Player Matchup

Tyr
Tyr
 
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chang'e
Chang'e
Aussie771
Chang'e
Level 36
God Stats
7W - 5L
1,608 SR
Queue Stats
49W - 52L
1,412 Elo+
Solo
Kali
Kali
D4NNYYC00L3R
Kali
Level 29
God Stats
23W - 19L
1,646 SR
Queue Stats
480W - 464L
1,454 Elo+
Party 3
Ares
Ares
patinhophx
Ares
Level 18
God Stats
2W - 2L
1,727 SR
Queue Stats
19W - 19L
1,566 Elo+
Party 4
Neith
Neith
psyhcogunniboy
Neith
Level 89
God Stats
28W - 40L
1,464 SR
Queue Stats
389W - 387L
1,502 Elo+
Party 3
Team Averages
Level 59
1,589 SR
1,487 Elo+

VS

Team Averages
Level 48
1,492 SR
1,383 Elo+
King Arthur
King Arthur
Bean Racer34
King Arthur
Level 45
God Stats
16W - 17L
1,431 SR
Queue Stats
188W - 280L
1,318 Elo+
Party 1
Hachiman
Hachiman
Dompfer303
Hachiman
Level 36
God Stats
13W - 20L
1,460 SR
Queue Stats
91W - 126L
1,326 Elo+
Party 2
Anubis
Anubis
Jacaro
Anubis
Level 29
God Stats
38W - 35L
1,435 SR
Queue Stats
377W - 568L
1,283 Elo+
Party 1
Bakasura
Bakasura
TimboButchi
Bakasura
Level 84
God Stats
8W - 9L
1,467 SR
Queue Stats
16W - 17L
1,380 Elo+
Party 2
Ymir
Ymir
patced16
Ymir
Level 46
God Stats
39W - 27L
1,669 SR
Queue Stats
573W - 423L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
7 / 5 / 14
15,203
490
31,639
34,634
39,604
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Aussie771
Chang'e
19
3 / 6 / 18
13,048
421
23,759
27,384
22,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
13 / 4 / 6
17,297
558
20,455
27,622
21,908
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 6 / 21
14,681
474
16,767
35,606
51,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
7 / 6 / 8
15,405
497
30,534
29,897
14,882
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bean Racer34
King Arthur
20
6 / 4 / 6
14,550
469
18,877
35,446
31,030
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
Dompfer303
Hachiman
18
1 / 8 / 9
12,561
405
16,041
23,221
7,835
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Jacaro
Anubis
19
3 / 11 / 9
13,181
425
28,045
27,939
14,995
Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
TimboButchi
Bakasura
20
12 / 4 / 6
16,237
524
26,242
31,686
15,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
19
4 / 7 / 13
13,591
438
23,737
34,340
47,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
69
34
Kills
26
27
Deaths
34
67
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
5
14
2.8
W
Chang'e
Aussie771
Chang'e
3
6
18
2
L
King Arthur
Bean Racer34
King Arthur
6
4
6
2.25
W
13
4
6
4
L
Hachiman
Dompfer303
Hachiman
1
8
9
0.69
L
Anubis
Jacaro
Anubis
3
11
9
0.68
L
Bakasura
TimboButchi
Bakasura
12
4
6
3.75
L
Ymir
4
7
13
1.5
W
4
6
21
2.42
W
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,154
Damage
112,942
155,143
Taken
152,632
150,684
Mitigated
116,523
52,856
Healing
46,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
31,639
6,046
0
7,446
34,634
39,604
808
12,330
21,156
0
94,904
W
Chang'e
Aussie771
Chang'e
23,759
2,542
13,863
9,812
27,384
22,626
1,311
12,389
14,468
82,440
0
L
King Arthur
Bean Racer34
King Arthur
18,877
1,916
1,104
10,490
35,446
31,030
58
11,238
24,208
0
82,253
W
20,455
12,081
0
5,373
27,622
21,908
1,203
6,400
20,178
0
165,260
L
Hachiman
Dompfer303
Hachiman
16,041
7,363
1,318
6,851
23,221
7,835
96
5,727
17,494
0
74,731
L
Anubis
Jacaro
Anubis
28,045
543
0
9,252
27,939
14,995
915
3,986
23,953
103,633
0
L
Bakasura
TimboButchi
Bakasura
26,242
18,987
1,101
13,200
31,686
15,268
0
6,704
24,982
0
117,488
L
Ymir
23,737
3,650
0
2,691
34,340
47,395
0
12,871
21,469
62,144
0
W
16,767
689
0
3,167
35,606
51,664
472
10,779
23,847
37,696
0
W
30,534
16,603
0
13,195
29,897
14,882
5,433
9,884
18,951
0
139,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,634
Gold Earned
70,120
656
Minions Killed
585
0
Camps Cleared
0
2,686,660
Distance Traveled
2,562,511
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,203
490
144
5
0
515,386
1
W
Chang'e
13,048
421
106
3
0
566,264
0
L
King Arthur
14,550
469
103
3
0
602,210
4
W
Kali
17,297
558
184
6
0
564,708
0
L
Hachiman
12,561
405
128
4
0
425,390
1
L
Anubis
13,181
425
138
4
0
446,673
0
L
Bakasura
16,237
524
162
5
0
615,987
0
L
Ymir
13,591
438
54
2
0
472,251
9
W
Ares
14,681
474
31
1
0
555,799
0
W
Neith
15,405
497
191
6
0
484,503
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role