Player Matchup

Nemesis
Nemesis
JoItra
Nemesis
Level 61
God Stats
1W - 2L
1,754 SR
Queue Stats
45W - 43L
1,552 Elo+
Party 2
Heimdallr
Heimdallr
Player7861
Heimdallr
Level 109
God Stats
34W - 18L
1,702 SR
Queue Stats
164W - 129L
1,599 Elo+
Party 2
Athena
Athena
krazykaine13
Athena
Level 67
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 4L
1,530 Elo+
Solo
Chaac
Chaac
shock_wave-307
Chaac
Level 80
God Stats
26W - 23L
1,595 SR
Queue Stats
674W - 785L
1,409 Elo+
Solo
Nox
Nox
takaakinice
Nox
Level 126
God Stats
5W - 10L
1,500 SR
Queue Stats
107W - 130L
1,504 Elo+
Solo
Team Averages
Level 89
1,653 SR
1,518 Elo+

VS

Team Averages
Level 112
1,615 SR
1,531 Elo+
Fenrir
Fenrir
IMxJiggy
Fenrir
Level 128
God Stats
10W - 9L
1,802 SR
Queue Stats
114W - 105L
1,617 Elo+
Party 1
Heimdallr
Heimdallr
OImEGa_LoCO
Heimdallr
Level 68
God Stats
2W - 4L
1,707 SR
Queue Stats
170W - 174L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
T8DB
Tsukuyomi
Level 109
God Stats
2W - 2L
1,575 SR
Queue Stats
74W - 58L
1,595 Elo+
Party 1
Ah Puch
Ah Puch
ZomibeScavenger
Ah Puch
Level 128
God Stats
2W - 1L
1,701 SR
Queue Stats
211W - 204L
1,588 Elo+
Solo
Sylvanus
Sylvanus
vishdoidao
Sylvanus
Level 129
God Stats
5W - 7L
1,290 SR
Queue Stats
278W - 295L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JoItra
Nemesis
16
4 / 6 / 4
10,583
441
10,724
18,477
8,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Player7861
Heimdallr
18
2 / 5 / 3
11,044
460
8,622
14,283
8,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
18
9 / 4 / 5
12,913
538
17,677
24,076
21,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 8 / 0
9,347
389
4,995
19,744
18,751
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 11 / 5
9,437
393
9,481
18,469
7,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IMxJiggy
Fenrir
20
11 / 4 / 6
14,389
600
13,222
19,831
10,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
OImEGa_LoCO
Heimdallr
18
3 / 5 / 4
12,109
505
8,802
13,531
5,751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
T8DB
Tsukuyomi
19
7 / 2 / 9
13,114
546
17,073
13,980
15,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 1 / 9
13,259
552
28,109
20,317
8,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
vishdoidao
Sylvanus
17
3 / 3 / 10
10,784
449
6,806
20,624
13,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
15
Kills
34
34
Deaths
15
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fenrir
IMxJiggy
Fenrir
11
4
6
3.5
L
Nemesis
JoItra
Nemesis
4
6
4
1
W
Heimdallr
OImEGa_LoCO
Heimdallr
3
5
4
1
L
Heimdallr
Player7861
Heimdallr
2
5
3
0.7
W
Tsukuyomi
T8DB
Tsukuyomi
7
2
9
5.75
W
10
1
9
14.5
L
Athena
9
4
5
2.88
L
0
8
0
0
L
0
11
5
0.23
W
Sylvanus
vishdoidao
Sylvanus
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,499
Damage
74,012
95,049
Taken
88,283
64,256
Mitigated
54,050
11,242
Healing
39,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
IMxJiggy
Fenrir
13,222
1,459
0
9,760
19,831
10,462
411
3,284
16,547
0
118,704
L
Nemesis
JoItra
Nemesis
10,724
3,363
0
1,472
18,477
8,296
0
7,848
10,629
0
71,248
W
Heimdallr
OImEGa_LoCO
Heimdallr
8,802
4,244
924
1,500
13,531
5,751
4,803
5,019
8,512
0
82,346
L
Heimdallr
Player7861
Heimdallr
8,622
3,268
0
3,355
14,283
8,075
0
2,521
11,762
0
85,913
W
Tsukuyomi
T8DB
Tsukuyomi
17,073
4,906
0
4,051
13,980
15,052
2,172
1,547
12,433
0
91,108
W
28,109
1,898
1,137
9,861
20,317
8,796
990
8,767
11,550
89,879
0
L
Athena
17,677
3,266
0
1,972
24,076
21,728
0
13,254
10,822
39,654
0
L
4,995
1,018
0
3,916
19,744
18,751
0
2,243
17,501
0
50,324
L
9,481
779
0
527
18,469
7,406
0
9,049
9,420
55,746
0
W
Sylvanus
vishdoidao
Sylvanus
6,806
1,246
5,400
6,663
20,624
13,989
613
8,541
12,083
38,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,324
Gold Earned
63,655
541
Minions Killed
631
0
Camps Cleared
0
2,186,655
Distance Traveled
2,263,363
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,389
600
172
7
0
514,415
6
L
Nemesis
10,583
441
124
5
0
456,946
5
W
Heimdallr
12,109
505
135
6
0
395,142
8
L
Heimdallr
11,044
460
144
6
0
407,229
3
W
Tsukuyomi
13,114
546
139
6
0
461,672
9
W
Ah Puch
13,259
552
119
5
0
463,682
0
L
Athena
12,913
538
59
2
0
506,386
5
L
Chaac
9,347
389
84
4
0
423,770
6
L
Nox
9,437
393
130
5
0
392,324
1
W
Sylvanus
10,784
449
66
3
0
428,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role