Player Matchup

Chaac
Chaac
 
Chaac
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
TrappyBi
Aphrodite
Level 148
God Stats
23W - 21L
1,525 SR
Queue Stats
30W - 27L
1,545 Elo+
Solo
Jormungandr
Jormungandr
UNIVERSALISM
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
birgic
Medusa
Level 159
God Stats
8W - 4L
1,767 SR
Queue Stats
505W - 172L
1,709 Elo+
Party 2
Team Averages
Level 155
1,573 SR
1,563 Elo+

VS

Team Averages
Level 136
1,578 SR
1,572 Elo+
Loki
Loki
AnxSaeri
Loki
Level 128
God Stats
0W - 1L
1,173 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Tiamat
Tiamat
Goro19
Tiamat
Level 144
God Stats
4W - 2L
1,685 SR
Queue Stats
109W - 99L
1,630 Elo+
Party 1
Hercules
Hercules
Van1X
Hercules
Level 148
God Stats
7W - 10L
1,629 SR
Queue Stats
86W - 75L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
vidi1225
Ah Muzen Cab
Level 124
God Stats
5W - 3L
1,824 SR
Queue Stats
76W - 61L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 0 / 5
8,716
872
8,784
13,322
7,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
TrappyBi
Aphrodite
13
0 / 0 / 3
7,783
778
4,088
5,970
5,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
UNIVERSALISM
Jormungandr
15
3 / 1 / 7
8,889
889
8,647
10,475
11,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
birgic
Medusa
15
10 / 1 / 4
9,864
986
14,525
11,305
5,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
0 / 4 / 0
7,015
702
6,442
8,968
3,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Goro19
Tiamat
13
0 / 2 / 2
8,097
810
5,587
9,741
13,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
Van1X
Hercules
14
2 / 5 / 0
8,702
870
7,414
14,873
10,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
vidi1225
Ah Muzen Cab
13
0 / 4 / 0
7,527
753
7,218
9,972
4,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
15
Kills
2
2
Deaths
15
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
5
4.5
L
Loki
0
4
0
0
L
Tiamat
Goro19
Tiamat
0
2
2
0.5
W
Aphrodite
TrappyBi
Aphrodite
0
0
3
1.5
W
Jormungandr
UNIVERSALISM
Jormungandr
3
1
7
6.5
L
Hercules
Van1X
Hercules
2
5
0
0.4
W
Medusa
birgic
Medusa
10
1
4
12
L
Ah Muzen Cab
vidi1225
Ah Muzen Cab
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,044
Damage
26,661
41,072
Taken
43,554
30,108
Mitigated
32,042
20,832
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,784
2,025
0
6,424
13,322
7,549
240
2,168
11,054
0
30,915
L
Loki
6,442
1,324
0
724
8,968
3,379
0
3,241
5,727
0
22,417
L
Tiamat
Goro19
Tiamat
5,587
405
0
1,644
9,741
13,985
172
2,293
7,448
17,851
0
W
Aphrodite
TrappyBi
Aphrodite
4,088
178
4,438
4,856
5,970
5,052
842
1,924
4,046
24,399
0
W
Jormungandr
UNIVERSALISM
Jormungandr
8,647
1,511
0
240
10,475
11,757
218
1,501
8,924
27,895
0
L
Hercules
Van1X
Hercules
7,414
3,847
0
7,074
14,873
10,517
375
3,138
11,735
0
26,583
W
Medusa
birgic
Medusa
14,525
6,485
0
4,874
11,305
5,750
1,725
759
10,346
0
35,322
L
Ah Muzen Cab
vidi1225
Ah Muzen Cab
7,218
3,010
0
2,269
9,972
4,161
1,038
4,421
5,551
0
33,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,252
Gold Earned
31,341
211
Minions Killed
183
9
Camps Cleared
8
804,801
Distance Traveled
738,601
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,716
872
63
6
3
243,255
1
L
Loki
7,015
702
48
5
2
200,393
1
L
Tiamat
8,097
810
19
2
1
179,876
5
W
Aphrodite
7,783
778
42
4
2
184,606
4
W
Jormungandr
8,889
889
48
5
2
166,147
1
L
Hercules
8,702
870
44
4
1
187,609
2
W
Medusa
9,864
986
58
6
2
210,793
0
L
Ah Muzen Cab
7,527
753
72
7
4
170,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role