Player Matchup

Cthulhu
Cthulhu
Egg0boy
Cthulhu
Level 82
God Stats
10W - 4L
1,609 SR
Queue Stats
60W - 37L
1,510 Elo+
Solo
Ne Zha
Ne Zha
Rorschach7
Ne Zha
Level 66
God Stats
175W - 144L
1,470 SR
Queue Stats
1,040W - 1,089L
1,499 Elo+
Solo
Sol
Sol
sejyi
Sol
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,604 Elo+
Solo
Skadi
Skadi
怂入人心
Skadi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
看我Sorry全场
Hel
Level 47
God Stats
19W - 8L
1,717 SR
Queue Stats
51W - 47L
1,509 Elo+
Solo
Team Averages
Level 58
1,559 SR
1,524 Elo+

VS

Team Averages
Level 86
1,430 SR
1,501 Elo+
Tiamat
Tiamat
Acerty丶
Tiamat
Level 67
God Stats
10W - 11L
1,160 SR
Queue Stats
28W - 33L
1,221 Elo+
Solo
Cabrakan
Cabrakan
BanjosOhnishi
Cabrakan
Level 125
God Stats
7W - 7L
1,525 SR
Queue Stats
237W - 244L
1,504 Elo+
Solo
Poseidon
Poseidon
HeroYouHate
Poseidon
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
202W - 180L
1,577 Elo+
Party 1
Ra
Ra
Twistedhunter
Ra
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
169W - 129L
1,732 Elo+
Party 1
Cupid
Cupid
borntodies
Cupid
Level 35
God Stats
68W - 71L
1,466 SR
Queue Stats
146W - 177L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Egg0boy
Cthulhu
17
6 / 1 / 19
11,198
1,120
13,120
9,325
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Rorschach7
Ne Zha
17
7 / 3 / 16
11,489
1,149
17,636
13,728
6,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
sejyi
Sol
17
11 / 0 / 12
11,946
1,195
19,212
7,763
3,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 3 / 16
10,016
1,002
12,501
11,056
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 0 / 17
9,215
922
1,056
6,797
3,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

242

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Acerty丶
Tiamat
15
0 / 7 / 6
8,963
896
10,157
13,548
10,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cabrakan
BanjosOhnishi
Cabrakan
15
1 / 6 / 5
8,921
892
10,719
22,121
19,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
HeroYouHate
Poseidon
14
0 / 4 / 4
8,696
870
7,464
10,834
4,174
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
5 / 7 / 0
10,553
1,055
13,131
13,891
6,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
14
1 / 4 / 2
8,416
842
2,879
8,695
6,491
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
24
28
Kills
7
7
Deaths
28
80
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Acerty丶
Tiamat
0
7
6
0.43
L
Cabrakan
BanjosOhnishi
Cabrakan
1
6
5
0.58
W
Cthulhu
Egg0boy
Cthulhu
6
1
19
15.5
L
Poseidon
HeroYouHate
Poseidon
0
4
4
0.5
W
Ne Zha
Rorschach7
Ne Zha
7
3
16
5
L
5
7
0
0.71
L
Cupid
1
4
2
0.5
W
Sol
sejyi
Sol
11
0
12
17
W
4
3
16
4
W
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,525
Damage
44,350
48,669
Taken
69,089
27,498
Mitigated
47,719
20,859
Healing
10,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Acerty丶
Tiamat
10,157
194
0
1,136
13,548
10,868
0
6,124
7,424
20,370
0
L
Cabrakan
BanjosOhnishi
Cabrakan
10,719
695
0
3,567
22,121
19,396
0
8,206
13,915
20,702
0
W
Cthulhu
Egg0boy
Cthulhu
13,120
567
1,077
1,379
9,325
9,160
0
7,474
1,691
24,505
0
L
Poseidon
HeroYouHate
Poseidon
7,464
349
0
723
10,834
4,174
0
5,035
5,799
39,653
0
W
Ne Zha
Rorschach7
Ne Zha
17,636
5,251
0
4,738
13,728
6,638
0
11,489
1,995
0
42,979
L
13,131
1,396
2,006
2,676
13,891
6,790
0
8,199
5,692
41,440
0
L
Cupid
2,879
1,129
205
521
8,695
6,491
0
5,824
2,871
173
11,830
W
Sol
sejyi
Sol
19,212
10,521
0
3,195
7,763
3,426
0
6,202
1,407
52,754
0
W
12,501
5,944
0
815
11,056
4,914
0
9,974
974
0
28,890
W
1,056
71
4,903
4,752
6,797
3,360
0
5,599
1,098
3,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,864
Gold Earned
45,549
201
Minions Killed
205
9
Camps Cleared
5
943,916
Distance Traveled
840,158
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,963
896
26
3
2
182,420
1
L
Cabrakan
8,921
892
13
1
1
166,185
0
W
Cthulhu
11,198
1,120
22
2
0
161,414
0
L
Poseidon
8,696
870
85
9
0
171,784
0
W
Ne Zha
11,489
1,149
42
4
4
190,795
0
L
Ra
10,553
1,055
63
6
1
192,359
0
L
Cupid
8,416
842
18
2
1
127,410
0
W
Sol
11,946
1,195
86
9
3
194,781
0
W
Skadi
10,016
1,002
48
5
1
173,510
0
W
Hel
9,215
922
3
0
1
223,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role