Player Matchup

Tsukuyomi
Tsukuyomi
Zoynks
Tsukuyomi
Level 25
God Stats
5W - 4L
1,530 SR
Queue Stats
131W - 71L
1,561 Elo+
Party 1
Khepri
Khepri
mayhem00771
Khepri
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 38L
1,514 Elo+
Solo
Tyr
Tyr
mikelg17
Tyr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
neouae
Skadi
Level 68
God Stats
22W - 12L
1,604 SR
Queue Stats
264W - 288L
1,468 Elo+
Solo
Nu Wa
Nu Wa
willsambam
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 82
1,527 SR
1,509 Elo+

VS

Team Averages
Level 67
1,506 SR
1,512 Elo+
Neith
Neith
Alfranzo
Neith
Level 35
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 2L
1,478 Elo+
Party 3
Chaac
Chaac
Boooobufestu
Chaac
Level 29
God Stats
11W - 17L
1,462 SR
Queue Stats
222W - 204L
1,580 Elo+
Party 2
Ganesha
Ganesha
Priestivan
Ganesha
Level 126
God Stats
0W - 2L
1,132 SR
Queue Stats
9W - 12L
1,466 Elo+
Party 3
Vulcan
Vulcan
Sepelu
Vulcan
Level 108
God Stats
0W - 1L
1,520 SR
Queue Stats
16W - 23L
1,491 Elo+
Solo
Set
Set
serEliwen
Set
Level 35
God Stats
17W - 7L
1,699 SR
Queue Stats
106W - 97L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Zoynks
Tsukuyomi
16
10 / 0 / 6
9,931
662
9,131
9,016
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
12
1 / 1 / 6
7,842
523
3,363
7,274
4,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 1 / 3
9,334
622
12,085
13,516
7,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Skadi
neouae
Skadi
14
2 / 5 / 5
8,594
573
8,359
8,963
2,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
15
5 / 0 / 8
9,319
621
9,033
4,039
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alfranzo
Neith
11
4 / 4 / 1
7,017
468
6,862
9,318
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 5 / 0
7,004
467
9,587
14,687
11,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Priestivan
Ganesha
10
1 / 4 / 4
6,621
441
3,380
12,071
5,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
Sepelu
Vulcan
11
1 / 5 / 0
6,653
444
1,804
7,287
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 2
6,984
466
3,298
10,792
5,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
25
Kills
7
7
Deaths
25
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Alfranzo
Neith
4
4
1
1.13
L
1
5
0
0.2
L
Ganesha
Priestivan
Ganesha
1
4
4
0.75
L
Vulcan
Sepelu
Vulcan
1
5
0
0.2
W
Tsukuyomi
Zoynks
Tsukuyomi
10
0
6
13
W
Khepri
1
1
6
4
W
7
1
3
8.5
W
Skadi
neouae
Skadi
2
5
5
0.9
L
0
7
2
0.14
W
Nu Wa
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,971
Damage
24,931
42,808
Taken
54,155
18,965
Mitigated
26,579
12,905
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alfranzo
Neith
6,862
3,355
0
2,594
9,318
2,575
56
1,866
7,380
0
34,018
L
9,587
2,863
0
5,437
14,687
11,612
0
929
13,660
0
37,558
L
Ganesha
Priestivan
Ganesha
3,380
604
222
3,491
12,071
5,205
0
4,123
7,742
16,730
0
L
Vulcan
Sepelu
Vulcan
1,804
387
0
1,040
7,287
2,177
37
2,876
4,117
35,611
0
W
Tsukuyomi
Zoynks
Tsukuyomi
9,131
1,814
0
3,571
9,016
3,615
794
535
8,366
0
56,387
W
Khepri
3,363
271
0
1,849
7,274
4,034
104
990
6,235
18,479
0
W
12,085
3,337
0
5,181
13,516
7,456
2,348
119
12,847
0
51,809
W
Skadi
neouae
Skadi
8,359
4,967
0
1,899
8,963
2,655
1,684
2,006
6,957
0
54,947
L
3,298
935
0
1,368
10,792
5,010
0
1,784
8,860
0
44,098
W
Nu Wa
9,033
2,047
0
405
4,039
1,205
2,401
1,307
2,594
54,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,020
Gold Earned
34,279
453
Minions Killed
329
0
Camps Cleared
0
1,432,572
Distance Traveled
1,323,030
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,017
468
59
4
0
241,912
5
L
Chaac
7,004
467
76
5
0
284,057
4
L
Ganesha
6,621
441
7
0
0
260,797
3
L
Vulcan
6,653
444
82
5
0
260,289
3
W
Tsukuyomi
9,931
662
102
7
0
335,492
2
W
Khepri
7,842
523
26
2
0
298,991
8
W
Tyr
9,334
622
104
7
0
282,711
2
W
Skadi
8,594
573
99
7
0
242,061
1
L
Set
6,984
466
105
7
0
275,975
2
W
Nu Wa
9,319
621
122
8
0
273,317
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role