Player Matchup

Fenrir
Fenrir
CheetoBenito
Fenrir
Level 17
God Stats
3W - 10L
1,339 SR
Queue Stats
57W - 80L
1,416 Elo+
Solo
Artio
Artio
EndlessDoor3281
Artio
Level 28
God Stats
4W - 2L
1,780 SR
Queue Stats
105W - 99L
1,645 Elo+
Party 1
Set
Set
RagnarGavrilovic
Set
Level 10
God Stats
2W - 5L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Swimmoney
Kukulkan
Level 26
God Stats
12W - 14L
1,650 SR
Queue Stats
76W - 92L
1,521 Elo+
Party 1
Khepri
Khepri
WallexMehd
Khepri
Level 28
God Stats
6W - 5L
1,825 SR
Queue Stats
124W - 117L
1,645 Elo+
Solo
Team Averages
Level 22
1,619 SR
1,545 Elo+

VS

Team Averages
Level 22
1,505 SR
1,535 Elo+
Heimdallr
Heimdallr
APEHDA123
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 93L
1,509 Elo+
Solo
Chronos
Chronos
HypnosReaper
Chronos
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 105L
1,648 Elo+
Party 2
Fafnir
Fafnir
Quabyy
Fafnir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Yagoespto
Ratatoskr
Level 18
God Stats
3W - 1L
1,523 SR
Queue Stats
89W - 82L
1,365 Elo+
Solo
Ao Kuang
Ao Kuang
justaginger2004
Ao Kuang
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 99L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 2 / 2
6,111
437
3,389
7,344
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 3 / 0
5,213
372
2,803
7,516
3,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
3 / 6 / 2
5,713
408
5,797
7,202
3,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Swimmoney
Kukulkan
10
0 / 8 / 0
5,712
408
2,195
7,737
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
WallexMehd
Khepri
10
0 / 2 / 5
6,222
444
4,372
8,486
5,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
APEHDA123
Heimdallr
11
0 / 5 / 3
6,661
476
4,712
7,457
2,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
HypnosReaper
Chronos
14
13 / 0 / 1
9,583
685
8,285
4,373
1,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
Quabyy
Fafnir
11
1 / 0 / 2
7,642
546
2,202
7,366
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
Yagoespto
Ratatoskr
13
2 / 0 / 6
7,888
563
2,032
6,673
2,136
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
14
5 / 1 / 3
8,898
636
10,999
16,112
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
21
21
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
APEHDA123
Heimdallr
0
5
3
0.3
L
Fenrir
2
2
2
1.5
L
1
3
0
0.33
W
Chronos
HypnosReaper
Chronos
13
0
1
13.5
W
Fafnir
Quabyy
Fafnir
1
0
2
2
L
3
6
2
0.67
L
Kukulkan
Swimmoney
Kukulkan
0
8
0
0
L
Khepri
WallexMehd
Khepri
0
2
5
1.25
W
Ratatoskr
Yagoespto
Ratatoskr
2
0
6
5
W
Ao Kuang
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,556
Damage
28,230
38,285
Taken
41,981
16,804
Mitigated
18,007
6,431
Healing
18,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
APEHDA123
Heimdallr
4,712
2,762
0
1,219
7,457
2,724
1,528
2,302
5,155
0
32,300
L
Fenrir
3,389
732
0
1,004
7,344
2,413
0
2,619
4,725
0
26,813
L
2,803
666
0
2,293
7,516
3,412
0
6,141
1,375
12,911
0
W
Chronos
HypnosReaper
Chronos
8,285
4,429
0
899
4,373
1,829
4,512
1,289
3,052
49,351
2,347
W
Fafnir
Quabyy
Fafnir
2,202
545
0
3,553
7,366
5,274
353
1,380
5,968
23,253
0
L
5,797
2,430
0
76
7,202
3,054
0
4,162
3,040
0
17,144
L
Kukulkan
Swimmoney
Kukulkan
2,195
205
0
371
7,737
2,682
0
5,335
2,402
20,680
0
L
Khepri
WallexMehd
Khepri
4,372
324
111
2,576
8,486
5,243
0
2,900
5,586
27,584
0
W
Ratatoskr
Yagoespto
Ratatoskr
2,032
460
0
2,740
6,673
2,136
875
846
5,801
0
41,442
W
Ao Kuang
10,999
3,514
0
10,331
16,112
6,044
1,868
3,141
12,635
50,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,971
Gold Earned
40,672
205
Minions Killed
359
0
Camps Cleared
0
1,029,654
Distance Traveled
1,291,403
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,661
476
55
4
0
241,172
3
L
Fenrir
6,111
437
63
5
0
224,127
1
L
Artio
5,213
372
22
2
0
130,264
0
W
Chronos
9,583
685
92
7
0
272,779
0
W
Fafnir
7,642
546
41
3
0
254,614
8
L
Set
5,713
408
33
2
0
245,441
0
L
Kukulkan
5,712
408
49
4
0
149,170
1
L
Khepri
6,222
444
38
3
0
280,652
6
W
Ratatoskr
7,888
563
78
6
0
292,086
0
W
Ao Kuang
8,898
636
93
7
0
230,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role