Player Matchup

Fenrir
Fenrir
Fontulfuric
Fenrir
Level 5
God Stats
2W - 3L
1,281 SR
Queue Stats
8W - 10L
1,227 Elo+
Solo
Bellona
Bellona
MorteL-Imda
Bellona
Level 29
God Stats
1W - 1L
1,276 SR
Queue Stats
48W - 41L
1,406 Elo+
Solo
Artemis
Artemis
Niac00
Artemis
Level 13
God Stats
2W - 3L
1,338 SR
Queue Stats
12W - 13L
1,359 Elo+
Solo
Nu Wa
Nu Wa
VETEN014
Nu Wa
Level 7
God Stats
5W - 8L
1,385 SR
Queue Stats
20W - 19L
1,241 Elo+
Solo
Sol
Sol
WeedFairy
Sol
Level 26
God Stats
45W - 63L
1,387 SR
Queue Stats
100W - 119L
1,341 Elo+
Solo
Team Averages
Level 16
1,334 SR
1,315 Elo+

VS

Team Averages
Level 9
1,528 SR
1,139 Elo+
Danzaburou
Danzaburou
GrimReaperButt9
Danzaburou
Level 13
God Stats
1W - 3L
1,478 SR
Queue Stats
6W - 24L
1,024 Elo+
Party 1
Bellona
Bellona
HunterLegend1110
Bellona
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 13L
1,441 Elo+
Solo
Neith
Neith
Its fillaay
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,142 Elo+
Party 1
Cthulhu
Cthulhu
chocoMINTZZ
Cthulhu
Level 7
God Stats
1W - 2L
1,478 SR
Queue Stats
1W - 12L
1,028 Elo+
Party 1
King Arthur
King Arthur
kn0ckaz
King Arthur
Level 12
God Stats
1W - 1L
1,683 SR
Queue Stats
7W - 25L
1,062 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
11 / 2 / 24
14,170
1,090
16,166
9,805
8,736
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
MorteL-Imda
Bellona
20
12 / 2 / 26
13,742
1,057
25,991
23,372
22,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Niac00
Artemis
20
14 / 4 / 20
14,659
1,128
34,627
13,911
7,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
VETEN014
Nu Wa
20
2 / 1 / 27
12,386
953
22,423
10,176
6,705
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 1 / 14
12,408
954
14,460
13,546
5,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GrimReaperButt9
Danzaburou
18
2 / 12 / 6
12,656
974
16,633
29,221
14,563
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 2 / 0
9,539
734
1,282
4,709
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
2 / 11 / 5
12,048
927
6,760
19,094
9,006
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
chocoMINTZZ
Cthulhu
19
0 / 9 / 9
12,236
941
14,885
30,670
39,093
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
kn0ckaz
King Arthur
18
5 / 12 / 3
13,029
1,002
18,062
38,260
28,781
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
32
46
Kills
9
10
Deaths
46
111
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
2
24
11.5
L
Danzaburou
GrimReaperButt9
Danzaburou
2
12
6
0.42
L
0
2
0
0
L
2
11
5
0.41
W
Bellona
MorteL-Imda
Bellona
12
2
26
12.5
W
Artemis
Niac00
Artemis
14
4
20
6
W
Nu Wa
VETEN014
Nu Wa
2
1
27
15.5
W
7
1
14
14
L
Cthulhu
chocoMINTZZ
Cthulhu
0
9
9
0.5
L
King Arthur
kn0ckaz
King Arthur
5
12
3
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,667
Damage
57,622
70,810
Taken
121,954
50,285
Mitigated
93,708
9,893
Healing
7,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
16,166
3,090
0
734
9,805
8,736
0
2,761
7,044
0
22,610
L
Danzaburou
GrimReaperButt9
Danzaburou
16,633
7,911
0
4,533
29,221
14,563
0
9,636
19,460
0
38,963
L
1,282
667
0
410
4,709
2,265
0
2,157
2,527
84
4,504
L
6,760
4,219
0
160
19,094
9,006
0
3,536
15,483
0
18,734
W
Bellona
MorteL-Imda
Bellona
25,991
9,979
0
1,038
23,372
22,476
0
4,443
18,929
0
39,879
W
Artemis
Niac00
Artemis
34,627
19,394
0
0
13,911
7,081
0
1,891
12,020
0
55,220
W
Nu Wa
VETEN014
Nu Wa
22,423
4,170
170
2,350
10,176
6,705
0
3,323
6,853
40,089
0
W
14,460
3,875
0
5,601
13,546
5,287
0
2,494
11,052
31,120
0
L
Cthulhu
chocoMINTZZ
Cthulhu
14,885
2,136
80
0
30,670
39,093
0
9,285
21,260
39,026
0
L
King Arthur
kn0ckaz
King Arthur
18,062
1,845
0
1,885
38,260
28,781
0
12,269
25,823
0
42,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,365
Gold Earned
59,508
180
Minions Killed
178
9
Camps Cleared
2
1,070,198
Distance Traveled
860,250
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,170
1,090
21
2
1
254,876
1
L
Danzaburou
12,656
974
49
4
1
186,303
2
L
Bellona
9,539
734
5
0
1
58,738
1
L
Neith
12,048
927
13
1
0
155,327
1
W
Bellona
13,742
1,057
37
3
0
259,495
0
W
Artemis
14,659
1,128
45
3
8
159,162
0
W
Nu Wa
12,386
953
41
3
0
183,588
1
W
Sol
12,408
954
36
3
0
213,077
0
L
Cthulhu
12,236
941
57
4
0
224,816
2
L
King Arthur
13,029
1,002
54
4
0
235,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role