Player Matchup

Zeus
Zeus
Silver I
DiRtYdiaPer101
Zeus
Silver I
Level 147
God Stats
7W - 5L
1,851 SR
Queue Stats
268W - 290L
1,161 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
MakakoYT
Ao Kuang
Silver III
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 191L
850 MMR
Party 1
Mulan
Mulan
Silver II
PrinceAlii
Mulan
Silver II
Level 56
God Stats
58W - 39L
1,500 SR
Queue Stats
270W - 275L
925 MMR
Solo
Ares
Ares
Silver II
apëiron
Ares
Silver II
Level 99
God Stats
20W - 18L
1,503 SR
Queue Stats
365W - 371L
1,086 MMR
Solo
Cupid
Cupid
Silver III
xXMasterNighaXx
Cupid
Silver III
Level 101
God Stats
8W - 10L
1,675 SR
Queue Stats
221W - 235L
989 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,606 SR
1,002 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,557 SR
1,209 MMR
Awilix
Awilix
Silver IV
LeTrollFace212
Awilix
Silver IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold V
MrRichardo
Tyr
Gold V
Level 144
God Stats
12W - 9L
1,600 SR
Queue Stats
58W - 63L
1,275 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
NickKross
Zhong Kui
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver II
PedroCent07
Artemis
Silver II
Level 105
God Stats
50W - 39L
1,641 SR
Queue Stats
282W - 300L
876 MMR
Solo
Bacchus
Bacchus
Silver II
暗流涌动丶
Bacchus
Silver II
Level 96
God Stats
71W - 59L
1,542 SR
Queue Stats
254W - 254L
896 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,980
469
7,957
9,277
3,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ao Kuang
MakakoYT
Ao Kuang
12
3 / 4 / 3
7,967
469
6,043
13,612
4,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
16
4 / 2 / 1
9,018
530
7,408
11,716
9,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
10
0 / 6 / 6
6,943
408
5,973
16,270
12,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 3 / 3
7,053
415
6,522
8,680
2,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SetApolloGuan YuFenrirTsukuyomi

VS

Bans
CthulhuGebNemesisGaneshaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 3
9,914
583
3,682
11,241
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 2 / 5
9,709
571
7,397
17,658
14,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
NickKross
Zhong Kui
16
6 / 3 / 5
10,031
590
16,805
16,434
11,930
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
PedroCent07
Artemis
16
3 / 1 / 7
9,502
559
8,593
10,380
3,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 3 / 6
8,329
490
6,994
8,895
7,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
10
Kills
18
18
Deaths
10
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
5
1
3
6.5
L
Ao Kuang
MakakoYT
Ao Kuang
3
4
3
1.13
W
2
2
5
2.25
W
Zhong Kui
NickKross
Zhong Kui
6
3
5
2.83
W
Artemis
PedroCent07
Artemis
3
1
7
6.5
L
Mulan
4
2
1
2.25
L
Ares
0
6
6
0.5
L
1
3
3
0.83
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,903
Damage
43,471
59,555
Taken
64,608
33,254
Mitigated
41,501
18,101
Healing
28,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,957
1,473
0
3,235
9,277
3,315
0
5,169
4,108
47,670
0
W
3,682
1,484
0
4,937
11,241
4,284
0
1,954
9,247
0
62,047
L
Ao Kuang
MakakoYT
Ao Kuang
6,043
918
0
3,874
13,612
4,773
0
4,398
9,214
33,135
0
W
7,397
405
0
8,260
17,658
14,384
328
3,618
13,715
0
58,195
W
Zhong Kui
NickKross
Zhong Kui
16,805
1,935
0
8,081
16,434
11,930
264
7,728
8,681
59,197
0
W
Artemis
PedroCent07
Artemis
8,593
3,166
0
4,302
10,380
3,705
2,509
3,022
7,333
0
77,191
L
Mulan
7,408
1,186
0
4,917
11,716
9,734
1,424
2,204
9,512
0
49,935
L
Ares
5,973
322
0
3,430
16,270
12,603
0
8,073
8,197
17,835
0
L
6,522
3,427
27
2,618
8,680
2,829
1,080
3,955
4,725
0
31,720
W
6,994
595
0
2,556
8,895
7,198
304
3,651
5,236
17,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,961
Gold Earned
47,485
344
Minions Killed
445
0
Camps Cleared
0
1,584,024
Distance Traveled
1,725,879
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,980
469
97
6
0
280,608
7
W
Awilix
9,914
583
107
6
0
372,960
0
L
Ao Kuang
7,967
469
57
3
0
354,713
3
W
Tyr
9,709
571
111
7
0
362,143
1
W
Zhong Kui
10,031
590
87
5
0
333,334
1
W
Artemis
9,502
559
117
7
0
293,752
6
L
Mulan
9,018
530
108
6
0
300,112
0
L
Ares
6,943
408
16
1
0
319,956
6
L
Cupid
7,053
415
66
4
0
328,635
2
W
Bacchus
8,329
490
23
1
0
363,690
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role