Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Deacon
He Bo
Level 126
God Stats
3W - 1L
1,867 SR
Queue Stats
49W - 57L
1,487 Elo+
Solo
Bakasura
Bakasura
JonesDog
Bakasura
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,588 Elo+
Solo
Freya
Freya
KuzkoQ
Freya
Level 82
God Stats
2W - 3L
1,311 SR
Queue Stats
83W - 99L
1,429 Elo+
Solo
Team Averages
Level 119
1,536 SR
1,501 Elo+

VS

Team Averages
Level 109
1,593 SR
1,516 Elo+
Chiron
Chiron
Alberthu
Chiron
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 52L
1,552 Elo+
Solo
Chronos
Chronos
N3phri
Chronos
Level 114
God Stats
14W - 7L
1,527 SR
Queue Stats
459W - 451L
1,557 Elo+
Solo
Poseidon
Poseidon
SIMSOC88
Poseidon
Level 146
God Stats
4W - 6L
1,728 SR
Queue Stats
420W - 461L
1,537 Elo+
Solo
Chaac
Chaac
WiszuTheGod
Chaac
Level 100
God Stats
2W - 0L
1,619 SR
Queue Stats
86W - 87L
1,428 Elo+
Solo
Vamana
Vamana
ibimsanoob1
Vamana
Level 114
God Stats
5W - 0L
1,593 SR
Queue Stats
167W - 164L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
5 / 3 / 1
10,042
717
12,375
7,600
3,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
 
Cthulhu
17
1 / 8 / 13
9,702
693
13,850
21,340
23,993
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
Deacon
He Bo
17
4 / 7 / 5
10,212
729
11,614
10,683
4,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
JonesDog
Bakasura
16
1 / 7 / 7
9,093
650
11,015
15,414
8,634
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Freya
KuzkoQ
Freya
18
5 / 5 / 8
10,583
756
14,925
13,547
6,584
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Alberthu
Chiron
18
8 / 4 / 13
11,632
831
18,012
14,624
5,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
N3phri
Chronos
17
3 / 5 / 13
10,426
745
6,829
14,515
5,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
SIMSOC88
Poseidon
18
4 / 3 / 14
10,770
769
12,085
12,138
4,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
10 / 2 / 10
11,700
836
14,736
19,766
15,296
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vamana
19
5 / 2 / 21
11,553
825
12,720
20,010
20,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
101
16
Kills
30
30
Deaths
16
34
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
3
1
1.83
L
Cthulhu
 
Cthulhu
1
8
13
0.94
W
Chiron
Alberthu
Chiron
8
4
13
3.63
L
He Bo
Deacon
He Bo
4
7
5
0.93
L
Bakasura
JonesDog
Bakasura
1
7
7
0.64
L
Freya
KuzkoQ
Freya
5
5
8
1.8
W
Chronos
N3phri
Chronos
3
5
13
1.9
W
Poseidon
SIMSOC88
Poseidon
4
3
14
3.67
W
10
2
10
7.5
W
Vamana
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,779
Damage
64,382
68,584
Taken
81,053
47,159
Mitigated
51,344
14,811
Healing
40,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,375
168
1,583
841
7,600
3,405
0
1,032
6,480
27,621
0
L
Cthulhu
 
Cthulhu
13,850
812
2,344
1,455
21,340
23,993
380
7,082
13,775
26,383
0
W
Chiron
Alberthu
Chiron
18,012
7,190
3,061
4,221
14,624
5,586
2,858
10,833
3,574
0
41,453
L
He Bo
Deacon
He Bo
11,614
478
551
714
10,683
4,543
0
2,176
8,471
23,806
0
L
Bakasura
JonesDog
Bakasura
11,015
8,125
390
1,572
15,414
8,634
1,175
3,963
11,217
0
12,597
L
Freya
KuzkoQ
Freya
14,925
4,127
1,448
3,913
13,547
6,584
379
3,906
9,399
27,233
0
W
Chronos
N3phri
Chronos
6,829
2,654
2,010
2,771
14,515
5,519
906
9,759
4,686
17,331
0
W
Poseidon
SIMSOC88
Poseidon
12,085
1,654
2,321
3,971
12,138
4,448
132
7,226
4,912
26,059
0
W
14,736
3,365
1,065
9,323
19,766
15,296
492
12,747
6,374
0
28,223
W
Vamana
12,720
3,188
3,062
8,334
20,010
20,495
641
12,199
7,256
328
25,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,632
Gold Earned
56,081
125
Minions Killed
154
0
Camps Cleared
0
1,126,843
Distance Traveled
1,285,849
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,042
717
46
3
0
239,616
1
L
Cthulhu
9,702
693
15
1
0
210,879
0
W
Chiron
11,632
831
39
3
0
235,974
0
L
He Bo
10,212
729
25
2
0
199,184
0
L
Bakasura
9,093
650
14
1
0
252,243
0
L
Freya
10,583
756
25
2
0
224,921
0
W
Chronos
10,426
745
28
2
0
249,922
0
W
Poseidon
10,770
769
36
3
0
276,845
0
W
Chaac
11,700
836
23
2
0
264,660
0
W
Vamana
11,553
825
28
2
0
258,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role