Player Matchup

Tiamat
Tiamat
DeadManssEnd
Tiamat
Level 86
God Stats
3W - 1L
1,748 SR
Queue Stats
35W - 24L
1,482 Elo+
Party 2
Ra
Ra
Rogue7812
Ra
Level 62
God Stats
1W - 2L
1,748 SR
Queue Stats
36W - 24L
1,441 Elo+
Party 2
King Arthur
King Arthur
cobgoblin2
King Arthur
Level 82
God Stats
1W - 1L
1,560 SR
Queue Stats
29W - 15L
1,440 Elo+
Party 2
Team Averages
Level 77
1,685 SR
1,455 Elo+

VS

Team Averages
Level 76
1,495 SR
1,478 Elo+
Tiamat
Tiamat
Jackrd10
Tiamat
Level 128
God Stats
3W - 8L
1,302 SR
Queue Stats
40W - 61L
1,418 Elo+
Party 1
Guan Yu
Guan Yu
LicknUrBiscuits
Guan Yu
Level 84
God Stats
6W - 0L
1,650 SR
Queue Stats
12W - 10L
1,431 Elo+
Party 1
Neith
Neith
WarpKing-
Neith
Level 15
God Stats
6W - 8L
1,534 SR
Queue Stats
10W - 10L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 7 / 3
11,227
591
10,735
21,175
10,670
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 5
11,390
599
9,336
15,532
6,440
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
cobgoblin2
King Arthur
15
3 / 3 / 4
11,428
601
14,042
27,479
15,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jackrd10
Tiamat
16
9 / 2 / 7
13,207
695
19,581
13,521
11,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 3 / 11
12,475
657
20,434
23,197
25,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
WarpKing-
Neith
16
2 / 3 / 11
12,756
671
19,464
13,649
6,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
7
Kills
16
16
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
7
3
0.5
W
Tiamat
Jackrd10
Tiamat
9
2
7
6.25
W
5
3
11
3.5
L
2
6
5
0.75
W
Neith
WarpKing-
Neith
2
3
11
2.5
L
King Arthur
cobgoblin2
King Arthur
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,113
Damage
59,479
64,186
Taken
50,367
32,801
Mitigated
44,581
28,691
Healing
21,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,735
897
1,916
4,589
21,175
10,670
35
5,874
15,301
43,655
0
W
Tiamat
Jackrd10
Tiamat
19,581
2,088
158
3,519
13,521
11,901
77
5,677
7,844
66,958
0
W
20,434
1,261
4,519
8,943
23,197
25,810
0
8,863
14,334
1,336
43,285
L
9,336
326
6,574
5,742
15,532
6,440
0
4,800
10,732
52,682
0
W
Neith
WarpKing-
Neith
19,464
6,932
0
4,758
13,649
6,870
1,781
5,580
7,883
0
79,272
L
King Arthur
cobgoblin2
King Arthur
14,042
1,553
1,835
8,035
27,479
15,691
0
9,085
18,394
0
36,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,045
Gold Earned
38,438
204
Minions Killed
237
0
Camps Cleared
0
1,029,436
Distance Traveled
1,088,484
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,227
591
67
4
0
326,415
3
W
Tiamat
13,207
695
72
4
0
350,786
2
W
Guan Yu
12,475
657
36
2
0
400,743
0
L
Ra
11,390
599
93
5
0
337,257
4
W
Neith
12,756
671
129
7
0
336,955
2
L
King Arthur
11,428
601
44
2
0
365,764
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role