Player Matchup

King Arthur
King Arthur
Roger271999
King Arthur
Level 61
God Stats
4W - 6L
1,537 SR
Queue Stats
217W - 222L
1,423 Elo+
Party 1
Mercury
Mercury
edgarr1998
Mercury
Level 26
God Stats
2W - 5L
1,159 SR
Queue Stats
108W - 99L
1,438 Elo+
Party 1
Tiamat
Tiamat
sunderedvoid
Tiamat
Level 41
God Stats
1W - 0L
1,297 SR
Queue Stats
1W - 1L
1,308 Elo+
Solo
Team Averages
Level 43
1,331 SR
1,390 Elo+

VS

Team Averages
Level 88
1,420 SR
1,496 Elo+
Achilles
Achilles
Insearchman
Achilles
Level 117
God Stats
83W - 105L
1,273 SR
Queue Stats
299W - 326L
1,432 Elo+
Party 2
Freya
Freya
Pirrate
Freya
Level 22
God Stats
3W - 3L
1,487 SR
Queue Stats
7W - 7L
1,555 Elo+
Party 2
Fenrir
Fenrir
SaitekX
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Roger271999
King Arthur
19
6 / 6 / 17
15,698
714
16,107
26,608
30,819
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
edgarr1998
Mercury
19
14 / 12 / 9
16,999
773
28,315
22,690
10,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
20
9 / 4 / 16
16,164
735
16,953
15,508
12,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Insearchman
Achilles
20
11 / 8 / 8
17,595
800
20,655
27,594
25,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
Pirrate
Freya
16
5 / 13 / 10
14,330
651
10,941
22,541
8,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
SaitekX
Fenrir
17
6 / 8 / 15
14,894
677
15,379
22,828
16,448
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
55
29
Kills
22
22
Deaths
29
42
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Achilles
Insearchman
Achilles
11
8
8
1.88
L
Freya
Pirrate
Freya
5
13
10
0.77
W
King Arthur
Roger271999
King Arthur
6
6
17
2.42
L
Fenrir
SaitekX
Fenrir
6
8
15
1.69
W
Mercury
edgarr1998
Mercury
14
12
9
1.54
W
Tiamat
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,375
Damage
46,975
64,806
Taken
72,963
53,969
Mitigated
50,283
12,579
Healing
13,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Insearchman
Achilles
20,655
6,711
0
5,722
27,594
25,397
1,155
7,761
19,608
0
79,165
L
Freya
Pirrate
Freya
10,941
3,222
0
4,776
22,541
8,438
719
4,016
18,325
33,678
0
W
King Arthur
Roger271999
King Arthur
16,107
2,130
0
3,209
26,608
30,819
212
5,920
20,688
223
53,513
L
Fenrir
SaitekX
Fenrir
15,379
2,925
0
3,248
22,828
16,448
1,460
5,753
16,825
0
61,226
W
Mercury
edgarr1998
Mercury
28,315
18,789
0
3,110
22,690
10,951
1,629
4,834
17,856
0
82,330
W
Tiamat
16,953
3,331
303
5,957
15,508
12,199
756
1,448
14,060
96,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,861
Gold Earned
46,819
243
Minions Killed
241
0
Camps Cleared
0
1,142,943
Distance Traveled
1,080,142
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
17,595
800
102
5
0
415,908
1
L
Freya
14,330
651
60
3
0
292,621
4
W
King Arthur
15,698
714
46
2
0
389,342
0
L
Fenrir
14,894
677
79
4
0
371,613
4
W
Mercury
16,999
773
78
4
0
373,422
1
W
Tiamat
16,164
735
119
5
0
380,179
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role