Player Matchup

Bellona
Bellona
BMORCEGOB
Bellona
Level 18
God Stats
3W - 7L
1,451 SR
Queue Stats
53W - 76L
1,436 Elo+
Solo
Cupid
Cupid
Jeffkiller1023
Cupid
Level 30
God Stats
21W - 31L
1,537 SR
Queue Stats
654W - 648L
1,422 Elo+
Solo
Merlin
Merlin
aya_district71
Merlin
Level 13
God Stats
0W - 1L
1,144 SR
Queue Stats
5W - 10L
1,359 Elo+
Solo
Anubis
Anubis
lilnubcake92
Anubis
Level 15
God Stats
1W - 1L
1,819 SR
Queue Stats
16W - 14L
1,344 Elo+
Solo
Bakasura
Bakasura
xTrapLordVader
Bakasura
Level 26
God Stats
11W - 11L
1,492 SR
Queue Stats
398W - 469L
1,338 Elo+
Solo
Team Averages
Level 20
1,489 SR
1,380 Elo+

VS

Team Averages
Level 26
1,535 SR
1,384 Elo+
Jing Wei
Jing Wei
Elizabeth2206
Jing Wei
Level 24
God Stats
4W - 9L
1,561 SR
Queue Stats
52W - 87L
1,186 Elo+
Solo
Cernunnos
Cernunnos
FARMEDONCTAYEULE
Cernunnos
Level 28
God Stats
5W - 3L
1,084 SR
Queue Stats
334W - 344L
1,373 Elo+
Solo
Sol
Sol
Gazpacho04
Sol
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 47L
1,403 Elo+
Party 1
Neith
Neith
malck10
Neith
Level 7
God Stats
5W - 4L
1,812 SR
Queue Stats
9W - 15L
1,506 Elo+
Party 1
Fenrir
Fenrir
vicdrift
Fenrir
Level 24
God Stats
3W - 1L
1,717 SR
Queue Stats
49W - 55L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BMORCEGOB
Bellona
6
0 / 3 / 0
3,425
489
931
3,558
1,310
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 1 / 0
4,421
632
778
3,525
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

1
0 / 1 / 0
2,826
404
117
461
65
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
7
0 / 2 / 1
4,094
585
2,040
4,115
1,764
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
6
1 / 2 / 0
3,947
564
1,304
3,708
925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Elizabeth2206
Jing Wei
6
0 / 0 / 1
3,719
531
176
1,435
330
Cernunnos
7
3 / 0 / 1
4,553
650
1,997
2,162
846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 0 / 0
5,079
726
2,888
2,823
658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
malck10
Neith
8
1 / 1 / 1
4,799
686
1,223
2,163
420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
vicdrift
Fenrir
6
0 / 1 / 0
4,161
594
560
4,036
1,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
8
9
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
BMORCEGOB
Bellona
0
3
0
0
W
Jing Wei
Elizabeth2206
Jing Wei
0
0
1
0.5
W
Cernunnos
3
0
1
3.5
W
4
0
0
4
L
1
1
0
1
L
0
1
0
0
L
Anubis
0
2
1
0.25
W
Neith
malck10
Neith
1
1
1
1.5
W
Fenrir
vicdrift
Fenrir
0
1
0
0
L
Bakasura
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,170
Damage
6,844
15,367
Taken
12,619
4,904
Mitigated
3,298
4,139
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BMORCEGOB
Bellona
931
92
0
480
3,558
1,310
0
0
3,558
0
9,169
W
Jing Wei
Elizabeth2206
Jing Wei
176
0
0
0
1,435
330
373
0
1,328
0
5,163
W
Cernunnos
1,997
462
0
621
2,162
846
474
0
2,162
0
16,725
W
2,888
1,543
0
1,167
2,823
658
940
1,724
1,099
21,339
1,556
L
778
170
0
1,768
3,525
840
0
621
2,904
0
16,983
L
117
62
0
0
461
65
0
0
461
155
0
L
Anubis
2,040
495
0
1,553
4,115
1,764
0
1,752
2,363
16,514
0
W
Neith
malck10
Neith
1,223
609
0
784
2,163
420
0
77
2,046
0
14,238
W
Fenrir
vicdrift
Fenrir
560
0
0
1,782
4,036
1,044
0
316
3,682
0
17,423
L
Bakasura
1,304
1,095
0
338
3,708
925
252
288
3,420
0
12,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,713
Gold Earned
22,311
127
Minions Killed
173
0
Camps Cleared
0
480,280
Distance Traveled
616,066
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,425
489
22
3
0
124,528
1
W
Jing Wei
3,719
531
15
2
0
97,059
4
W
Cernunnos
4,553
650
38
5
0
122,904
0
W
Sol
5,079
726
43
6
0
134,915
2
L
Cupid
4,421
632
39
6
0
85,965
0
L
Merlin
2,826
404
0
0
0
29,865
0
L
Anubis
4,094
585
35
5
0
115,080
1
W
Neith
4,799
686
33
5
0
123,104
0
W
Fenrir
4,161
594
44
6
0
138,084
0
L
Bakasura
3,947
564
31
4
0
124,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role