Player Matchup

Sun Wukong
Sun Wukong
Eternal2410
Sun Wukong
Level 35
God Stats
8W - 8L
1,436 SR
Queue Stats
101W - 111L
1,461 Elo+
Party 2
Serqet
Serqet
Krisie3000
Serqet
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 91L
1,427 Elo+
Solo
Ah Puch
Ah Puch
PAPERPICKLE
Ah Puch
Level 41
God Stats
2W - 0L
1,767 SR
Queue Stats
122W - 125L
1,502 Elo+
Party 2
Hachiman
Hachiman
PandatupE
Hachiman
Level 145
God Stats
4W - 2L
1,666 SR
Queue Stats
78W - 57L
1,627 Elo+
Party 3
Ares
Ares
bigviper
Ares
Level 29
God Stats
9W - 1L
1,828 SR
Queue Stats
58W - 37L
1,645 Elo+
Party 3
Team Averages
Level 58
1,640 SR
1,532 Elo+

VS

Team Averages
Level 85
1,472 SR
1,460 Elo+
Neith
Neith
AdriKillerPT
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,186 Elo+
Party 4
Janus
Janus
Doctоr
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Noxiouss
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Trоll
Merlin
Level 18
God Stats
4W - 3L
1,514 SR
Queue Stats
83W - 36L
1,658 Elo+
Party 1
Bacchus
Bacchus
joaoluz
Bacchus
Level 88
God Stats
0W - 2L
1,346 SR
Queue Stats
27W - 24L
1,455 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eternal2410
Sun Wukong
17
8 / 3 / 2
10,974
578
13,962
19,167
16,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
Krisie3000
Serqet
19
2 / 0 / 5
10,844
571
7,774
15,386
6,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
PAPERPICKLE
Ah Puch
16
4 / 2 / 4
10,298
542
9,209
10,297
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
PandatupE
Hachiman
18
9 / 3 / 2
10,663
561
11,857
12,221
5,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
14
2 / 1 / 8
9,095
479
8,269
12,713
11,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,165
377
2,448
8,931
2,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Doctоr
Janus
17
2 / 4 / 5
10,477
551
6,139
12,984
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Noxiouss
Mulan
16
1 / 8 / 2
10,028
528
16,369
25,067
18,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Trоll
Merlin
17
5 / 4 / 3
11,038
581
11,237
12,080
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
joaoluz
Bacchus
9
0 / 4 / 1
6,969
367
4,392
8,586
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
25
Kills
9
9
Deaths
25
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Janus
Doctоr
Janus
2
4
5
1.13
W
Sun Wukong
Eternal2410
Sun Wukong
8
3
2
3
W
Serqet
Krisie3000
Serqet
2
0
5
4.5
L
Mulan
Noxiouss
Mulan
1
8
2
0.25
W
Ah Puch
PAPERPICKLE
Ah Puch
4
2
4
3
W
Hachiman
PandatupE
Hachiman
9
3
2
3.33
L
Merlin
Trоll
Merlin
5
4
3
1.63
W
Ares
2
1
8
6
L
Bacchus
joaoluz
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,071
Damage
40,585
69,784
Taken
67,648
43,870
Mitigated
34,648
25,974
Healing
20,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,448
1,127
0
1,557
8,931
2,300
0
1,808
7,123
0
29,303
L
Janus
Doctоr
Janus
6,139
253
0
3,184
12,984
4,128
348
3,542
8,944
71,273
0
W
Sun Wukong
Eternal2410
Sun Wukong
13,962
2,980
0
5,820
19,167
16,606
1,194
1,434
17,675
0
59,233
W
Serqet
Krisie3000
Serqet
7,774
849
0
8,100
15,386
6,441
0
4,467
10,615
0
103,684
L
Mulan
Noxiouss
Mulan
16,369
2,393
0
10,448
25,067
18,123
0
4,023
20,522
0
76,792
W
Ah Puch
PAPERPICKLE
Ah Puch
9,209
779
0
3,803
10,297
3,846
477
5,103
4,856
68,402
0
W
Hachiman
PandatupE
Hachiman
11,857
6,964
0
4,509
12,221
5,593
114
4,927
7,202
0
91,515
L
Merlin
Trоll
Merlin
11,237
853
59
3,292
12,080
4,426
372
5,447
6,351
71,975
0
W
Ares
8,269
174
0
3,742
12,713
11,384
0
4,885
7,668
27,097
0
L
Bacchus
joaoluz
Bacchus
4,392
800
0
1,579
8,586
5,671
0
2,658
5,928
12,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,874
Gold Earned
45,677
587
Minions Killed
524
0
Camps Cleared
0
1,868,957
Distance Traveled
1,805,644
33
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,165
377
51
3
0
331,723
1
L
Janus
10,477
551
133
7
0
416,658
2
W
Sun Wukong
10,974
578
118
6
0
336,769
10
W
Serqet
10,844
571
162
9
0
443,423
7
L
Mulan
10,028
528
159
8
0
381,273
0
W
Ah Puch
10,298
542
131
7
0
370,284
4
W
Hachiman
10,663
561
143
8
0
344,138
3
L
Merlin
11,038
581
164
9
0
384,188
7
W
Ares
9,095
479
33
2
0
374,343
9
L
Bacchus
6,969
367
17
1
0
291,802
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role