Player Matchup

Hera
Hera
 
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
carlosvelilla21
Thanatos
Level 66
God Stats
3W - 1L
1,591 SR
Queue Stats
73W - 74L
1,547 Elo+
Party 2
Eset
Eset
eldestripadorj
Eset
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 77L
1,576 Elo+
Party 2
Team Averages
Level 100
1,530 SR
1,541 Elo+

VS

Team Averages
Level 92
1,581 SR
1,524 Elo+
Chang'e
Chang'e
Daud24
Chang'e
Level 69
God Stats
4W - 7L
1,367 SR
Queue Stats
14W - 15L
1,528 Elo+
Party 1
Sobek
Sobek
El De Piggy
Sobek
Level 118
God Stats
2W - 1L
1,875 SR
Queue Stats
144W - 162L
1,441 Elo+
Party 1
Bellona
Bellona
Im Too Smoove
Bellona
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
3 / 3 / 9
8,617
718
9,412
6,765
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
12
5 / 5 / 7
9,067
756
8,463
8,617
4,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
9 / 2 / 7
10,173
848
14,170
9,193
3,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Daud24
Chang'e
10
3 / 5 / 4
8,141
678
5,582
9,865
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
3 / 9 / 5
8,702
725
7,732
17,186
11,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
11
3 / 3 / 5
8,420
702
6,348
12,950
9,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
17
Kills
9
10
Deaths
17
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
3
9
2.5
L
Chang'e
Daud24
Chang'e
3
5
4
1
L
3
9
5
0.61
L
Bellona
3
3
5
1.83
W
Thanatos
5
5
7
1.7
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,045
Damage
19,662
24,575
Taken
40,001
9,878
Mitigated
24,495
9,648
Healing
9,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,412
1,644
0
864
6,765
2,297
741
2,678
3,803
25,646
0
L
Chang'e
Daud24
Chang'e
5,582
586
1,329
2,664
9,865
2,896
0
7,180
2,394
23,853
0
L
7,732
648
625
3,073
17,186
11,996
0
7,826
8,792
21,367
0
L
Bellona
6,348
2,603
357
1,106
12,950
9,603
0
7,841
4,660
0
18,839
W
Thanatos
8,463
1,610
0
4,562
8,617
4,005
837
4,825
3,444
0
27,668
W
14,170
727
665
3,557
9,193
3,576
263
5,478
3,583
44,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,857
Gold Earned
25,263
143
Minions Killed
97
0
Camps Cleared
0
709,871
Distance Traveled
601,755
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,617
718
48
4
0
231,427
1
L
Chang'e
8,141
678
46
4
0
170,620
2
L
Sobek
8,702
725
21
2
0
212,232
1
L
Bellona
8,420
702
30
3
0
218,903
5
W
Thanatos
9,067
756
34
3
0
251,391
1
W
Eset
10,173
848
61
5
0
227,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role