sh92
The Morrigan
16
12 / 3 / 8
10,498
583
18,989
8,807
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
15
Kills
43
43
Deaths
15
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
Akkamac
Bellona
1
10
4
0.3
L
Hera
1
9
2
0.22
L
Loki
4
2
6
3.5
W
Ymir
NejKr0
Ymir
1
4
8
1.25
W
11
4
1
2.88
L
Erlang Shen
Warpiggy115
Erlang Shen
7
9
1
0.83
W
Izanami
bombagra
Izanami
5
2
5
3.75
W
Loki
mi-_k78
Loki
14
2
5
8.25
W
The Morrigan
os_sh92
The Morrigan
12
3
8
5.33
L
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,690
Damage
46,767
65,681
Taken
54,201
29,098
Mitigated
23,525
7,191
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Akkamac
Bellona
6,465
1,648
0
1,710
16,945
10,924
34
5,482
11,247
5,748
36,052
L
Hera
1,534
476
0
556
10,706
3,902
106
3,830
6,664
14,187
0
L
Loki
9,793
2,318
0
3,610
11,800
3,789
0
3,095
8,558
110
42,337
W
Ymir
NejKr0
Ymir
2,491
80
0
0
11,698
6,467
988
1,097
10,531
27,507
0
W
11,527
3,926
0
4,365
15,353
7,511
3,675
374
14,979
0
79,859
L
Erlang Shen
Warpiggy115
Erlang Shen
10,707
6,687
73
1,242
14,825
7,413
272
232
14,593
0
53,914
W
Izanami
bombagra
Izanami
5,914
3,682
0
710
7,161
2,575
2,047
702
6,441
0
60,844
W
Loki
mi-_k78
Loki
7,846
2,639
0
3,088
11,182
3,690
686
1,254
9,854
0
44,721
W
The Morrigan
os_sh92
The Morrigan
18,989
3,731
0
2,724
8,807
3,282
0
2,897
5,746
52,403
6,120
L
4,191
1,057
0
0
11,405
3,070
361
4,201
6,828
41,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,882
Gold Earned
51,527
327
Minions Killed
491
0
Camps Cleared
0
1,492,549
Distance Traveled
1,592,785
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,563
420
66
4
0
337,057
1
L
Hera
6,811
378
18
1
0
228,000
3
L
Loki
9,707
539
66
4
0
392,575
2
W
Ymir
8,184
455
41
2
0
246,651
0
W
Nike
12,082
671
159
9
0
322,473
1
L
Erlang Shen
9,804
545
80
4
0
285,164
0
W
Izanami
10,379
577
131
7
0
308,331
0
W
Loki
10,384
577
65
4
0
397,437
0
W
The Morrigan
10,498
583
95
5
0
317,893
2
L
Zeus
7,997
444
97
5
0
249,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role