Player Matchup

Amaterasu
Amaterasu
Macey_21
Amaterasu
Level 6
God Stats
0W - 3L
1,748 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Izanami
Izanami
TheP1ckleR1ck
Izanami
Level 16
God Stats
9W - 19L
1,500 SR
Queue Stats
53W - 58L
1,411 Elo+
Party 1
Yemoja
Yemoja
dr Mobius 2066
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 121L
1,261 Elo+
Solo
Mercury
Mercury
macca_spearo
Mercury
Level 14
God Stats
4W - 6L
1,500 SR
Queue Stats
79W - 83L
1,400 Elo+
Party 1
Pele
Pele
zabal-an
Pele
Level 24
God Stats
8W - 9L
1,456 SR
Queue Stats
213W - 218L
1,617 Elo+
Solo
Team Averages
Level 16
1,541 SR
1,438 Elo+

VS

Team Averages
Level 18
1,455 SR
1,411 Elo+
Neith
Neith
Emorilai
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Sloriana
Nemesis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 30L
1,408 Elo+
Party 2
Nu Wa
Nu Wa
Vibrance
Nu Wa
Level 29
God Stats
13W - 8L
1,355 SR
Queue Stats
44W - 43L
1,365 Elo+
Party 2
Skadi
Skadi
barbedwolf22622
Skadi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,327 Elo+
Solo
Hel
Hel
joakyn10
Hel
Level 17
God Stats
3W - 3L
1,419 SR
Queue Stats
17W - 17L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Macey_21
Amaterasu
19
6 / 6 / 3
13,359
954
8,118
29,861
18,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
18
1 / 6 / 5
12,171
869
17,682
25,269
7,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
0 / 6 / 7
11,835
845
15,770
33,871
13,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
macca_spearo
Mercury
18
2 / 8 / 5
12,471
891
8,476
24,586
9,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
19
0 / 10 / 9
12,030
859
11,288
31,532
9,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Emorilai
Neith
20
3 / 1 / 23
13,574
970
25,150
8,748
4,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Sloriana
Nemesis
19
5 / 4 / 20
13,421
959
21,464
19,979
9,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Vibrance
Nu Wa
20
20 / 0 / 15
16,244
1,160
45,829
9,303
4,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

20
3 / 3 / 24
13,608
972
17,626
14,097
6,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 1 / 26
13,743
982
26,449
16,291
9,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
144
9
Kills
36
36
Deaths
9
29
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Neith
Emorilai
Neith
3
1
23
14.5
L
Amaterasu
Macey_21
Amaterasu
6
6
3
1.25
W
Nemesis
Sloriana
Nemesis
5
4
20
3.75
L
Izanami
1
6
5
0.58
W
Nu Wa
Vibrance
Nu Wa
20
0
15
27.5
W
3
3
24
5
L
0
6
7
0.58
W
5
1
26
18
L
Mercury
macca_spearo
Mercury
2
8
5
0.56
L
Pele
0
10
9
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,334
Damage
136,518
145,119
Taken
68,418
59,113
Mitigated
33,767
23,702
Healing
29,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Emorilai
Neith
25,150
15,185
0
1,475
8,748
4,230
0
2,166
6,582
0
48,365
L
Amaterasu
Macey_21
Amaterasu
8,118
3,464
0
4,512
29,861
18,851
0
13,737
16,124
0
19,089
W
Nemesis
Sloriana
Nemesis
21,464
6,376
0
1,393
19,979
9,651
0
5,709
14,270
0
28,065
L
Izanami
17,682
11,598
0
2,724
25,269
7,620
0
14,049
11,220
0
66,453
W
Nu Wa
Vibrance
Nu Wa
45,829
10,933
0
1,870
9,303
4,241
0
1,574
7,729
79,367
0
W
17,626
8,093
0
1,821
14,097
6,231
0
2,093
12,004
0
39,339
L
15,770
2,938
6,876
5,874
33,871
13,700
0
16,277
17,594
43,161
0
W
26,449
472
11,390
11,211
16,291
9,414
0
4,228
12,063
38,981
0
L
Mercury
macca_spearo
Mercury
8,476
1,884
0
0
24,586
9,040
0
10,642
13,944
0
29,591
L
Pele
11,288
1,193
765
2,951
31,532
9,902
0
17,573
13,959
0
31,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,866
Gold Earned
70,590
248
Minions Killed
250
3
Camps Cleared
3
1,255,488
Distance Traveled
1,281,725
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,574
970
57
4
1
210,661
4
L
Amaterasu
13,359
954
28
2
2
245,967
0
W
Nemesis
13,421
959
23
2
1
290,629
0
L
Izanami
12,171
869
95
7
1
211,267
3
W
Nu Wa
16,244
1,160
82
6
0
247,879
0
W
Skadi
13,608
972
49
4
0
237,349
1
L
Yemoja
11,835
845
39
3
0
227,737
1
W
Hel
13,743
982
39
3
1
295,207
0
L
Mercury
12,471
891
49
4
0
314,221
0
L
Pele
12,030
859
37
3
0
256,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role