Player Matchup

Ra
Ra
 
Ra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Macelim08
Ne Zha
Level 106
God Stats
12W - 10L
1,678 SR
Queue Stats
158W - 175L
1,473 Elo+
Solo
Odin
Odin
pr3dator_inq
Odin
Level 85
God Stats
44W - 37L
1,491 SR
Queue Stats
80W - 100L
1,418 Elo+
Solo
Team Averages
Level 97
1,556 SR
1,464 Elo+

VS

Team Averages
Level 82
1,487 SR
1,439 Elo+
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
LyricalPhate
Tiamat
Level 105
God Stats
1W - 4L
1,462 SR
Queue Stats
12W - 25L
1,338 Elo+
Solo
Nike
Nike
moxnai
Nike
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
6 / 1 / 7
12,249
681
19,867
13,304
9,744
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
Macelim08
Ne Zha
17
6 / 3 / 6
12,106
673
18,143
17,013
7,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 8
11,415
634
6,032
18,658
13,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 4 / 4
10,658
592
10,871
14,169
7,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
12
0 / 8 / 4
9,458
525
9,962
13,182
5,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
moxnai
Nike
14
5 / 2 / 2
10,829
602
11,167
24,666
18,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
7
7
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
7
9.5
L
Izanami
 
Izanami
2
4
4
1
L
Tiamat
0
8
4
0.25
W
Ne Zha
Macelim08
Ne Zha
6
3
6
3
L
Nike
moxnai
Nike
5
2
2
3
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,042
Damage
32,000
48,975
Taken
52,017
30,448
Mitigated
31,173
25,108
Healing
9,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
19,867
1,837
5,632
7,312
13,304
9,744
711
2,926
9,886
77,443
0
L
Izanami
 
Izanami
10,871
6,558
0
3,265
14,169
7,095
0
5,810
8,359
0
64,666
L
Tiamat
9,962
1,008
0
1,866
13,182
5,084
0
4,428
8,754
24,325
0
W
Ne Zha
Macelim08
Ne Zha
18,143
5,455
1,144
6,604
17,013
7,498
375
2,804
13,649
0
66,369
L
Nike
moxnai
Nike
11,167
2,959
0
4,800
24,666
18,994
0
10,148
14,518
0
43,322
W
6,032
1,293
0
4,416
18,658
13,206
1,511
4,221
13,746
815
28,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,770
Gold Earned
30,945
232
Minions Killed
177
0
Camps Cleared
0
963,624
Distance Traveled
853,659
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,249
681
114
6
0
320,325
2
L
Izanami
10,658
592
94
5
0
274,064
2
L
Tiamat
9,458
525
33
2
0
236,523
0
W
Ne Zha
12,106
673
72
4
0
351,348
2
L
Nike
10,829
602
50
3
0
343,072
0
W
Odin
11,415
634
46
3
0
291,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role