Player Matchup

Ao Kuang
Ao Kuang
CHEROKEE JONES
Ao Kuang
Level 56
God Stats
12W - 5L
1,629 SR
Queue Stats
220W - 252L
1,345 Elo+
Solo
Tyr
Tyr
ElBonoBoT
Tyr
Level 160
God Stats
23W - 21L
1,682 SR
Queue Stats
533W - 480L
1,499 Elo+
Solo
Ymir
Ymir
OlliArea169
Ymir
Level 66
God Stats
9W - 10L
1,560 SR
Queue Stats
160W - 226L
1,398 Elo+
Solo
Hachiman
Hachiman
SaLtap1das
Hachiman
Level 160
God Stats
7W - 9L
1,388 SR
Queue Stats
986W - 1,009L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
ThaaCobraa
Zhong Kui
Level 101
God Stats
1W - 2L
1,282 SR
Queue Stats
79W - 82L
1,341 Elo+
Solo
Team Averages
Level 109
1,508 SR
1,405 Elo+

VS

Team Averages
Level 77
1,483 SR
1,438 Elo+
Bakasura
Bakasura
Oepeloetje
Bakasura
Level 48
God Stats
1W - 1L
1,663 SR
Queue Stats
13W - 17L
1,580 Elo+
Solo
Cabrakan
Cabrakan
darkie_hunter16
Cabrakan
Level 54
God Stats
13W - 12L
1,612 SR
Queue Stats
152W - 160L
1,542 Elo+
Solo
Loki
Loki
erkanoezcan
Loki
Level 129
God Stats
601W - 679L
1,422 SR
Queue Stats
747W - 820L
1,350 Elo+
Solo
Poseidon
Poseidon
ursusbox
Poseidon
Level 106
God Stats
2W - 4L
1,285 SR
Queue Stats
361W - 393L
1,320 Elo+
Solo
Anhur
Anhur
xRuben1
Anhur
Level 48
God Stats
94W - 128L
1,432 SR
Queue Stats
257W - 343L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
6 / 4 / 9
13,361
557
6,845
16,593
6,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 1 / 6
15,434
643
19,150
23,029
23,981
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
2 / 3 / 12
11,485
479
6,024
16,897
17,606
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
SaLtap1das
Hachiman
20
10 / 0 / 5
14,729
614
15,801
13,598
7,004
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
ThaaCobraa
Zhong Kui
20
3 / 4 / 8
14,468
603
12,569
16,445
11,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Oepeloetje
Bakasura
11
0 / 6 / 3
8,476
353
3,553
11,022
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
14
1 / 6 / 5
9,560
398
8,763
19,141
22,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 7 / 1
11,770
490
11,922
20,116
7,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
ursusbox
Poseidon
19
8 / 5 / 1
12,897
537
15,939
14,808
6,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
xRuben1
Anhur
15
1 / 7 / 2
9,598
400
4,535
16,334
5,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
31
Kills
12
12
Deaths
31
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
6
4
9
2.63
W
10
1
6
13
L
Bakasura
Oepeloetje
Bakasura
0
6
3
0.25
W
2
3
12
2.67
W
Hachiman
SaLtap1das
Hachiman
10
0
5
12.5
W
Zhong Kui
ThaaCobraa
Zhong Kui
3
4
8
1.75
L
Cabrakan
1
6
5
0.58
L
2
7
1
0.36
L
Poseidon
ursusbox
Poseidon
8
5
1
1.7
L
Anhur
xRuben1
Anhur
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,389
Damage
44,712
86,562
Taken
81,421
66,704
Mitigated
46,759
38,599
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
6,845
1,434
0
7,473
16,593
6,464
3,919
5,357
10,831
70,037
0
W
19,150
3,423
0
6,824
23,029
23,981
2,816
4,535
18,007
219
98,791
L
Bakasura
Oepeloetje
Bakasura
3,553
2,536
0
2,093
11,022
4,042
0
3,563
7,337
0
32,092
W
6,024
594
1,400
4,341
16,897
17,606
0
5,885
10,645
21,812
0
W
Hachiman
SaLtap1das
Hachiman
15,801
9,301
0
8,750
13,598
7,004
8,533
2,915
10,633
0
121,629
W
Zhong Kui
ThaaCobraa
Zhong Kui
12,569
1,549
0
9,811
16,445
11,649
1,924
6,259
9,870
102,270
0
L
Cabrakan
8,763
1,033
0
1,068
19,141
22,759
0
8,711
10,247
27,732
0
L
11,922
1,855
0
4,460
20,116
7,894
2,178
3,435
16,599
0
81,533
L
Poseidon
ursusbox
Poseidon
15,939
2,006
0
3,375
14,808
6,355
520
5,471
9,127
92,051
0
L
Anhur
xRuben1
Anhur
4,535
1,671
0
2,334
16,334
5,709
0
3,681
12,591
0
60,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,477
Gold Earned
52,301
681
Minions Killed
511
0
Camps Cleared
0
2,171,146
Distance Traveled
1,882,453
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,361
557
113
5
0
451,944
1
W
Tyr
15,434
643
173
7
0
459,138
0
L
Bakasura
8,476
353
70
3
0
254,084
0
W
Ymir
11,485
479
35
1
0
419,787
3
W
Hachiman
14,729
614
175
7
0
419,614
5
W
Zhong Kui
14,468
603
185
8
0
420,663
4
L
Cabrakan
9,560
398
34
1
0
431,870
0
L
Loki
11,770
490
120
5
0
404,486
0
L
Poseidon
12,897
537
186
8
0
421,973
5
L
Anhur
9,598
400
101
4
0
370,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role