Player Matchup

Serqet
Serqet
DringlorbPrime
Serqet
Level 88
God Stats
18W - 6L
1,839 SR
Queue Stats
407W - 178L
1,674 Elo+
Party 1
Athena
Athena
EnormousGenitals
Athena
Level 114
God Stats
6W - 3L
1,690 SR
Queue Stats
127W - 55L
1,687 Elo+
Party 1
Ra
Ra
Minyatar
Ra
Level 120
God Stats
18W - 7L
1,844 SR
Queue Stats
435W - 191L
1,685 Elo+
Party 1
Izanami
Izanami
sexyw1tch
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
veidar
Chaac
Level 97
God Stats
386W - 160L
1,760 SR
Queue Stats
413W - 174L
1,700 Elo+
Party 1
Team Averages
Level 93
1,727 SR
1,649 Elo+

VS

Team Averages
Level 98
1,573 SR
1,483 Elo+
Rama
Rama
Funqzy
Rama
Level 142
God Stats
1W - 4L
1,500 SR
Queue Stats
313W - 360L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
JoNsEeY
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,356 Elo+
Solo
Cu Chulainn
Cu Chulainn
RiSe Tub
Cu Chulainn
Level 128
God Stats
9W - 15L
1,600 SR
Queue Stats
166W - 202L
1,504 Elo+
Party 2
Serqet
Serqet
UntoldTacticsL
Serqet
Level 67
God Stats
5W - 2L
1,764 SR
Queue Stats
55W - 64L
1,533 Elo+
Party 3
Ra
Ra
ws9200
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,882
626
2,327
6,210
2,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 6
6,709
610
4,175
8,113
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 2
7,570
688
4,949
3,394
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
sexyw1tch
Izanami
9
1 / 2 / 1
5,622
511
2,523
5,959
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
veidar
Chaac
13
3 / 0 / 1
7,325
666
5,122
6,676
4,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Funqzy
Rama
10
2 / 1 / 1
5,986
544
4,243
6,037
1,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
JoNsEeY
Cthulhu
8
1 / 2 / 2
4,967
452
2,225
3,606
2,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
RiSe Tub
Cu Chulainn
7
0 / 3 / 0
4,964
451
3,599
4,941
2,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 0
5,752
523
2,906
7,405
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ra
10
0 / 5 / 1
5,782
526
3,022
7,516
2,797
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
4
4
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
1
1
6
4
L
Rama
Funqzy
Rama
2
1
1
2.5
L
Cthulhu
JoNsEeY
Cthulhu
1
2
2
1
W
5
0
2
6
L
Cu Chulainn
RiSe Tub
Cu Chulainn
0
3
0
0
L
1
3
0
0.33
W
Izanami
sexyw1tch
Izanami
1
2
1
0.75
W
Chaac
veidar
Chaac
3
0
1
3.5
L
Ra
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,096
Damage
15,995
30,352
Taken
29,505
13,447
Mitigated
13,092
14,122
Healing
7,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,327
491
439
2,970
6,210
2,700
0
534
5,601
0
18,087
W
4,175
1,460
0
2,716
8,113
3,263
276
1,972
5,911
37,936
0
L
Rama
Funqzy
Rama
4,243
3,578
0
2,358
6,037
1,549
320
610
5,283
0
35,343
L
Cthulhu
JoNsEeY
Cthulhu
2,225
103
0
429
3,606
2,722
175
553
3,053
11,649
0
W
4,949
459
519
1,530
3,394
1,305
300
1,322
2,072
51,370
0
L
Cu Chulainn
RiSe Tub
Cu Chulainn
3,599
983
0
1,272
4,941
2,501
0
0
4,664
0
21,205
L
2,906
655
0
1,510
7,405
3,523
0
2,358
4,804
0
25,892
W
Izanami
sexyw1tch
Izanami
2,523
1,506
0
2,536
5,959
1,542
897
1,098
4,736
0
31,030
W
Chaac
veidar
Chaac
5,122
1,127
0
3,412
6,676
4,637
397
96
6,555
0
44,832
L
Ra
3,022
387
175
2,039
7,516
2,797
0
5,229
2,031
40,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,108
Gold Earned
27,451
390
Minions Killed
278
0
Camps Cleared
0
1,144,723
Distance Traveled
954,788
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,882
626
22
2
0
252,570
6
W
Athena
6,709
610
93
8
0
252,495
4
L
Rama
5,986
544
79
7
0
184,524
4
L
Cthulhu
4,967
452
17
2
0
205,277
1
W
Ra
7,570
688
111
10
0
234,129
5
L
Cu Chulainn
4,964
451
38
3
0
130,929
1
L
Serqet
5,752
523
63
6
0
248,104
2
W
Izanami
5,622
511
71
6
0
182,084
3
W
Chaac
7,325
666
93
8
0
223,445
2
L
Ra
5,782
526
81
7
0
185,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role