Player Matchup

King Arthur
King Arthur
EdgeRevenantX7
King Arthur
Level 18
God Stats
2W - 3L
1,445 SR
Queue Stats
45W - 53L
1,364 Elo+
Solo
Kuzenbo
Kuzenbo
KR-9955
Kuzenbo
Level 29
God Stats
0W - 3L
1,336 SR
Queue Stats
32W - 30L
1,358 Elo+
Solo
The Morrigan
The Morrigan
leejian97
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,196 Elo+
Solo
Ullr
Ullr
saftpresse935
Ullr
Level 29
God Stats
1W - 4L
1,415 SR
Queue Stats
75W - 89L
1,343 Elo+
Solo
Fenrir
Fenrir
んれれを
Fenrir
Level 26
God Stats
13W - 18L
1,424 SR
Queue Stats
131W - 162L
1,442 Elo+
Solo
Team Averages
Level 21
1,424 SR
1,341 Elo+

VS

Team Averages
Level 18
1,336 SR
1,309 Elo+
Cupid
Cupid
Big_Daddy_Doogan
Cupid
Level 26
God Stats
4W - 2L
1,215 SR
Queue Stats
19W - 11L
1,141 Elo+
Solo
Ymir
Ymir
ExtinctBeing
Ymir
Level 7
God Stats
5W - 2L
1,198 SR
Queue Stats
9W - 6L
1,331 Elo+
Solo
Danzaburou
Danzaburou
Gavdanans
Danzaburou
Level 28
God Stats
18W - 34L
1,454 SR
Queue Stats
35W - 66L
1,313 Elo+
Solo
Odin
Odin
kupejda33
Odin
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,109 Elo+
Solo
Aphrodite
Aphrodite
toxic--Rentner
Aphrodite
Level 17
God Stats
1W - 2L
1,312 SR
Queue Stats
97W - 69L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EdgeRevenantX7
King Arthur
20
5 / 3 / 1
13,294
458
11,146
26,777
27,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
KR-9955
Kuzenbo
14
1 / 6 / 2
10,341
357
11,640
29,734
36,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
leejian97
The Morrigan
15
1 / 12 / 1
10,100
348
4,448
16,338
6,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
2 / 6 / 1
12,922
446
11,502
22,774
9,495
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
17
3 / 9 / 1
12,076
416
8,696
27,289
13,537
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 12
12,281
423
13,391
9,038
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 2 / 17
12,461
430
13,753
29,411
25,082
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Gavdanans
Danzaburou
20
5 / 5 / 9
13,990
482
21,656
21,343
10,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
8
1 / 4 / 0
8,704
300
1,790
6,101
2,954
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
toxic--Rentner
Aphrodite
20
24 / 0 / 2
18,691
645
37,030
23,380
13,961
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
12
Kills
35
36
Deaths
12
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
L
King Arthur
EdgeRevenantX7
King Arthur
5
3
1
1.83
W
3
2
17
5.75
W
Danzaburou
Gavdanans
Danzaburou
5
5
9
1.9
L
Kuzenbo
KR-9955
Kuzenbo
1
6
2
0.33
W
Odin
1
4
0
0.25
L
The Morrigan
leejian97
The Morrigan
1
12
1
0.13
L
2
6
1
0.42
W
Aphrodite
toxic--Rentner
Aphrodite
24
0
2
25
L
Fenrir
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,432
Damage
87,620
122,912
Taken
89,273
92,675
Mitigated
57,728
18,003
Healing
41,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,391
8,072
408
1,908
9,038
5,032
2,949
2,300
6,663
0
75,385
L
King Arthur
EdgeRevenantX7
King Arthur
11,146
999
0
926
26,777
27,401
2,042
12,593
13,942
0
75,936
W
13,753
2,644
512
8,707
29,411
25,082
644
6,700
22,611
45,783
0
W
Danzaburou
Gavdanans
Danzaburou
21,656
15,378
0
7,034
21,343
10,699
2,660
1,862
19,373
52
126,456
L
Kuzenbo
KR-9955
Kuzenbo
11,640
3,658
0
1,121
29,734
36,015
0
10,561
18,915
32,608
0
W
Odin
1,790
995
0
0
6,101
2,954
310
686
5,290
0
10,364
L
The Morrigan
leejian97
The Morrigan
4,448
797
0
191
16,338
6,227
0
8,937
6,996
36,047
1,481
L
11,502
8,483
0
8,542
22,774
9,495
2,214
9,226
13,392
0
106,498
W
Aphrodite
toxic--Rentner
Aphrodite
37,030
3,620
4,384
18,052
23,380
13,961
1,276
3,985
19,256
175,517
0
L
Fenrir
8,696
1,945
0
7,223
27,289
13,537
0
8,187
18,832
0
71,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,733
Gold Earned
66,127
495
Minions Killed
627
0
Camps Cleared
0
2,249,050
Distance Traveled
1,989,479
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,281
423
95
3
0
322,412
0
L
King Arthur
13,294
458
139
5
0
530,302
0
W
Ymir
12,461
430
60
2
0
509,134
4
W
Danzaburou
13,990
482
181
6
0
431,576
6
L
Kuzenbo
10,341
357
20
1
0
514,128
6
W
Odin
8,704
300
19
1
0
173,589
0
L
The Morrigan
10,100
348
50
2
0
371,806
0
L
Ullr
12,922
446
178
6
0
417,787
4
W
Aphrodite
18,691
645
272
9
0
552,768
2
L
Fenrir
12,076
416
108
4
0
415,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role