Player Matchup

Danzaburou
Danzaburou
Shelby
Danzaburou
Level 113
God Stats
2W - 1L
1,706 SR
Queue Stats
36W - 23L
1,527 Elo+
Party 1
Anubis
Anubis
SoMuchOP
Anubis
Level 27
God Stats
13W - 13L
1,514 SR
Queue Stats
120W - 149L
1,383 Elo+
Party 2
Sylvanus
Sylvanus
Toonator
Sylvanus
Level 10
God Stats
4W - 1L
1,730 SR
Queue Stats
8W - 5L
1,632 Elo+
Party 1
Erlang Shen
Erlang Shen
ZorroTV
Erlang Shen
Level 27
God Stats
6W - 5L
1,515 SR
Queue Stats
13W - 16L
1,387 Elo+
Party 2
Bellona
Bellona
曲散人终离
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 41
1,593 SR
1,486 Elo+

VS

Team Averages
Level 16
1,513 SR
1,500 Elo+
Mercury
Mercury
Exvrage
Mercury
Level 17
God Stats
2W - 1L
1,728 SR
Queue Stats
34W - 35L
1,425 Elo+
Solo
Poseidon
Poseidon
Gemili
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,640 Elo+
Solo
Sobek
Sobek
SnkyBaguette
Sobek
Level 17
God Stats
4W - 4L
1,561 SR
Queue Stats
174W - 191L
1,375 Elo+
Solo
Anubis
Anubis
TuChapo
Anubis
Level 6
God Stats
0W - 1L
1,274 SR
Queue Stats
2W - 4L
1,572 Elo+
Solo
Artemis
Artemis
Ujhhgggyyyt
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Shelby
Danzaburou
15
9 / 1 / 3
9,835
579
12,748
9,204
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
SoMuchOP
Anubis
17
10 / 6 / 3
10,416
613
14,785
14,298
7,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Toonator
Sylvanus
14
3 / 2 / 10
8,844
520
8,349
8,836
6,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
ZorroTV
Erlang Shen
15
2 / 4 / 4
8,777
516
3,837
11,247
5,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
7 / 1 / 0
10,663
627
9,463
10,755
8,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Exvrage
Mercury
15
8 / 4 / 3
9,932
584
9,487
12,622
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Gemili
Poseidon
12
0 / 7 / 0
7,472
440
6,555
12,167
4,813
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 4 / 2
7,009
412
3,365
17,635
12,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
TuChapo
Anubis
14
5 / 7 / 3
9,058
533
6,476
11,286
3,364
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Ujhhgggyyyt
Artemis
13
1 / 9 / 2
7,780
458
4,723
11,208
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
31
Kills
14
14
Deaths
31
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
Exvrage
Mercury
8
4
3
2.38
L
Poseidon
Gemili
Poseidon
0
7
0
0
W
Danzaburou
Shelby
Danzaburou
9
1
3
10.5
L
0
4
2
0.25
W
Anubis
SoMuchOP
Anubis
10
6
3
1.92
W
Sylvanus
Toonator
Sylvanus
3
2
10
4
L
Anubis
TuChapo
Anubis
5
7
3
0.93
L
Artemis
Ujhhgggyyyt
Artemis
1
9
2
0.22
W
Erlang Shen
ZorroTV
Erlang Shen
2
4
4
1
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,182
Damage
30,606
54,340
Taken
64,918
31,015
Mitigated
29,058
24,239
Healing
14,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Exvrage
Mercury
9,487
4,533
0
810
12,622
4,349
0
3,838
8,784
0
62,330
L
Poseidon
Gemili
Poseidon
6,555
1,432
0
2,516
12,167
4,813
29
1,180
10,987
44,515
0
W
Danzaburou
Shelby
Danzaburou
12,748
5,869
0
5,031
9,204
3,830
1,485
1,177
8,027
0
70,109
L
3,365
398
0
7,731
17,635
12,909
282
5,095
12,540
21,907
0
W
Anubis
SoMuchOP
Anubis
14,785
957
0
5,570
14,298
7,165
596
5,381
8,917
55,933
0
W
Sylvanus
Toonator
Sylvanus
8,349
2,351
1,119
2,752
8,836
6,385
275
2,743
6,093
23,570
4,865
L
Anubis
TuChapo
Anubis
6,476
1,195
0
2,410
11,286
3,364
130
9,104
2,182
49,210
0
L
Artemis
Ujhhgggyyyt
Artemis
4,723
1,886
0
600
11,208
3,623
1,093
3,505
7,703
0
32,310
W
Erlang Shen
ZorroTV
Erlang Shen
3,837
2,474
231
3,748
11,247
5,518
410
2,451
8,796
0
45,280
W
9,463
2,181
0
5,788
10,755
8,117
2,610
4,644
6,111
0
70,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,535
Gold Earned
41,251
461
Minions Killed
391
0
Camps Cleared
0
1,620,724
Distance Traveled
1,427,136
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,932
584
109
6
0
322,267
1
L
Poseidon
7,472
440
74
4
0
263,504
1
W
Danzaburou
9,835
579
114
7
0
302,422
5
L
Sobek
7,009
412
28
2
0
300,813
4
W
Anubis
10,416
613
75
4
0
288,849
3
W
Sylvanus
8,844
520
45
3
0
331,188
4
L
Anubis
9,058
533
104
6
0
268,879
2
L
Artemis
7,780
458
76
4
0
271,673
2
W
Erlang Shen
8,777
516
80
5
0
348,455
2
W
Bellona
10,663
627
147
9
0
349,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role