Player Matchup

Tyr
Tyr
EscobarBMuaviye
Tyr
Level 124
God Stats
7W - 5L
1,500 SR
Queue Stats
693W - 689L
1,544 Elo+
Solo
Anhur
Anhur
MarolexHD
Anhur
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 142L
1,530 Elo+
Solo
Mercury
Mercury
MrGallo
Mercury
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
bartoszko
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
luckmeng
Sobek
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,464 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,508 Elo+

VS

Team Averages
Level 116
1,402 SR
1,537 Elo+
Thoth
Thoth
ANGEL4K
Thoth
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
152W - 147L
1,554 Elo+
Solo
Medusa
Medusa
HitHen
Medusa
Level 102
God Stats
0W - 2L
1,270 SR
Queue Stats
42W - 33L
1,628 Elo+
Solo
Da Ji
Da Ji
Iron_Delle
Da Ji
Level 101
God Stats
12W - 16L
1,278 SR
Queue Stats
546W - 553L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
Nesquikgo
Sun Wukong
Level 135
God Stats
3W - 5L
1,564 SR
Queue Stats
801W - 838L
1,531 Elo+
Solo
Chaac
Chaac
Xenevo17
Chaac
Level 115
God Stats
11W - 6L
1,398 SR
Queue Stats
197W - 209L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 12
14,098
742
12,459
31,525
41,174
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
MarolexHD
Anhur
20
6 / 6 / 12
13,890
731
22,388
22,625
11,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
MrGallo
Mercury
20
6 / 6 / 11
13,171
693
16,920
20,814
10,479
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
bartoszko
Ah Puch
20
6 / 4 / 8
13,798
726
45,574
18,299
9,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
luckmeng
Sobek
18
0 / 9 / 15
11,760
619
10,987
31,126
45,226
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ANGEL4K
Thoth
18
5 / 8 / 17
12,245
644
23,767
18,268
8,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
HitHen
Medusa
20
3 / 5 / 19
12,575
662
24,922
21,344
10,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
18
4 / 6 / 19
12,289
647
12,094
19,767
10,066
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Nesquikgo
Sun Wukong
20
14 / 4 / 18
14,930
786
24,136
40,618
41,199
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chaac
Xenevo17
Chaac
20
6 / 3 / 21
14,239
749
24,108
36,426
35,063
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
126
25
Kills
32
32
Deaths
26
58
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Thoth
ANGEL4K
Thoth
5
8
17
1.69
W
7
7
12
1.86
L
Medusa
HitHen
Medusa
3
5
19
2.5
L
Da Ji
4
6
19
2.25
W
Anhur
MarolexHD
Anhur
6
6
12
2
W
Mercury
MrGallo
Mercury
6
6
11
1.92
L
Sun Wukong
Nesquikgo
Sun Wukong
14
4
18
5.75
L
Chaac
Xenevo17
Chaac
6
3
21
5.5
W
Ah Puch
bartoszko
Ah Puch
6
4
8
2.5
W
Sobek
luckmeng
Sobek
0
9
15
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,328
Damage
109,027
124,389
Taken
136,423
117,971
Mitigated
105,043
43,549
Healing
59,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
ANGEL4K
Thoth
23,767
1,382
1,172
2,159
18,268
8,280
608
6,565
11,703
38,676
0
W
12,459
934
924
10,559
31,525
41,174
936
6,548
24,977
0
26,564
L
Medusa
HitHen
Medusa
24,922
8,461
3,033
2,845
21,344
10,435
1,994
11,393
9,951
0
46,257
L
Da Ji
12,094
4,036
4,340
4,208
19,767
10,066
156
6,687
13,080
0
15,576
W
Anhur
MarolexHD
Anhur
22,388
10,938
2,676
5,720
22,625
11,678
3,077
2,576
20,049
0
44,643
W
Mercury
MrGallo
Mercury
16,920
4,984
4,002
4,813
20,814
10,479
1,741
4,384
16,430
0
33,394
L
Sun Wukong
Nesquikgo
Sun Wukong
24,136
5,042
4,257
16,419
40,618
41,199
850
15,146
25,472
0
39,496
L
Chaac
Xenevo17
Chaac
24,108
2,198
5,141
15,898
36,426
35,063
1,089
16,770
19,656
0
64,154
W
Ah Puch
bartoszko
Ah Puch
45,574
1,368
2,463
4,677
18,299
9,414
585
3,289
15,010
86,268
0
W
Sobek
luckmeng
Sobek
10,987
512
2,518
5,197
31,126
45,226
90
6,970
24,156
22,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,717
Gold Earned
66,278
199
Minions Killed
209
0
Camps Cleared
0
1,651,236
Distance Traveled
1,754,728
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,245
644
42
2
0
309,715
0
W
Tyr
14,098
742
33
2
0
343,876
0
L
Medusa
12,575
662
64
3
0
331,883
1
L
Da Ji
12,289
647
12
1
0
342,653
1
W
Anhur
13,890
731
38
2
0
296,875
1
W
Mercury
13,171
693
36
2
0
383,513
1
L
Sun Wukong
14,930
786
25
1
0
367,350
3
L
Chaac
14,239
749
66
3
0
403,127
3
W
Ah Puch
13,798
726
84
4
0
320,216
1
W
Sobek
11,760
619
8
0
0
306,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role