Player Matchup

Sobek
Sobek
DudeBoi9000
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Achilles
Achilles
IBarbershop
Achilles
Level 7
God Stats
10W - 7L
1,500 SR
Queue Stats
30W - 18L
1,500 Elo+
Solo
Poseidon
Poseidon
Kikostar93
Poseidon
Level 18
God Stats
33W - 21L
1,476 SR
Queue Stats
127W - 113L
1,450 Elo+
Solo
Cerberus
Cerberus
chiguaguaazul
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
mitakskee_rock
Ah Puch
Level 28
God Stats
16W - 15L
1,735 SR
Queue Stats
156W - 130L
1,519 Elo+
Solo
Team Averages
Level 16
1,542 SR
1,494 Elo+

VS

Team Averages
Level 23
1,449 SR
1,374 Elo+
Danzaburou
Danzaburou
RastaQuisti
Danzaburou
Level 17
God Stats
7W - 23L
1,192 SR
Queue Stats
51W - 54L
1,334 Elo+
Solo
Ullr
Ullr
VictorOnline03
Ullr
Level 26
God Stats
5W - 4L
1,546 SR
Queue Stats
66W - 76L
1,533 Elo+
Solo
Sun Wukong
Sun Wukong
White Wulf 01
Sun Wukong
Level 28
God Stats
0W - 2L
1,720 SR
Queue Stats
96W - 107L
1,423 Elo+
Solo
Ah Puch
Ah Puch
ZackBoom80
Ah Puch
Level 21
God Stats
1W - 6L
1,205 SR
Queue Stats
24W - 67L
1,266 Elo+
Solo
Tiamat
Tiamat
crazypilot67
Tiamat
Level 22
God Stats
13W - 6L
1,583 SR
Queue Stats
49W - 61L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 13
15,778
877
16,913
30,974
47,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
IBarbershop
Achilles
20
7 / 2 / 10
16,702
928
21,880
30,910
40,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Kikostar93
Poseidon
20
12 / 3 / 11
19,015
1,056
40,742
22,209
12,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
chiguaguaazul
Cerberus
20
1 / 5 / 7
14,304
795
2,942
16,989
7,041
20
2 / 1 / 13
16,172
898
15,223
7,387
2,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RastaQuisti
Danzaburou
20
11 / 4 / 4
18,254
1,014
31,083
19,864
7,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
1 / 6 / 12
15,651
870
18,196
27,297
10,160
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
White Wulf 01
Sun Wukong
20
1 / 6 / 7
14,620
812
11,522
16,486
14,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
ZackBoom80
Ah Puch
20
1 / 3 / 12
15,559
864
16,960
15,161
6,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
20
4 / 6 / 10
15,824
879
24,202
25,584
17,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
63
25
Kills
18
18
Deaths
25
54
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
7
13
1.36
W
Achilles
IBarbershop
Achilles
7
2
10
6
W
Poseidon
Kikostar93
Poseidon
12
3
11
5.83
L
Danzaburou
RastaQuisti
Danzaburou
11
4
4
3.25
L
1
6
12
1.17
L
Sun Wukong
White Wulf 01
Sun Wukong
1
6
7
0.75
L
Ah Puch
ZackBoom80
Ah Puch
1
3
12
2.33
W
Cerberus
chiguaguaazul
Cerberus
1
5
7
0.9
L
Tiamat
4
6
10
1.5
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,700
Damage
101,963
108,469
Taken
104,392
109,194
Mitigated
57,101
10,366
Healing
15,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,913
522
692
2,635
30,974
47,029
0
8,489
22,485
29,314
0
W
Achilles
IBarbershop
Achilles
21,880
6,477
0
1,841
30,910
40,463
0
11,527
19,383
180
44,061
W
Poseidon
Kikostar93
Poseidon
40,742
3,118
0
3,917
22,209
12,395
0
10,765
11,444
116,685
0
L
Danzaburou
RastaQuisti
Danzaburou
31,083
14,519
0
3,695
19,864
7,781
0
14,175
5,689
0
64,437
L
18,196
9,479
0
5,106
27,297
10,160
0
20,773
6,524
0
53,477
L
Sun Wukong
White Wulf 01
Sun Wukong
11,522
1,928
372
641
16,486
14,958
0
11,258
5,228
0
35,321
L
Ah Puch
ZackBoom80
Ah Puch
16,960
979
0
1,796
15,161
6,512
0
9,299
5,862
55,179
0
W
Cerberus
chiguaguaazul
Cerberus
2,942
94
0
743
16,989
7,041
0
7,987
9,002
12,257
0
L
Tiamat
24,202
1,378
0
3,867
25,584
17,690
0
20,471
5,113
39,515
0
W
15,223
547
0
538
7,387
2,266
0
2,394
4,993
39,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,971
Gold Earned
79,908
387
Minions Killed
405
6
Camps Cleared
7
1,586,196
Distance Traveled
1,520,628
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
15,778
877
35
2
1
338,911
1
W
Achilles
16,702
928
65
4
0
373,391
1
W
Poseidon
19,015
1,056
189
11
3
342,990
1
L
Danzaburou
18,254
1,014
98
5
3
312,123
2
L
Ullr
15,651
870
108
6
1
322,072
0
L
Sun Wukong
14,620
812
63
4
2
212,662
3
L
Ah Puch
15,559
864
100
6
1
303,453
0
W
Cerberus
14,304
795
39
2
1
185,025
0
L
Tiamat
15,824
879
36
2
0
370,318
0
W
Ah Puch
16,172
898
59
3
1
345,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role