Player Matchup

Bellona
Bellona
CopiousGorgeous
Bellona
Level 28
God Stats
15W - 18L
1,374 SR
Queue Stats
71W - 67L
1,339 Elo+
Solo
Arachne
Arachne
NoLove379
Arachne
Level 22
God Stats
2W - 2L
1,574 SR
Queue Stats
16W - 14L
1,402 Elo+
Solo
Fenrir
Fenrir
WaSk-ZeNnox
Fenrir
Level 23
God Stats
64W - 75L
1,445 SR
Queue Stats
67W - 78L
1,241 Elo+
Solo
Nemesis
Nemesis
X DenneBoyyy X
Nemesis
Level 6
God Stats
1W - 5L
1,126 SR
Queue Stats
7W - 10L
971 Elo+
Solo
Hun Batz
Hun Batz
XsadM10
Hun Batz
Level 24
God Stats
2W - 5L
1,126 SR
Queue Stats
78W - 88L
1,281 Elo+
Solo
Team Averages
Level 21
1,329 SR
1,247 Elo+

VS

Team Averages
Level 18
1,534 SR
1,326 Elo+
Jormungandr
Jormungandr
GolDRick-ZP
Jormungandr
Level 8
God Stats
7W - 2L
1,729 SR
Queue Stats
54W - 50L
1,492 Elo+
Solo
Danzaburou
Danzaburou
ItsMoose26
Danzaburou
Level 27
God Stats
13W - 7L
1,564 SR
Queue Stats
51W - 50L
1,413 Elo+
Solo
Scylla
Scylla
MAET_GIAGUARO_
Scylla
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 172L
1,234 Elo+
Party 1
Bakasura
Bakasura
endri47m
Bakasura
Level 24
God Stats
17W - 16L
1,379 SR
Queue Stats
92W - 135L
1,202 Elo+
Party 1
Bellona
Bellona
sneller_unit
Bellona
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 26L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 9
11,978
461
8,254
23,223
17,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
NoLove379
Arachne
20
16 / 13 / 3
14,318
551
29,039
30,563
17,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
13
4 / 3 / 2
9,905
381
6,698
14,903
7,595
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 8 / 2
12,330
474
11,913
17,833
13,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
XsadM10
Hun Batz
16
1 / 10 / 2
10,218
393
8,252
18,336
7,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GolDRick-ZP
Jormungandr
17
3 / 5 / 18
12,516
481
12,603
20,623
14,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ItsMoose26
Danzaburou
20
21 / 1 / 4
18,275
703
32,216
21,350
10,946
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 11 / 8
11,437
440
6,877
12,787
3,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
endri47m
Bakasura
20
10 / 7 / 2
14,719
566
14,890
18,852
9,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
sneller_unit
Bellona
17
1 / 7 / 6
11,931
459
8,490
18,489
14,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
75
31
Kills
37
37
Deaths
31
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
3
9
2.5
W
Jormungandr
GolDRick-ZP
Jormungandr
3
5
18
2.4
W
Danzaburou
ItsMoose26
Danzaburou
21
1
4
23
W
2
11
8
0.55
L
Arachne
NoLove379
Arachne
16
13
3
1.35
L
Fenrir
4
3
2
1.67
L
7
8
2
1
L
Hun Batz
XsadM10
Hun Batz
1
10
2
0.2
W
Bakasura
endri47m
Bakasura
10
7
2
1.57
W
Bellona
sneller_unit
Bellona
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,156
Damage
75,076
104,858
Taken
92,101
63,736
Mitigated
53,299
18,894
Healing
26,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,254
3,099
0
1,360
23,223
17,585
690
3,352
19,561
0
54,390
W
Jormungandr
GolDRick-ZP
Jormungandr
12,603
3,220
545
3,759
20,623
14,934
547
129
20,494
49,429
0
W
Danzaburou
ItsMoose26
Danzaburou
32,216
23,210
0
13,569
21,350
10,946
10,360
105
21,245
0
151,559
W
6,877
4,153
0
1,808
12,787
3,215
610
156
12,631
31,792
0
L
Arachne
NoLove379
Arachne
29,039
21,259
0
9,287
30,563
17,900
1,428
6,909
22,551
0
65,282
L
Fenrir
6,698
1,012
0
3,131
14,903
7,595
217
2,756
12,147
0
25,086
L
11,913
5,353
0
1,498
17,833
13,504
824
3,760
13,848
1,377
79,022
L
Hun Batz
XsadM10
Hun Batz
8,252
2,577
0
3,618
18,336
7,152
507
2,703
15,463
0
65,271
W
Bakasura
endri47m
Bakasura
14,890
11,654
0
6,075
18,852
9,498
4,469
0
18,852
0
68,501
W
Bellona
sneller_unit
Bellona
8,490
3,113
0
886
18,489
14,706
159
54
18,435
0
65,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,749
Gold Earned
68,878
448
Minions Killed
585
0
Camps Cleared
0
2,052,528
Distance Traveled
2,153,551
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,978
461
108
4
0
470,335
0
W
Jormungandr
12,516
481
68
3
0
425,727
0
W
Danzaburou
18,275
703
199
8
0
425,031
1
W
Scylla
11,437
440
58
2
0
368,487
0
L
Arachne
14,318
551
74
3
0
382,809
0
L
Fenrir
9,905
381
53
2
0
399,582
0
L
Nemesis
12,330
474
113
4
0
429,027
2
L
Hun Batz
10,218
393
100
4
0
370,775
0
W
Bakasura
14,719
566
145
6
0
432,689
0
W
Bellona
11,931
459
115
4
0
501,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role