Player Matchup

King Arthur
King Arthur
Don3zo
King Arthur
Level 27
God Stats
10W - 12L
1,470 SR
Queue Stats
108W - 147L
1,357 Elo+
Solo
Artemis
Artemis
Lord_Walrus_95
Artemis
Level 17
God Stats
33W - 37L
1,478 SR
Queue Stats
33W - 37L
1,444 Elo+
Solo
Danzaburou
Danzaburou
Mephi4885
Danzaburou
Level 8
God Stats
2W - 1L
1,845 SR
Queue Stats
37W - 37L
1,535 Elo+
Solo
Cerberus
Cerberus
StanTheMan275
Cerberus
Level 26
God Stats
27W - 21L
1,578 SR
Queue Stats
125W - 126L
1,532 Elo+
Solo
Discordia
Discordia
XxrushxgamesxX
Discordia
Level 20
God Stats
17W - 4L
1,696 SR
Queue Stats
63W - 48L
1,224 Elo+
Solo
Team Averages
Level 20
1,613 SR
1,418 Elo+

VS

Team Averages
Level 12
1,396 SR
1,486 Elo+
Fenrir
Fenrir
KeAhNooz
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,448 Elo+
Solo
Jormungandr
Jormungandr
Kratos671
Jormungandr
Level 7
God Stats
0W - 2L
1,199 SR
Queue Stats
7W - 8L
1,472 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SmokDaHerbs
Cu Chulainn
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,425 Elo+
Party 1
The Morrigan
The Morrigan
theBigCountach
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,669 Elo+
Party 1
Neith
Neith
vahedi
Neith
Level 26
God Stats
4W - 4L
1,280 SR
Queue Stats
235W - 281L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Don3zo
King Arthur
20
4 / 8 / 24
14,119
1,009
9,107
18,817
25,051
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
0 / 6 / 18
12,000
857
12,067
11,591
5,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Mephi4885
Danzaburou
20
25 / 0 / 11
18,882
1,349
39,171
13,718
6,243
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
StanTheMan275
Cerberus
20
9 / 4 / 17
14,626
1,045
22,501
26,973
38,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
XxrushxgamesxX
Discordia
20
2 / 0 / 30
13,577
970
21,754
4,992
2,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KeAhNooz
Fenrir
19
8 / 11 / 5
13,278
948
14,477
25,410
11,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Kratos671
Jormungandr
19
1 / 8 / 12
12,537
896
15,183
29,518
30,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
SmokDaHerbs
Cu Chulainn
18
0 / 6 / 10
11,991
857
10,264
23,881
20,084
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
theBigCountach
The Morrigan
19
6 / 11 / 7
13,188
942
14,821
19,297
7,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
vahedi
Neith
19
3 / 4 / 11
12,683
906
14,562
15,978
5,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
63
40
Kills
18
18
Deaths
40
100
Assists
45
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Don3zo
King Arthur
4
8
24
2
L
Fenrir
KeAhNooz
Fenrir
8
11
5
0.95
L
Jormungandr
Kratos671
Jormungandr
1
8
12
0.88
W
0
6
18
1.5
W
Danzaburou
Mephi4885
Danzaburou
25
0
11
30.5
L
Cu Chulainn
SmokDaHerbs
Cu Chulainn
0
6
10
0.83
W
Cerberus
StanTheMan275
Cerberus
9
4
17
4.38
W
Discordia
XxrushxgamesxX
Discordia
2
0
30
17
L
The Morrigan
theBigCountach
The Morrigan
6
11
7
0.86
L
Neith
vahedi
Neith
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,600
Damage
69,307
76,091
Taken
114,084
78,439
Mitigated
75,242
9,174
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Don3zo
King Arthur
9,107
1,246
0
0
18,817
25,051
0
7,553
11,264
0
33,262
L
Fenrir
KeAhNooz
Fenrir
14,477
4,196
0
878
25,410
11,884
0
8,622
16,788
0
23,180
L
Jormungandr
Kratos671
Jormungandr
15,183
3,560
0
0
29,518
30,004
0
11,283
16,615
53,819
0
W
12,067
5,273
0
885
11,591
5,961
0
3,565
8,026
0
21,393
W
Danzaburou
Mephi4885
Danzaburou
39,171
26,483
0
4,634
13,718
6,243
0
5,020
8,698
0
86,616
L
Cu Chulainn
SmokDaHerbs
Cu Chulainn
10,264
1,730
0
4,383
23,881
20,084
0
5,024
18,857
426
24,826
W
Cerberus
StanTheMan275
Cerberus
22,501
1,381
0
3,261
26,973
38,624
0
10,902
15,505
47,781
0
W
Discordia
XxrushxgamesxX
Discordia
21,754
326
0
394
4,992
2,560
0
1,792
3,200
33,236
0
L
The Morrigan
theBigCountach
The Morrigan
14,821
3,635
0
205
19,297
7,296
0
11,192
7,983
30,103
2,286
L
Neith
vahedi
Neith
14,562
6,592
0
1,919
15,978
5,974
0
8,134
7,844
0
44,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,204
Gold Earned
63,677
272
Minions Killed
227
3
Camps Cleared
6
1,195,866
Distance Traveled
1,280,730
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,119
1,009
56
4
3
213,484
0
L
Fenrir
13,278
948
9
1
2
272,601
0
L
Jormungandr
12,537
896
67
5
1
266,150
0
W
Artemis
12,000
857
26
2
0
139,834
0
W
Danzaburou
18,882
1,349
111
8
0
264,579
0
L
Cu Chulainn
11,991
857
37
3
3
261,281
0
W
Cerberus
14,626
1,045
55
4
0
288,888
0
W
Discordia
13,577
970
24
2
0
289,081
0
L
The Morrigan
13,188
942
47
3
0
225,440
0
L
Neith
12,683
906
67
5
0
255,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role