Player Matchup

The Morrigan
The Morrigan
Antologyk
The Morrigan
Level 27
God Stats
1W - 4L
1,372 SR
Queue Stats
87W - 110L
1,414 Elo+
Solo
Arachne
Arachne
Arapas
Arachne
Level 5
God Stats
0W - 3L
1,138 SR
Queue Stats
0W - 3L
1,131 Elo+
Solo
Sun Wukong
Sun Wukong
Tipsybear
Sun Wukong
Level 28
God Stats
7W - 6L
1,500 SR
Queue Stats
266W - 260L
1,608 Elo+
Solo
Chiron
Chiron
Tzouvareiko
Chiron
Level 18
God Stats
0W - 8L
1,315 SR
Queue Stats
18W - 29L
1,355 Elo+
Solo
Ares
Ares
YRUIMIK
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,666 Elo+
Solo
Team Averages
Level 16
1,365 SR
1,435 Elo+

VS

Team Averages
Level 17
1,373 SR
1,479 Elo+
Sol
Sol
Blackstone173
Sol
Level 16
God Stats
2W - 1L
1,727 SR
Queue Stats
2W - 2L
1,719 Elo+
Solo
Tiamat
Tiamat
KillerInfamous
Tiamat
Level 28
God Stats
1W - 4L
1,244 SR
Queue Stats
43W - 35L
1,391 Elo+
Solo
Ymir
Ymir
Pyotr420
Ymir
Level 16
God Stats
8W - 11L
1,194 SR
Queue Stats
159W - 139L
1,551 Elo+
Solo
Thor
Thor
Vyuk
Thor
Level 8
God Stats
1W - 1L
1,250 SR
Queue Stats
4W - 8L
1,322 Elo+
Solo
Anubis
Anubis
ri2o
Anubis
Level 17
God Stats
20W - 16L
1,452 SR
Queue Stats
76W - 64L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Antologyk
The Morrigan
11
1 / 4 / 0
6,264
482
3,972
5,344
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Arapas
Arachne
9
1 / 4 / 3
6,074
467
2,511
7,824
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Tipsybear
Sun Wukong
13
2 / 1 / 1
7,306
562
4,812
9,213
3,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
11
3 / 4 / 0
6,654
512
4,718
6,907
1,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
YRUIMIK
Ares
7
0 / 5 / 2
5,158
397
1,438
7,649
1,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
6,670
513
2,612
6,987
1,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 1
6,575
506
5,747
5,571
3,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
6 / 2 / 10
8,006
616
6,306
8,910
7,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
Vyuk
Thor
10
1 / 1 / 3
6,143
473
1,930
7,433
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
ri2o
Anubis
12
8 / 1 / 6
7,973
613
10,867
4,402
1,611
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
18
18
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Antologyk
The Morrigan
1
4
0
0.25
L
Arachne
Arapas
Arachne
1
4
3
0.63
W
2
3
3
1.17
W
1
1
1
1.5
W
Ymir
6
2
10
5.5
L
Sun Wukong
Tipsybear
Sun Wukong
2
1
1
2.5
L
Chiron
3
4
0
0.75
W
Thor
Vyuk
Thor
1
1
3
2.5
L
Ares
YRUIMIK
Ares
0
5
2
0.2
W
Anubis
ri2o
Anubis
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,451
Damage
27,462
36,937
Taken
33,303
10,936
Mitigated
16,966
7,084
Healing
9,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Antologyk
The Morrigan
3,972
596
0
0
5,344
1,469
91
3,508
1,836
32,115
0
L
Arachne
Arapas
Arachne
2,511
1,593
0
1,884
7,824
2,318
0
4,539
3,285
0
22,169
W
2,612
1,633
0
2,116
6,987
1,823
1,406
944
6,043
31,726
0
W
5,747
847
0
1,470
5,571
3,887
0
270
5,288
26,288
0
W
Ymir
6,306
1,977
0
3,004
8,910
7,480
227
2,853
5,905
16,541
0
L
Sun Wukong
Tipsybear
Sun Wukong
4,812
417
0
2,849
9,213
3,573
0
5,871
3,342
0
35,552
L
Chiron
4,718
2,553
202
1,796
6,907
1,701
52
5,157
1,741
0
28,175
W
Thor
Vyuk
Thor
1,930
438
0
2,247
7,433
2,165
74
791
6,450
0
30,001
L
Ares
YRUIMIK
Ares
1,438
209
0
353
7,649
1,875
0
6,448
1,201
5,331
0
W
Anubis
ri2o
Anubis
10,867
1,644
0
895
4,402
1,611
1,685
195
4,207
39,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,456
Gold Earned
35,367
259
Minions Killed
268
0
Camps Cleared
0
1,148,400
Distance Traveled
1,135,390
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,264
482
65
5
0
223,994
5
L
Arachne
6,074
467
46
4
0
231,590
0
W
Sol
6,670
513
62
5
0
229,683
4
W
Tiamat
6,575
506
72
6
0
242,704
3
W
Ymir
8,006
616
17
1
0
207,525
4
L
Sun Wukong
7,306
562
83
6
0
249,880
3
L
Chiron
6,654
512
59
5
0
205,949
5
W
Thor
6,143
473
44
3
0
230,409
0
L
Ares
5,158
397
6
0
0
236,987
1
W
Anubis
7,973
613
73
6
0
225,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role