Player Matchup

Achilles
Achilles
Hero Obliviates
Achilles
Level 109
God Stats
42W - 45L
1,558 SR
Queue Stats
435W - 501L
1,339 Elo+
Solo
Danzaburou
Danzaburou
LikeMyTendies
Danzaburou
Level 106
God Stats
19W - 29L
1,512 SR
Queue Stats
465W - 451L
1,422 Elo+
Solo
Arachne
Arachne
Perfect Sith
Arachne
Level 126
God Stats
57W - 29L
1,666 SR
Queue Stats
148W - 149L
1,410 Elo+
Party 1
Medusa
Medusa
THEEC0LT
Medusa
Level 81
God Stats
20W - 7L
1,773 SR
Queue Stats
50W - 52L
1,488 Elo+
Party 1
Sobek
Sobek
dakenscott
Sobek
Level 81
God Stats
46W - 24L
1,579 SR
Queue Stats
235W - 235L
1,502 Elo+
Solo
Team Averages
Level 101
1,617 SR
1,432 Elo+

VS

Team Averages
Level 85
1,441 SR
1,357 Elo+
Vamana
Vamana
CRANK_S33Sion
Vamana
Level 135
God Stats
1W - 7L
1,511 SR
Queue Stats
507W - 527L
1,399 Elo+
Solo
Chang'e
Chang'e
Harrijuana
Chang'e
Level 55
God Stats
16W - 27L
1,338 SR
Queue Stats
276W - 338L
1,286 Elo+
Solo
Fafnir
Fafnir
OdinFjolnir
Fafnir
Level 72
God Stats
2W - 2L
1,427 SR
Queue Stats
123W - 136L
1,371 Elo+
Solo
Danzaburou
Danzaburou
deadly coward
Danzaburou
Level 77
God Stats
13W - 12L
1,568 SR
Queue Stats
56W - 81L
1,348 Elo+
Solo
Ne Zha
Ne Zha
jibs in a crib
Ne Zha
Level 87
God Stats
13W - 22L
1,360 SR
Queue Stats
303W - 333L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
1 / 1 / 0
5,855
586
3,166
8,999
3,345
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
LikeMyTendies
Danzaburou
11
5 / 1 / 3
6,795
680
6,486
4,332
1,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
Perfect Sith
Arachne
11
4 / 1 / 4
6,292
629
4,602
7,884
3,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
THEEC0LT
Medusa
8
3 / 2 / 2
5,169
517
5,804
6,023
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
8
1 / 1 / 4
4,844
484
1,928
7,865
3,914
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,006
601
4,862
6,733
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
Harrijuana
Chang'e
9
2 / 2 / 0
5,342
534
2,299
5,892
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fafnir
6
0 / 4 / 2
4,853
485
2,614
7,831
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
deadly coward
Danzaburou
8
3 / 3 / 0
5,109
511
5,430
5,474
1,627
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 2
4,976
498
2,799
7,691
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
6
6
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Chang'e
Harrijuana
Chang'e
2
2
0
1
W
Achilles
1
1
0
1
W
Danzaburou
LikeMyTendies
Danzaburou
5
1
3
6.5
L
Fafnir
0
4
2
0.25
W
Arachne
Perfect Sith
Arachne
4
1
4
6
W
Medusa
THEEC0LT
Medusa
3
2
2
2
W
Sobek
1
1
4
3
L
Danzaburou
deadly coward
Danzaburou
3
3
0
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,986
Damage
18,004
35,103
Taken
33,621
13,435
Mitigated
15,052
10,886
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,862
2,261
0
2,722
6,733
4,443
0
0
6,733
0
33,812
L
Chang'e
Harrijuana
Chang'e
2,299
180
68
1,771
5,892
1,557
0
0
5,892
18,484
0
W
Achilles
3,166
1,399
0
3,312
8,999
3,345
0
0
8,999
0
29,793
W
Danzaburou
LikeMyTendies
Danzaburou
6,486
2,188
0
286
4,332
1,413
282
1,398
2,744
0
30,559
L
Fafnir
2,614
992
0
2,109
7,831
5,355
0
696
7,135
6,227
0
W
Arachne
Perfect Sith
Arachne
4,602
2,980
0
2,829
7,884
3,213
0
833
6,955
0
34,711
W
Medusa
THEEC0LT
Medusa
5,804
2,616
0
1,516
6,023
1,550
733
1,130
4,893
0
21,669
W
Sobek
1,928
127
199
2,744
7,865
3,914
130
1,266
6,599
13,583
0
L
Danzaburou
deadly coward
Danzaburou
5,430
2,078
0
2,072
5,474
1,627
0
758
4,716
0
23,322
L
2,799
993
0
2,615
7,691
2,070
0
474
7,217
0
23,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,955
Gold Earned
26,286
246
Minions Killed
212
0
Camps Cleared
0
938,740
Distance Traveled
882,437
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,006
601
67
7
0
157,169
5
L
Chang'e
5,342
534
54
5
0
177,148
0
W
Achilles
5,855
586
61
6
0
185,331
3
W
Danzaburou
6,795
680
59
6
0
185,664
1
L
Fafnir
4,853
485
5
1
0
188,860
1
W
Arachne
6,292
629
60
6
0
207,552
2
W
Medusa
5,169
517
44
4
0
174,923
0
W
Sobek
4,844
484
22
2
0
185,270
0
L
Danzaburou
5,109
511
43
4
0
156,053
1
L
Ne Zha
4,976
498
43
4
0
203,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role