Player Matchup

Nu Wa
Nu Wa
GOOFYtrickz98
Nu Wa
Level 38
God Stats
19W - 15L
1,465 SR
Queue Stats
86W - 99L
1,426 Elo+
Solo
Serqet
Serqet
Mastadonis
Serqet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,519 Elo+
Solo
Hel
Hel
Nagirozai
Hel
Level 60
God Stats
8W - 6L
1,129 SR
Queue Stats
563W - 562L
1,492 Elo+
Solo
Jormungandr
Jormungandr
Rathakir
Jormungandr
Level 48
God Stats
36W - 24L
1,595 SR
Queue Stats
206W - 209L
1,436 Elo+
Solo
Izanami
Izanami
fwcrob
Izanami
Level 148
God Stats
199W - 195L
1,518 SR
Queue Stats
465W - 508L
1,475 Elo+
Solo
Team Averages
Level 85
1,441 SR
1,470 Elo+

VS

Team Averages
Level 90
1,408 SR
1,451 Elo+
Khepri
Khepri
Ariston19Neto
Khepri
Level 54
God Stats
8W - 4L
1,562 SR
Queue Stats
111W - 129L
1,458 Elo+
Solo
Neith
Neith
Ib3ri4nGrogu
Neith
Level 57
God Stats
24W - 27L
1,495 SR
Queue Stats
66W - 80L
1,442 Elo+
Solo
Chronos
Chronos
Rotcer
Chronos
Level 160
God Stats
122W - 172L
1,320 SR
Queue Stats
2,008W - 2,083L
1,449 Elo+
Solo
Ne Zha
Ne Zha
Voldermort456321
Ne Zha
Level 74
God Stats
28W - 26L
1,426 SR
Queue Stats
408W - 402L
1,392 Elo+
Solo
Ra
Ra
XxEXCLUS1V3xX
Ra
Level 104
God Stats
5W - 13L
1,238 SR
Queue Stats
593W - 605L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 11
10,768
897
15,660
7,554
2,831
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
Mastadonis
Serqet
17
5 / 0 / 7
11,772
981
8,729
10,253
4,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 0 / 11
11,040
920
4,883
9,639
5,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Rathakir
Jormungandr
18
4 / 2 / 9
11,604
967
11,911
15,240
16,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
fwcrob
Izanami
17
2 / 0 / 7
11,459
955
8,601
9,444
3,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

209

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 2
11,536
961
7,464
11,023
14,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 3 / 1
10,154
846
3,513
5,468
2,588
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Rotcer
Chronos
16
0 / 0 / 2
10,041
837
7,912
6,521
3,587
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 8 / 0
10,559
880
18,356
24,531
9,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
0 / 1 / 2
10,509
876
11,598
5,440
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
13
Kills
2
2
Deaths
13
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
0
0
11
5.5
L
0
3
1
0.17
W
Serqet
Mastadonis
Serqet
5
0
7
8.5
W
2
0
11
7.5
W
Jormungandr
Rathakir
Jormungandr
4
2
9
4.25
L
Chronos
Rotcer
Chronos
0
0
2
1
L
2
8
0
0.25
L
0
1
2
1
W
Izanami
fwcrob
Izanami
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,784
Damage
48,843
52,130
Taken
52,983
32,780
Mitigated
33,123
24,785
Healing
13,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,464
130
345
1,484
11,023
14,060
0
6,076
4,680
38,397
0
W
15,660
6,602
1,455
707
7,554
2,831
0
2,455
4,991
37,049
0
L
3,513
463
974
1,150
5,468
2,588
0
3,712
1,648
0
27,851
W
Serqet
Mastadonis
Serqet
8,729
2,250
0
320
10,253
4,338
0
6,012
4,053
0
10,170
W
4,883
79
13,489
6,229
9,639
5,444
0
4,738
4,807
8,939
0
W
Jormungandr
Rathakir
Jormungandr
11,911
1,625
0
0
15,240
16,461
0
8,830
5,715
48,795
0
L
Chronos
Rotcer
Chronos
7,912
2,927
0
800
6,521
3,587
0
3,501
3,020
33,990
0
L
18,356
2,495
0
5,111
24,531
9,908
0
15,686
8,551
0
42,079
L
11,598
1,045
2,175
1,849
5,440
2,980
0
3,479
1,961
48,056
0
W
Izanami
fwcrob
Izanami
8,601
4,695
577
2,008
9,444
3,706
0
4,154
5,170
0
50,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,643
Gold Earned
52,799
260
Minions Killed
312
11
Camps Cleared
6
1,183,727
Distance Traveled
1,159,397
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,536
961
44
4
0
238,874
0
W
Nu Wa
10,768
897
32
3
3
214,882
0
L
Neith
10,154
846
63
5
3
169,220
3
W
Serqet
11,772
981
8
1
1
259,243
0
W
Hel
11,040
920
13
1
3
272,045
2
W
Jormungandr
11,604
967
95
8
0
224,211
0
L
Chronos
10,041
837
56
5
2
254,024
0
L
Ne Zha
10,559
880
46
4
0
265,651
0
L
Ra
10,509
876
103
9
1
231,628
0
W
Izanami
11,459
955
112
9
4
213,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role