Player Matchup

Raijin
Raijin
Heccu
Raijin
Level 28
God Stats
8W - 7L
1,602 SR
Queue Stats
107W - 121L
1,386 Elo+
Solo
Artio
Artio
HypaModul
Artio
Level 18
God Stats
2W - 1L
1,705 SR
Queue Stats
10W - 25L
1,251 Elo+
Solo
Danzaburou
Danzaburou
Zorgal
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,508 Elo+
Party 2
Neith
Neith
dammsygern
Neith
Level 9
God Stats
12W - 12L
1,419 SR
Queue Stats
18W - 17L
1,392 Elo+
Solo
Chaac
Chaac
ilya70003
Chaac
Level 24
God Stats
1W - 4L
1,719 SR
Queue Stats
55W - 49L
1,559 Elo+
Party 2
Team Averages
Level 20
1,589 SR
1,419 Elo+

VS

Team Averages
Level 23
1,615 SR
1,404 Elo+
Neith
Neith
GamingBlackWolf
Neith
Level 27
God Stats
20W - 21L
1,467 SR
Queue Stats
271W - 398L
1,383 Elo+
Party 1
Nox
Nox
JustusButz
Nox
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
27W - 41L
1,359 Elo+
Party 1
Anubis
Anubis
Kishin_Verdugo
Anubis
Level 27
God Stats
62W - 59L
1,502 SR
Queue Stats
575W - 707L
1,405 Elo+
Party 1
Ratatoskr
Ratatoskr
NexusRichy
Ratatoskr
Level 16
God Stats
7W - 1L
1,963 SR
Queue Stats
76W - 63L
1,348 Elo+
Solo
Guan Yu
Guan Yu
edgarr1998
Guan Yu
Level 26
God Stats
3W - 1L
1,645 SR
Queue Stats
60W - 55L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Heccu
Raijin
20
4 / 9 / 20
17,394
1,087
36,804
26,833
9,658
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
HypaModul
Artio
16
0 / 0 / 0
11,630
727
0
0
0
Danzaburou
Zorgal
Danzaburou
20
13 / 11 / 14
19,023
1,189
28,891
31,548
13,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
20
7 / 12 / 16
17,350
1,084
30,915
25,842
9,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
ilya70003
Chaac
20
11 / 5 / 14
18,238
1,140
17,586
23,938
32,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 13
16,124
1,008
23,859
19,145
8,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
8 / 9 / 13
17,137
1,071
17,078
22,827
11,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
8 / 9 / 12
17,574
1,098
23,200
27,643
13,984
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
NexusRichy
Ratatoskr
15
0 / 0 / 0
10,130
633
0
0
0
Guan Yu
edgarr1998
Guan Yu
20
18 / 14 / 16
19,767
1,235
40,565
51,357
64,018
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
91
35
Kills
37
37
Deaths
35
64
Assists
54
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
L
Raijin
Heccu
Raijin
4
9
20
1.56
L
Artio
HypaModul
Artio
0
0
0
0
W
8
9
13
1.61
W
8
9
12
1.56
W
Ratatoskr
NexusRichy
Ratatoskr
0
0
0
0
L
Danzaburou
Zorgal
Danzaburou
13
11
14
1.82
L
Neith
7
12
16
1.25
W
Guan Yu
edgarr1998
Guan Yu
18
14
16
1.86
L
Chaac
ilya70003
Chaac
11
5
14
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,196
Damage
104,702
108,161
Taken
120,972
64,423
Mitigated
98,099
13,410
Healing
22,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,859
10,933
716
4,293
19,145
8,742
0
5,725
13,420
0
65,299
L
Raijin
Heccu
Raijin
36,804
3,383
0
2,158
26,833
9,658
0
8,647
18,186
80,966
0
L
Artio
HypaModul
Artio
0
0
0
0
0
0
0
0
0
0
0
W
17,078
2,566
0
627
22,827
11,355
0
8,172
14,655
36,376
0
W
23,200
0
699
7,469
27,643
13,984
0
8,634
19,009
64,316
0
W
Ratatoskr
NexusRichy
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Zorgal
Danzaburou
28,891
17,305
0
3,295
31,548
13,344
0
9,847
21,701
0
51,169
L
Neith
30,915
18,601
0
2,588
25,842
9,054
0
10,449
15,393
0
65,440
W
Guan Yu
edgarr1998
Guan Yu
40,565
8,353
1,336
7,272
51,357
64,018
0
14,273
37,084
0
69,442
L
Chaac
ilya70003
Chaac
17,586
5,682
0
5,369
23,938
32,367
0
11,335
12,603
0
47,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,635
Gold Earned
80,732
308
Minions Killed
293
7
Camps Cleared
8
1,177,651
Distance Traveled
1,145,801
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,124
1,008
88
6
3
297,163
0
L
Raijin
17,394
1,087
104
7
5
291,161
3
L
Artio
11,630
727
0
0
0
0
0
W
Nox
17,137
1,071
42
3
2
293,681
1
W
Anubis
17,574
1,098
101
6
1
236,296
0
W
Ratatoskr
10,130
633
0
0
0
0
0
L
Danzaburou
19,023
1,189
48
3
1
284,787
0
L
Neith
17,350
1,084
88
6
1
278,978
1
W
Guan Yu
19,767
1,235
62
4
2
318,661
0
L
Chaac
18,238
1,140
68
4
0
322,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role