Player Matchup

Eset
Eset
Diamond IV
ClaassicZ15
Eset
Diamond IV
Level 129
God Stats
7W - 12L
1,543 SR
Queue Stats
286W - 284L
2,070 MMR
Solo
Anhur
Anhur
Platinum III
GooLagoon_25
Anhur
Platinum III
Level 147
God Stats
23W - 18L
1,755 SR
Queue Stats
175W - 145L
2,102 MMR
Solo
Chaac
Chaac
Diamond IV
Lofsnes
Chaac
Diamond IV
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
531W - 522L
1,896 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
u Lost gz
Tsukuyomi
Masters
Level 148
God Stats
12W - 14L
1,413 SR
Queue Stats
160W - 165L
2,073 MMR
Party 1
Geb
Geb
Diamond IV
vorschlag1235
Geb
Diamond IV
Level 148
God Stats
14W - 6L
1,622 SR
Queue Stats
491W - 477L
2,030 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,567 SR
2,034 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,564 SR
1,928 MMR
Fenrir
Fenrir
Diamond V
 
Fenrir
Diamond V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum II
Adaptson
Scylla
Platinum II
Level 148
God Stats
5W - 5L
1,695 SR
Queue Stats
113W - 107L
2,149 MMR
Party 2
Hachiman
Hachiman
Diamond V
Pudgyswoke
Hachiman
Diamond V
Level 125
God Stats
2W - 10L
1,423 SR
Queue Stats
246W - 204L
2,063 MMR
Party 2
Bellona
Bellona
Platinum II
Riviz95
Bellona
Platinum II
Level 158
God Stats
20W - 25L
1,574 SR
Queue Stats
524W - 515L
1,961 MMR
Solo
Athena
Athena
Platinum I
TryHat_
Athena
Platinum I
Level 113
God Stats
2W - 4L
1,630 SR
Queue Stats
186W - 177L
1,965 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
7,385
568
6,981
6,395
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 0
7,779
598
6,731
8,477
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Lofsnes
Chaac
13
4 / 2 / 1
7,634
587
6,961
11,324
9,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
u Lost gz
Tsukuyomi
11
3 / 3 / 3
6,855
527
5,270
8,248
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 3
6,492
499
3,911
10,978
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
NemesisSetJanusDanzaburouPersephone

VS

Bans
CthulhuThothBakasuraMerlinSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 5 / 1
6,608
508
5,553
11,268
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Adaptson
Scylla
9
0 / 4 / 0
5,470
421
2,289
4,859
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Pudgyswoke
Hachiman
12
0 / 2 / 0
6,907
531
5,280
9,229
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Riviz95
Bellona
12
3 / 2 / 0
7,238
557
5,915
9,691
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
TryHat_
Athena
10
2 / 2 / 3
6,675
513
7,912
10,511
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
15
Kills
7
7
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
5
1
0.5
L
Scylla
Adaptson
Scylla
0
4
0
0
W
3
1
5
5.5
W
4
0
0
4
W
Chaac
Lofsnes
Chaac
4
2
1
2.25
L
Hachiman
Pudgyswoke
Hachiman
0
2
0
0
L
Bellona
Riviz95
Bellona
3
2
0
1.5
L
Athena
TryHat_
Athena
2
2
3
1.75
W
Tsukuyomi
u Lost gz
Tsukuyomi
3
3
3
1.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,854
Damage
26,949
45,422
Taken
45,558
21,966
Mitigated
19,383
17,640
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,553
1,757
0
1,218
11,268
4,470
0
1,044
10,034
0
41,247
L
Scylla
Adaptson
Scylla
2,289
392
0
250
4,859
1,400
117
2,834
1,883
28,343
0
W
6,981
905
50
432
6,395
2,106
292
2,790
3,521
45,527
0
W
6,731
3,253
0
5,350
8,477
2,573
0
831
7,646
0
55,013
W
Chaac
Lofsnes
Chaac
6,961
1,047
0
5,965
11,324
9,125
200
1,288
10,036
2,624
37,681
L
Hachiman
Pudgyswoke
Hachiman
5,280
2,791
0
5,243
9,229
2,337
0
828
8,401
0
52,666
L
Bellona
Riviz95
Bellona
5,915
3,156
0
4,876
9,691
4,930
390
2,086
7,128
0
35,453
L
Athena
TryHat_
Athena
7,912
1,717
0
3,646
10,511
6,246
0
4,698
5,550
23,130
0
W
Tsukuyomi
u Lost gz
Tsukuyomi
5,270
1,617
0
2,482
8,248
3,061
117
1,370
6,852
0
37,979
W
3,911
890
0
3,361
10,978
5,101
0
3,668
7,166
17,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,145
Gold Earned
32,898
378
Minions Killed
354
0
Camps Cleared
0
1,314,442
Distance Traveled
1,185,556
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,608
508
75
6
0
252,552
2
L
Scylla
5,470
421
50
4
0
204,961
3
W
Eset
7,385
568
108
8
0
258,926
7
W
Anhur
7,779
598
96
7
0
238,853
2
W
Chaac
7,634
587
80
6
0
253,143
3
L
Hachiman
6,907
531
104
8
0
204,848
3
L
Bellona
7,238
557
83
6
0
256,387
3
L
Athena
6,675
513
42
3
0
266,808
2
W
Tsukuyomi
6,855
527
83
6
0
292,068
5
W
Geb
6,492
499
11
1
0
271,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role