Player Matchup

Tsukuyomi
Tsukuyomi
PaleRide
Tsukuyomi
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
75W - 83L
1,506 Elo+
Party 1
Vulcan
Vulcan
aBotWithaShot
Vulcan
Level 29
God Stats
2W - 1L
1,471 SR
Queue Stats
70W - 101L
1,328 Elo+
Solo
Ares
Ares
lUcApOiNtExE
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,074 Elo+
Solo
Neith
Neith
systemic_knot7
Neith
Level 24
God Stats
60W - 40L
1,576 SR
Queue Stats
92W - 88L
1,401 Elo+
Solo
Tiamat
Tiamat
刹那兆华
Tiamat
Level 17
God Stats
10W - 4L
1,510 SR
Queue Stats
32W - 32L
1,550 Elo+
Party 1
Team Averages
Level 21
1,511 SR
1,372 Elo+

VS

Team Averages
Level 10
1,558 SR
1,378 Elo+
Olorun
Olorun
Alimohammad
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 37L
1,311 Elo+
Solo
Tsukuyomi
Tsukuyomi
Irisseiker
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,144 Elo+
Solo
Cthulhu
Cthulhu
JerryLuck
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,502 Elo+
Solo
The Morrigan
The Morrigan
leighsi
The Morrigan
Level 24
God Stats
1W - 1L
1,789 SR
Queue Stats
116W - 84L
1,634 Elo+
Solo
Thanatos
Thanatos
xXChato420Xx
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PaleRide
Tsukuyomi
20
21 / 10 / 12
18,906
1,260
34,809
25,384
18,908
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 4 / 16
15,910
1,061
25,375
15,991
9,527
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 1 / 3
11,304
754
289
941
432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
4 / 6 / 25
15,667
1,044
26,393
19,704
8,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
20
12 / 5 / 20
16,295
1,086
22,653
21,054
16,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
1 / 15 / 8
13,251
883
3,541
23,762
10,345
Tsukuyomi
Irisseiker
Tsukuyomi
20
18 / 11 / 6
19,186
1,279
37,817
26,690
16,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
JerryLuck
Cthulhu
20
3 / 4 / 16
16,438
1,096
21,486
31,598
56,668
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
leighsi
The Morrigan
20
1 / 4 / 9
13,658
911
7,735
15,221
8,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
xXChato420Xx
Thanatos
20
3 / 9 / 9
14,503
967
6,603
20,907
9,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
74
43
Kills
26
26
Deaths
43
76
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
15
8
0.33
L
Tsukuyomi
Irisseiker
Tsukuyomi
18
11
6
1.91
L
Cthulhu
JerryLuck
Cthulhu
3
4
16
2.75
W
Tsukuyomi
PaleRide
Tsukuyomi
21
10
12
2.7
W
6
4
16
3.5
W
0
1
3
1.5
L
The Morrigan
leighsi
The Morrigan
1
4
9
1.38
W
4
6
25
2.75
L
Thanatos
xXChato420Xx
Thanatos
3
9
9
0.83
W
Tiamat
12
5
20
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,519
Damage
77,182
83,074
Taken
118,178
53,516
Mitigated
101,004
12,111
Healing
11,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
3,541
2,262
42
403
23,762
10,345
0
9,889
13,873
8,502
0
L
Tsukuyomi
Irisseiker
Tsukuyomi
37,817
12,235
0
187
26,690
16,010
0
11,211
15,479
0
64,499
L
Cthulhu
JerryLuck
Cthulhu
21,486
2,407
0
0
31,598
56,668
0
12,112
19,486
62,046
0
W
Tsukuyomi
PaleRide
Tsukuyomi
34,809
11,996
0
2,170
25,384
18,908
0
7,314
18,070
0
67,683
W
25,375
11,078
389
4,016
15,991
9,527
0
5,757
10,234
74,217
0
W
289
82
0
0
941
432
0
414
527
331
0
L
The Morrigan
leighsi
The Morrigan
7,735
1,223
899
2,306
15,221
8,206
0
6,385
8,836
29,634
0
W
26,393
13,460
0
2,342
19,704
8,298
0
11,634
8,070
0
43,743
L
Thanatos
xXChato420Xx
Thanatos
6,603
1,077
0
8,120
20,907
9,775
0
8,720
12,187
0
40,781
W
Tiamat
22,653
1,176
0
3,194
21,054
16,351
0
7,643
13,411
35,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,082
Gold Earned
77,036
237
Minions Killed
295
5
Camps Cleared
3
1,082,747
Distance Traveled
1,445,609
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,251
883
8
1
0
197,014
3
L
Tsukuyomi
19,186
1,279
69
5
3
325,209
0
L
Cthulhu
16,438
1,096
90
6
0
321,047
0
W
Tsukuyomi
18,906
1,260
59
4
1
274,989
0
W
Vulcan
15,910
1,061
117
8
4
238,620
2
W
Ares
11,304
754
0
0
0
21,354
0
L
The Morrigan
13,658
911
59
4
0
276,443
0
W
Neith
15,667
1,044
34
2
0
241,694
2
L
Thanatos
14,503
967
69
5
0
325,896
1
W
Tiamat
16,295
1,086
27
2
0
306,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role