Player Matchup

Fafnir
Fafnir
GiddzZz2521
Fafnir
Level 48
God Stats
2W - 1L
1,544 SR
Queue Stats
27W - 45L
1,406 Elo+
Party 2
Achilles
Achilles
ItsJasonG
Achilles
Level 28
God Stats
1W - 4L
1,671 SR
Queue Stats
207W - 145L
1,532 Elo+
Party 1
Ullr
Ullr
KkingTyranT8078
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,568 Elo+
Party 2
Anubis
Anubis
enSpark
Anubis
Level 27
God Stats
33W - 26L
1,725 SR
Queue Stats
98W - 81L
1,541 Elo+
Party 1
Ao Kuang
Ao Kuang
sweatbxnd
Ao Kuang
Level 26
God Stats
25W - 17L
1,500 SR
Queue Stats
229W - 163L
1,518 Elo+
Party 1
Team Averages
Level 27
1,588 SR
1,513 Elo+

VS

Team Averages
Level 24
1,462 SR
1,442 Elo+
Ah Puch
Ah Puch
Beeyong7278
Ah Puch
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,215 Elo+
Party 3
Skadi
Skadi
Glebusis
Skadi
Level 26
God Stats
6W - 4L
1,314 SR
Queue Stats
276W - 199L
1,641 Elo+
Solo
Loki
Loki
busaood92
Loki
Level 30
God Stats
12W - 12L
1,497 SR
Queue Stats
510W - 570L
1,481 Elo+
Solo
Sobek
Sobek
hotheadkim
Sobek
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
julosjc
Danzaburou
Level 29
God Stats
33W - 28L
1,501 SR
Queue Stats
117W - 127L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
1 / 2 / 4
6,335
422
2,673
8,043
7,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
ItsJasonG
Achilles
12
7 / 5 / 3
7,664
511
8,431
10,303
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 7 / 0
5,555
370
823
8,594
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
enSpark
Anubis
13
3 / 3 / 4
7,776
518
5,609
6,900
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
sweatbxnd
Ao Kuang
9
2 / 6 / 5
6,830
455
5,725
9,900
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Beeyong7278
Ah Puch
12
1 / 5 / 5
7,698
513
3,851
6,661
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Glebusis
Skadi
18
19 / 1 / 1
11,228
749
18,113
9,957
3,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
13
1 / 1 / 3
8,009
534
1,910
8,333
2,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
11
0 / 1 / 2
7,259
484
685
6,163
4,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
julosjc
Danzaburou
10
2 / 5 / 4
7,290
486
4,138
9,686
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
13
Kills
23
23
Deaths
13
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Beeyong7278
Ah Puch
1
5
5
0.7
L
Fafnir
1
2
4
1.5
W
Skadi
Glebusis
Skadi
19
1
1
19.5
L
Achilles
ItsJasonG
Achilles
7
5
3
1.7
L
0
7
0
0
W
Loki
1
1
3
2.5
L
Anubis
enSpark
Anubis
3
3
4
1.67
W
Sobek
0
1
2
1
W
Danzaburou
julosjc
Danzaburou
2
5
4
0.8
L
Ao Kuang
sweatbxnd
Ao Kuang
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,261
Damage
28,697
43,740
Taken
40,800
19,482
Mitigated
14,080
9,970
Healing
11,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Beeyong7278
Ah Puch
3,851
94
0
607
6,661
1,365
470
2,872
3,579
25,491
0
L
Fafnir
2,673
871
0
2,626
8,043
7,287
0
874
7,169
8,770
0
W
Skadi
Glebusis
Skadi
18,113
9,214
0
3,600
9,957
3,327
2,237
3,257
6,446
0
83,636
L
Achilles
ItsJasonG
Achilles
8,431
2,846
0
2,587
10,303
4,250
192
883
9,420
0
34,914
L
823
466
0
510
8,594
2,006
0
72
8,522
0
15,120
W
Loki
1,910
520
0
3,282
8,333
2,491
606
668
7,649
0
46,856
L
Anubis
enSpark
Anubis
5,609
230
0
2,310
6,900
3,283
0
1,770
5,130
47,045
0
W
Sobek
685
100
0
1,380
6,163
4,437
188
1,590
4,385
13,530
0
W
Danzaburou
julosjc
Danzaburou
4,138
1,238
0
2,975
9,686
2,460
464
4,630
4,734
0
29,968
L
Ao Kuang
sweatbxnd
Ao Kuang
5,725
1,189
0
1,937
9,900
2,656
0
937
8,963
18,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,160
Gold Earned
41,484
224
Minions Killed
326
0
Camps Cleared
0
1,352,340
Distance Traveled
1,308,236
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,698
513
47
3
0
231,914
3
L
Fafnir
6,335
422
18
1
0
274,442
1
W
Skadi
11,228
749
117
8
0
273,245
2
L
Achilles
7,664
511
53
4
0
314,083
0
L
Ullr
5,555
370
29
2
0
251,389
4
W
Loki
8,009
534
90
6
0
296,478
2
L
Anubis
7,776
518
94
6
0
232,215
0
W
Sobek
7,259
484
25
2
0
239,336
0
W
Danzaburou
7,290
486
47
3
0
267,263
11
L
Ao Kuang
6,830
455
30
2
0
280,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role