Player Matchup

Ymir
Ymir
AsaultPenguin
Ymir
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 73L
1,564 Elo+
Solo
Yemoja
Yemoja
Espartano69
Yemoja
Level 94
God Stats
2W - 1L
1,693 SR
Queue Stats
19W - 15L
1,552 Elo+
Solo
Nu Wa
Nu Wa
Kroleee
Nu Wa
Level 65
God Stats
100W - 94L
1,513 SR
Queue Stats
294W - 344L
1,429 Elo+
Solo
Izanami
Izanami
Zarixis
Izanami
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
vScOrPiOnSv
Tsukuyomi
Level 79
God Stats
13W - 12L
1,450 SR
Queue Stats
234W - 252L
1,454 Elo+
Solo
Team Averages
Level 72
1,531 SR
1,500 Elo+

VS

Team Averages
Level 90
1,403 SR
1,441 Elo+
Sobek
Sobek
Buy4ka
Sobek
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CreepyGuja
Cernunnos
Level 105
God Stats
22W - 19L
1,463 SR
Queue Stats
365W - 365L
1,471 Elo+
Solo
Medusa
Medusa
Sinnxr
Medusa
Level 66
God Stats
4W - 3L
1,269 SR
Queue Stats
238W - 241L
1,470 Elo+
Solo
Sun Wukong
Sun Wukong
clurtoni
Sun Wukong
Level 67
God Stats
21W - 30L
1,438 SR
Queue Stats
65W - 62L
1,386 Elo+
Party 1
Merlin
Merlin
sikipiki
Merlin
Level 84
God Stats
10W - 13L
1,344 SR
Queue Stats
99W - 96L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 2
12,036
633
8,901
7,953
6,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
15
4 / 0 / 6
10,279
541
6,908
11,245
9,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
Kroleee
Nu Wa
16
0 / 3 / 6
9,735
512
13,189
7,627
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Zarixis
Izanami
15
3 / 3 / 5
9,482
499
6,023
11,749
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
vScOrPiOnSv
Tsukuyomi
17
7 / 6 / 1
10,899
574
10,697
15,303
5,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Buy4ka
Sobek
9
1 / 5 / 3
6,731
354
3,886
14,771
6,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
CreepyGuja
Cernunnos
13
2 / 3 / 1
8,402
442
6,406
13,348
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
Sinnxr
Medusa
14
4 / 3 / 2
9,343
492
6,695
13,276
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
clurtoni
Sun Wukong
15
2 / 2 / 0
8,961
472
2,652
14,135
8,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
sikipiki
Merlin
17
3 / 3 / 2
9,935
523
9,066
10,280
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
16
Kills
12
12
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Sobek
Buy4ka
Sobek
1
5
3
0.5
L
Cernunnos
CreepyGuja
Cernunnos
2
3
1
0.83
W
Yemoja
4
0
6
7
W
Nu Wa
Kroleee
Nu Wa
0
3
6
1
L
Medusa
Sinnxr
Medusa
4
3
2
1.67
W
Izanami
Zarixis
Izanami
3
3
5
1.83
L
Sun Wukong
clurtoni
Sun Wukong
2
2
0
1
L
Merlin
sikipiki
Merlin
3
3
2
1.33
W
Tsukuyomi
vScOrPiOnSv
Tsukuyomi
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,718
Damage
28,705
53,877
Taken
65,810
30,143
Mitigated
27,581
21,472
Healing
14,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,901
1,971
0
4,839
7,953
6,940
126
0
7,953
89,556
4,247
L
Sobek
Buy4ka
Sobek
3,886
375
156
5,288
14,771
6,558
0
5,267
9,504
21,629
0
L
Cernunnos
CreepyGuja
Cernunnos
6,406
3,061
0
3,421
13,348
4,195
1,246
5,256
8,092
0
52,004
W
Yemoja
6,908
2,011
2,421
3,342
11,245
9,473
754
2,791
8,350
32,366
0
W
Nu Wa
Kroleee
Nu Wa
13,189
1,566
130
1,961
7,627
2,555
295
4,966
2,233
68,315
0
L
Medusa
Sinnxr
Medusa
6,695
2,621
0
760
13,276
4,542
0
3,494
9,782
0
59,611
W
Izanami
Zarixis
Izanami
6,023
3,855
0
2,909
11,749
5,328
676
1,840
9,855
0
67,613
L
Sun Wukong
clurtoni
Sun Wukong
2,652
509
0
3,065
14,135
8,444
1,018
9,215
4,920
0
51,898
L
Merlin
sikipiki
Merlin
9,066
644
256
1,825
10,280
3,842
0
5,568
4,712
76,122
0
W
Tsukuyomi
vScOrPiOnSv
Tsukuyomi
10,697
3,503
0
5,870
15,303
5,847
0
2,607
12,534
0
86,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,431
Gold Earned
43,372
573
Minions Killed
518
0
Camps Cleared
0
1,764,226
Distance Traveled
1,595,377
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,036
633
175
9
0
330,640
4
L
Sobek
6,731
354
24
1
0
323,600
0
L
Cernunnos
8,402
442
100
5
0
329,288
6
W
Yemoja
10,279
541
42
2
0
361,445
9
W
Nu Wa
9,735
512
117
6
0
355,841
7
L
Medusa
9,343
492
102
5
0
320,639
4
W
Izanami
9,482
499
120
6
0
332,031
2
L
Sun Wukong
8,961
472
134
7
0
298,566
5
L
Merlin
9,935
523
158
8
0
323,284
2
W
Tsukuyomi
10,899
574
119
6
0
384,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role