Player Matchup

Fenrir
Fenrir
Biglityt1ty
Fenrir
Level 24
God Stats
1W - 1L
1,824 SR
Queue Stats
109W - 132L
1,376 Elo+
Solo
Bacchus
Bacchus
DougieSquires
Bacchus
Level 28
God Stats
14W - 10L
1,480 SR
Queue Stats
101W - 131L
1,328 Elo+
Party 1
Ra
Ra
Epilogue709
Ra
Level 5
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 19
1,511 SR
1,402 Elo+

VS

Team Averages
Level 53
1,582 SR
1,401 Elo+
Chaac
Chaac
AltairAdi
Chaac
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 44L
1,229 Elo+
Solo
Ah Puch
Ah Puch
CivilSin
Ah Puch
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
stargate2003
Bacchus
Level 45
God Stats
3W - 1L
1,747 SR
Queue Stats
133W - 164L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 10 / 2
6,153
615
5,039
10,054
6,214
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
10
2 / 3 / 0
6,898
690
2,975
9,290
5,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 6 / 2
6,144
614
1,272
7,171
2,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AltairAdi
Chaac
11
4 / 0 / 14
8,272
827
4,981
8,716
4,372
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
CivilSin
Ah Puch
12
11 / 1 / 6
9,098
910
12,214
5,329
2,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
stargate2003
Bacchus
12
4 / 1 / 15
8,359
836
5,923
6,687
5,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
2
Kills
19
19
Deaths
2
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chaac
AltairAdi
Chaac
4
0
14
11
L
Fenrir
0
10
2
0.1
W
Ah Puch
CivilSin
Ah Puch
11
1
6
14
L
Bacchus
2
3
0
0.67
L
0
6
2
0.17
W
Bacchus
stargate2003
Bacchus
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,286
Damage
23,118
26,515
Taken
20,732
13,915
Mitigated
12,687
3,283
Healing
8,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AltairAdi
Chaac
4,981
1,178
573
4,818
8,716
4,372
691
2,077
6,639
0
20,736
L
Fenrir
5,039
1,112
272
462
10,054
6,214
0
6,622
3,182
0
12,741
W
Ah Puch
CivilSin
Ah Puch
12,214
685
0
2,778
5,329
2,399
465
1,180
4,149
39,433
0
L
Bacchus
2,975
419
0
905
9,290
5,234
0
5,790
3,268
10,525
0
L
1,272
494
528
1,116
7,171
2,467
0
5,142
1,907
12,533
0
W
Bacchus
stargate2003
Bacchus
5,923
1,139
0
335
6,687
5,916
96
1,100
5,587
16,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,195
Gold Earned
25,729
47
Minions Killed
106
0
Camps Cleared
0
479,532
Distance Traveled
557,601
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,272
827
25
3
0
209,514
0
L
Fenrir
6,153
615
13
1
0
149,602
1
W
Ah Puch
9,098
910
51
5
0
157,740
5
L
Bacchus
6,898
690
17
2
0
163,141
0
L
Ra
6,144
614
17
2
0
166,789
2
W
Bacchus
8,359
836
30
3
0
190,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role