Player Matchup

Serqet
Serqet
Silver IV
All Hail Scylla
Serqet
Silver IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 68L
1,419 MMR
Solo
Hera
Hera
Bronze III
Macsix74
Hera
Bronze III
Level 133
God Stats
0W - 1L
1,712 SR
Queue Stats
23W - 33L
1,470 MMR
Solo
Achilles
Achilles
Silver I
Poorbie
Achilles
Silver I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 91L
1,422 MMR
Solo
Ullr
Ullr
Gold V
Sammyu
Ullr
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver II
smartstoner
Tyr
Silver II
Level 140
God Stats
0W - 1L
1,325 SR
Queue Stats
39W - 66L
1,424 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,508 SR
1,447 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,451 SR
1,435 MMR
Kukulkan
Kukulkan
Bronze III
Anthonym_98
Kukulkan
Bronze III
Level 120
God Stats
1W - 0L
1,570 SR
Queue Stats
42W - 52L
1,541 MMR
Party 1
King Arthur
King Arthur
Silver III
CrashOG
King Arthur
Silver III
Level 67
God Stats
4W - 6L
1,329 SR
Queue Stats
9W - 14L
1,407 MMR
Solo
Apollo
Apollo
Gold V
Dr_Dr4K007
Apollo
Gold V
Level 123
God Stats
42W - 43L
1,537 SR
Queue Stats
298W - 299L
1,343 MMR
Party 1
Cerberus
Cerberus
Silver I
ferryemilio
Cerberus
Silver I
Level 155
God Stats
6W - 0L
1,305 SR
Queue Stats
320W - 334L
1,416 MMR
Solo
Tiamat
Tiamat
Gold IV
lycanthropedeity
Tiamat
Gold IV
Level 118
God Stats
11W - 12L
1,516 SR
Queue Stats
243W - 246L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 11 / 4
11,152
360
6,144
27,419
10,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
19
3 / 12 / 8
13,388
432
18,418
18,886
7,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Poorbie
Achilles
19
10 / 11 / 6
13,702
442
16,200
32,240
39,273
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
Sammyu
Ullr
20
10 / 6 / 9
15,304
494
29,023
27,752
11,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 12 / 0
12,009
387
11,863
37,749
35,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SetScyllaThanatosYmirCu Chulainn

VS

Bans
DanzaburouKhepriGuan YuMedusaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anthonym_98
Kukulkan
19
5 / 7 / 7
14,677
473
19,712
20,082
8,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
CrashOG
King Arthur
20
16 / 1 / 13
18,504
597
31,581
31,393
40,078
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
Dr_Dr4K007
Apollo
20
10 / 7 / 9
15,633
504
20,090
32,066
13,496
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
ferryemilio
Cerberus
20
6 / 6 / 16
14,640
472
17,470
28,822
20,213
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
15 / 4 / 9
17,790
574
27,088
21,543
24,071
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
106
25
Kills
52
52
Deaths
25
27
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
11
4
0.18
W
Kukulkan
Anthonym_98
Kukulkan
5
7
7
1.21
W
King Arthur
CrashOG
King Arthur
16
1
13
22.5
W
Apollo
Dr_Dr4K007
Apollo
10
7
9
2.07
L
Hera
3
12
8
0.58
L
Achilles
Poorbie
Achilles
10
11
6
1.18
L
Ullr
Sammyu
Ullr
10
6
9
2.42
W
Cerberus
ferryemilio
Cerberus
6
6
16
2.33
W
15
4
9
4.88
L
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,648
Damage
115,941
144,046
Taken
133,906
104,420
Mitigated
106,369
12,758
Healing
39,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,144
1,052
0
4,289
27,419
10,897
0
11,110
16,309
0
55,886
W
Kukulkan
Anthonym_98
Kukulkan
19,712
1,558
0
2,440
20,082
8,511
3,076
3,795
15,983
92,449
0
W
King Arthur
CrashOG
King Arthur
31,581
3,442
0
9,214
31,393
40,078
603
6,656
24,355
0
141,760
W
Apollo
Dr_Dr4K007
Apollo
20,090
12,405
0
13,965
32,066
13,496
9,491
3,879
27,912
0
119,174
L
Hera
18,418
6,611
0
648
18,886
7,407
63
11,081
7,805
72,547
0
L
Achilles
Poorbie
Achilles
16,200
4,477
0
1,818
32,240
39,273
231
13,351
18,889
0
37,213
L
Ullr
Sammyu
Ullr
29,023
9,324
0
698
27,752
11,449
1,403
13,389
14,363
0
122,536
W
Cerberus
ferryemilio
Cerberus
17,470
199
0
6,479
28,822
20,213
1,010
957
27,665
70,179
0
W
27,088
2,111
78
7,162
21,543
24,071
1,649
4,703
16,625
131,496
0
L
11,863
1,749
0
5,305
37,749
35,394
0
15,339
22,194
2,544
58,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,555
Gold Earned
81,244
517
Minions Killed
801
0
Camps Cleared
0
2,592,162
Distance Traveled
2,814,802
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,152
360
81
3
0
547,031
4
W
Kukulkan
14,677
473
148
5
0
503,822
0
W
King Arthur
18,504
597
193
6
0
601,533
0
W
Apollo
15,633
504
142
5
0
579,360
0
L
Hera
13,388
432
118
4
0
447,022
5
L
Achilles
13,702
442
46
1
0
529,704
1
L
Ullr
15,304
494
167
5
0
534,607
2
W
Cerberus
14,640
472
99
3
0
571,904
7
W
Tiamat
17,790
574
219
7
0
558,183
4
L
Tyr
12,009
387
105
3
0
533,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role