Player Matchup

Arachne
Arachne
BenQ02
Arachne
Level 29
God Stats
53W - 40L
1,547 SR
Queue Stats
254W - 263L
1,536 Elo+
Solo
Apollo
Apollo
Captain_Twigg
Apollo
Level 57
God Stats
3W - 8L
1,446 SR
Queue Stats
67W - 65L
1,436 Elo+
Party 2
Ymir
Ymir
NecroSlayer1
Ymir
Level 8
God Stats
2W - 3L
1,347 SR
Queue Stats
10W - 7L
1,482 Elo+
Party 2
Scylla
Scylla
felix2point0
Scylla
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 27L
1,287 Elo+
Solo
Cthulhu
Cthulhu
realdanjel
Cthulhu
Level 6
God Stats
0W - 2L
1,043 SR
Queue Stats
1W - 5L
1,627 Elo+
Solo
Team Averages
Level 23
1,377 SR
1,473 Elo+

VS

Team Averages
Level 19
1,429 SR
1,518 Elo+
Nemesis
Nemesis
Bladegustt546
Nemesis
Level 28
God Stats
17W - 22L
1,449 SR
Queue Stats
294W - 293L
1,488 Elo+
Party 1
Poseidon
Poseidon
Nightmare08087
Poseidon
Level 5
God Stats
4W - 6L
1,376 SR
Queue Stats
6W - 7L
1,369 Elo+
Solo
Hachiman
Hachiman
OrpheusYAWAH
Hachiman
Level 30
God Stats
48W - 56L
1,518 SR
Queue Stats
540W - 553L
1,484 Elo+
Party 1
Fenrir
Fenrir
Tru3AlphaWoLf
Fenrir
Level 25
God Stats
9W - 8L
1,381 SR
Queue Stats
256W - 250L
1,529 Elo+
Solo
Scylla
Scylla
xllTr33zyllx
Scylla
Level 8
God Stats
7W - 4L
1,420 SR
Queue Stats
34W - 23L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BenQ02
Arachne
10
1 / 4 / 0
5,611
510
3,491
7,581
2,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 3 / 1
6,294
572
3,835
8,250
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 3 / 3
5,220
475
1,604
6,419
2,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
3
0 / 3 / 0
3,756
341
200
2,061
509
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
realdanjel
Cthulhu
4
0 / 10 / 0
3,939
358
584
7,422
1,977

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
4 / 1 / 3
6,832
621
3,662
6,729
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
8
2 / 5 / 1
5,832
530
996
5,328
972
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
OrpheusYAWAH
Hachiman
12
7 / 0 / 4
7,468
679
6,875
6,352
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 1 / 1
7,018
638
3,436
4,186
2,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
14
7 / 0 / 0
8,300
755
6,287
4,519
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
21
23
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
BenQ02
Arachne
1
4
0
0.25
W
Nemesis
4
1
3
5.5
L
3
3
1
1.17
L
1
3
3
0.83
W
Poseidon
2
5
1
0.5
W
Hachiman
OrpheusYAWAH
Hachiman
7
0
4
9
W
1
1
1
1.5
L
Scylla
0
3
0
0
L
Cthulhu
realdanjel
Cthulhu
0
10
0
0
W
Scylla
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,714
Damage
21,256
31,733
Taken
27,114
9,151
Mitigated
8,610
4,352
Healing
9,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BenQ02
Arachne
3,491
2,254
0
1,515
7,581
2,341
0
2,503
5,026
0
25,893
W
Nemesis
3,662
1,305
0
2,419
6,729
2,444
0
38
6,691
0
29,081
L
3,835
2,200
0
2,207
8,250
1,938
510
2,901
5,257
0
34,459
L
1,604
765
0
630
6,419
2,386
0
462
5,957
11,795
0
W
Poseidon
996
385
0
0
5,328
972
170
79
5,249
24,136
0
W
Hachiman
OrpheusYAWAH
Hachiman
6,875
4,763
0
4,441
6,352
1,693
976
554
5,798
0
38,252
W
3,436
1,115
0
1,761
4,186
2,009
0
1,517
2,669
5,917
29,105
L
Scylla
200
0
0
0
2,061
509
0
1,022
889
2,360
0
L
Cthulhu
realdanjel
Cthulhu
584
210
0
0
7,422
1,977
195
383
7,039
3,062
0
W
Scylla
6,287
104
0
1,336
4,519
1,492
1,713
200
4,319
55,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,820
Gold Earned
35,450
164
Minions Killed
372
0
Camps Cleared
0
915,412
Distance Traveled
1,090,338
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,611
510
58
5
0
236,251
0
W
Nemesis
6,832
621
65
6
0
268,021
1
L
Apollo
6,294
572
77
7
0
226,125
1
L
Ymir
5,220
475
23
2
0
202,797
1
W
Poseidon
5,832
530
44
4
0
195,264
0
W
Hachiman
7,468
679
65
6
0
198,425
1
W
Fenrir
7,018
638
89
8
0
216,225
0
L
Scylla
3,756
341
3
0
0
68,622
0
L
Cthulhu
3,939
358
3
0
0
181,617
0
W
Scylla
8,300
755
109
10
0
212,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role