Player Matchup

Hercules
Hercules
InferiorAwesome
Hercules
Level 26
God Stats
3W - 0L
1,689 SR
Queue Stats
24W - 24L
1,263 Elo+
Solo
Skadi
Skadi
UrbanAndroid959
Skadi
Level 29
God Stats
10W - 10L
1,465 SR
Queue Stats
30W - 47L
1,314 Elo+
Solo
Thanatos
Thanatos
gamerinstinct4
Thanatos
Level 29
God Stats
10W - 18L
1,245 SR
Queue Stats
128W - 142L
1,473 Elo+
Solo
Cthulhu
Cthulhu
p-aper
Cthulhu
Level 17
God Stats
2W - 1L
1,271 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Zeus
Zeus
seronoser2002
Zeus
Level 22
God Stats
7W - 6L
1,654 SR
Queue Stats
19W - 14L
1,576 Elo+
Solo
Team Averages
Level 25
1,465 SR
1,425 Elo+

VS

Team Averages
Level 23
1,521 SR
1,415 Elo+
Heimdallr
Heimdallr
ArisenSaoirse
Heimdallr
Level 29
God Stats
4W - 11L
1,378 SR
Queue Stats
79W - 128L
1,220 Elo+
Solo
Vamana
Vamana
HermitDeuce
Vamana
Level 8
God Stats
0W - 1L
1,346 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Jordan0423
Merlin
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
277W - 280L
1,374 Elo+
Solo
Zhong Kui
Zhong Kui
waanwaangujaba
Zhong Kui
Level 25
God Stats
28W - 11L
1,840 SR
Queue Stats
193W - 195L
1,533 Elo+
Solo
Hel
Hel
walmartsfineist
Hel
Level 23
God Stats
31W - 28L
1,542 SR
Queue Stats
127W - 109L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
2 / 6 / 20
12,571
1,048
9,975
19,375
16,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
2 / 6 / 19
12,614
1,051
13,585
13,446
7,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
20
26 / 5 / 16
18,242
1,520
42,157
23,763
15,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
p-aper
Cthulhu
20
4 / 3 / 25
13,687
1,141
17,906
26,548
40,155
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
13 / 7 / 15
15,143
1,262
33,033
18,232
8,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArisenSaoirse
Heimdallr
19
6 / 14 / 13
12,936
1,078
26,826
27,895
9,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
19
4 / 7 / 13
12,242
1,020
14,552
25,369
18,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Jordan0423
Merlin
19
2 / 9 / 11
12,813
1,068
14,542
18,027
5,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
waanwaangujaba
Zhong Kui
19
9 / 11 / 11
13,903
1,159
25,634
33,064
19,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
6 / 6 / 14
13,360
1,113
12,704
19,761
13,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
89
47
Kills
27
27
Deaths
47
95
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ArisenSaoirse
Heimdallr
6
14
13
0.89
L
Vamana
4
7
13
1.5
W
Hercules
2
6
20
2
L
Merlin
Jordan0423
Merlin
2
9
11
0.83
W
2
6
19
1.92
W
Thanatos
26
5
16
6.8
W
Cthulhu
p-aper
Cthulhu
4
3
25
5.5
W
13
7
15
2.93
L
Zhong Kui
waanwaangujaba
Zhong Kui
9
11
11
1.32
L
6
6
14
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,656
Damage
94,258
101,364
Taken
124,116
88,046
Mitigated
65,617
25,516
Healing
27,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ArisenSaoirse
Heimdallr
26,826
13,247
0
2,683
27,895
9,510
0
12,131
15,764
293
42,830
L
Vamana
14,552
5,942
0
6,349
25,369
18,033
0
14,534
10,835
14
29,070
W
Hercules
9,975
1,747
0
4,033
19,375
16,608
0
10,373
9,002
0
21,630
L
Merlin
Jordan0423
Merlin
14,542
2,202
682
2,090
18,027
5,751
0
6,274
11,753
41,287
0
W
13,585
7,281
0
0
13,446
7,119
0
7,345
6,101
0
34,950
W
Thanatos
42,157
11,301
0
16,265
23,763
15,609
0
13,470
9,864
0
49,266
W
Cthulhu
p-aper
Cthulhu
17,906
1,313
395
0
26,548
40,155
0
13,214
13,334
41,315
0
W
33,033
6,994
0
4,823
18,232
8,555
0
8,709
9,523
59,803
0
L
Zhong Kui
waanwaangujaba
Zhong Kui
25,634
2,917
139
6,488
33,064
19,186
0
10,969
22,095
49,414
0
L
12,704
3,062
3,950
5,292
19,761
13,137
0
7,031
12,730
36,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,257
Gold Earned
65,254
217
Minions Killed
230
2
Camps Cleared
6
1,266,160
Distance Traveled
1,133,199
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,936
1,078
41
3
0
198,265
0
L
Vamana
12,242
1,020
24
2
1
281,906
2
W
Hercules
12,571
1,048
31
3
1
302,848
3
L
Merlin
12,813
1,068
53
4
4
188,049
2
W
Skadi
12,614
1,051
49
4
1
201,164
0
W
Thanatos
18,242
1,520
19
2
0
282,880
0
W
Cthulhu
13,687
1,141
49
4
0
283,130
0
W
Zeus
15,143
1,262
69
6
0
196,138
0
L
Zhong Kui
13,903
1,159
63
5
0
222,305
0
L
Hel
13,360
1,113
49
4
1
242,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role