Player Matchup

Cabrakan
Cabrakan
Alpha_K-e-v-i-n
Cabrakan
Level 106
God Stats
6W - 0L
1,553 SR
Queue Stats
55W - 60L
1,460 Elo+
Party 1
Ullr
Ullr
DominikPolner
Ullr
Level 124
God Stats
2W - 1L
1,488 SR
Queue Stats
386W - 377L
1,488 Elo+
Party 1
Izanami
Izanami
F___kingPrincess
Izanami
Level 24
God Stats
84W - 71L
1,365 SR
Queue Stats
117W - 111L
1,361 Elo+
Party 1
Hades
Hades
MAD-MD7
Hades
Level 47
God Stats
43W - 18L
1,789 SR
Queue Stats
261W - 249L
1,469 Elo+
Party 3
Athena
Athena
hussain_faden
Athena
Level 86
God Stats
5W - 4L
1,252 SR
Queue Stats
232W - 208L
1,496 Elo+
Party 3
Team Averages
Level 77
1,489 SR
1,455 Elo+

VS

Team Averages
Level 54
1,580 SR
1,467 Elo+
Tsukuyomi
Tsukuyomi
Iver321
Tsukuyomi
Level 40
God Stats
23W - 11L
1,808 SR
Queue Stats
125W - 114L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
Lawdog4207311
Cthulhu
Level 41
God Stats
30W - 17L
1,601 SR
Queue Stats
140W - 129L
1,480 Elo+
Solo
Apollo
Apollo
Pelocho_11_BDP
Apollo
Level 77
God Stats
30W - 24L
1,564 SR
Queue Stats
344W - 347L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
TAK_MEWTWO
Cu Chulainn
Level 88
God Stats
6W - 3L
1,318 SR
Queue Stats
233W - 274L
1,391 Elo+
Solo
Hades
Hades
tobbetutta
Hades
Level 24
God Stats
30W - 21L
1,611 SR
Queue Stats
52W - 43L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
2 / 1 / 5
8,018
501
6,838
11,826
11,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 3 / 8
8,900
556
7,228
9,844
4,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 4 / 1
8,596
537
5,733
7,599
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
MAD-MD7
Hades
14
4 / 3 / 3
8,336
521
9,298
11,706
6,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 1 / 4
8,819
551
6,054
11,520
5,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Iver321
Tsukuyomi
12
2 / 5 / 2
7,546
472
7,825
12,235
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
14
2 / 3 / 2
8,544
534
5,989
10,543
7,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 4 / 1
8,383
524
6,827
10,619
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
TAK_MEWTWO
Cu Chulainn
13
3 / 2 / 0
7,963
498
10,338
13,960
11,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
7
1 / 1 / 0
5,811
363
1,263
1,603
408
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
15
Kills
12
12
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
2
1
5
4.5
W
2
3
8
2
W
3
4
1
0.88
L
Tsukuyomi
Iver321
Tsukuyomi
2
5
2
0.6
L
Cthulhu
2
3
2
1
W
Hades
MAD-MD7
Hades
4
3
3
1.83
L
4
4
1
1.13
L
Cu Chulainn
TAK_MEWTWO
Cu Chulainn
3
2
0
1.5
W
4
1
4
6
L
Hades
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,151
Damage
32,242
52,495
Taken
48,960
30,721
Mitigated
27,475
19,161
Healing
12,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
6,838
1,500
1,014
4,154
11,826
11,270
102
1,912
9,794
25,932
0
W
7,228
3,911
0
1,987
9,844
4,000
2,974
1,885
7,934
0
56,494
W
5,733
3,733
0
749
7,599
3,471
1,498
875
6,724
0
59,178
L
Tsukuyomi
Iver321
Tsukuyomi
7,825
2,404
0
1,593
12,235
4,382
0
8,183
4,052
0
38,409
L
Cthulhu
5,989
318
340
2,338
10,543
7,290
0
3,263
7,280
39,637
0
W
Hades
MAD-MD7
Hades
9,298
643
608
5,183
11,706
6,482
1,060
1,155
9,957
43,140
0
L
6,827
4,487
0
2,873
10,619
3,528
188
2,617
8,002
0
51,578
L
Cu Chulainn
TAK_MEWTWO
Cu Chulainn
10,338
1,941
0
4,683
13,960
11,867
578
8,086
5,874
0
48,910
W
6,054
1,205
0
5,466
11,520
5,498
21
1,425
10,020
56,390
0
L
Hades
1,263
320
0
628
1,603
408
186
41
1,562
12,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,669
Gold Earned
38,247
429
Minions Killed
356
0
Camps Cleared
0
1,467,820
Distance Traveled
1,289,148
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,018
501
39
2
0
295,803
2
W
Ullr
8,900
556
106
7
0
272,719
4
W
Izanami
8,596
537
108
7
0
270,019
1
L
Tsukuyomi
7,546
472
69
4
0
321,217
2
L
Cthulhu
8,544
534
70
4
0
316,153
2
W
Hades
8,336
521
73
5
0
289,321
1
L
Apollo
8,383
524
107
7
0
239,677
2
L
Cu Chulainn
7,963
498
85
5
0
291,221
2
W
Athena
8,819
551
103
6
0
339,958
3
L
Hades
5,811
363
25
2
0
120,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role