Player Matchup

Chang'e
Chang'e
CehennemKamerası
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Robchik666
Tsukuyomi
Level 29
God Stats
19W - 19L
1,368 SR
Queue Stats
44W - 59L
1,416 Elo+
Solo
Kuzenbo
Kuzenbo
SmurfMan71
Kuzenbo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,699 Elo+
Party 1
Baron Samedi
Baron Samedi
nikola1231230
Baron Samedi
Level 78
God Stats
4W - 3L
1,354 SR
Queue Stats
199W - 217L
1,449 Elo+
Party 1
Neith
Neith
zixiar
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,400 Elo+
Solo
Team Averages
Level 29
1,444 SR
1,493 Elo+

VS

Team Averages
Level 24
1,566 SR
1,462 Elo+
Hun Batz
Hun Batz
OHMYBOXYT
Hun Batz
Level 16
God Stats
16W - 18L
1,538 SR
Queue Stats
154W - 160L
1,485 Elo+
Solo
Artemis
Artemis
Ronnyponny0203
Artemis
Level 29
God Stats
4W - 5L
1,646 SR
Queue Stats
72W - 60L
1,450 Elo+
Solo
Hercules
Hercules
TniChief
Hercules
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 133L
1,538 Elo+
Solo
Yemoja
Yemoja
soupieee
Yemoja
Level 29
God Stats
6W - 3L
1,649 SR
Queue Stats
59W - 79L
1,421 Elo+
Solo
Scylla
Scylla
xXLaBruteXx
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 10 / 12
13,617
504
20,670
24,695
20,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Robchik666
Tsukuyomi
20
7 / 7 / 11
13,355
495
8,206
20,308
9,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Kuzenbo
SmurfMan71
Kuzenbo
18
5 / 5 / 18
13,172
488
16,552
32,135
47,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
nikola1231230
Baron Samedi
20
12 / 9 / 12
14,457
535
24,074
22,007
13,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
zixiar
Neith
19
6 / 5 / 11
12,928
479
19,120
18,929
8,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
OHMYBOXYT
Hun Batz
6
0 / 1 / 2
7,908
293
1,265
2,935
718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
12 / 11 / 5
15,270
566
20,368
28,642
11,276
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
TniChief
Hercules
20
14 / 4 / 8
15,380
570
30,194
37,308
37,665
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
soupieee
Yemoja
17
3 / 10 / 18
12,667
469
18,957
24,042
23,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Scylla
19
6 / 12 / 10
13,233
490
14,178
22,574
9,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
78
37
Kills
35
36
Deaths
38
64
Assists
43
Player
Kills
Deaths
Assists
KDA
W
7
10
12
1.3
L
Hun Batz
OHMYBOXYT
Hun Batz
0
1
2
1
W
Tsukuyomi
Robchik666
Tsukuyomi
7
7
11
1.79
L
12
11
5
1.32
W
Kuzenbo
SmurfMan71
Kuzenbo
5
5
18
2.8
L
Hercules
TniChief
Hercules
14
4
8
4.5
W
Baron Samedi
nikola1231230
Baron Samedi
12
9
12
2
L
Yemoja
soupieee
Yemoja
3
10
18
1.2
L
Scylla
6
12
10
0.92
W
Neith
zixiar
Neith
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,622
Damage
84,962
118,074
Taken
115,501
98,969
Mitigated
82,231
33,767
Healing
32,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,670
3,884
4,344
6,763
24,695
20,181
564
7,157
16,824
47,058
0
L
Hun Batz
OHMYBOXYT
Hun Batz
1,265
654
99
489
2,935
718
330
1,085
1,714
0
6,789
W
Tsukuyomi
Robchik666
Tsukuyomi
8,206
1,435
0
7,352
20,308
9,188
2,576
3,213
16,896
0
75,579
L
20,368
9,930
0
9,623
28,642
11,276
2,384
15,410
12,707
0
112,007
W
Kuzenbo
SmurfMan71
Kuzenbo
16,552
5,992
0
4,994
32,135
47,754
488
8,920
22,565
60,638
0
L
Hercules
TniChief
Hercules
30,194
11,414
255
15,681
37,308
37,665
1,877
21,290
15,144
0
100,368
W
Baron Samedi
nikola1231230
Baron Samedi
24,074
1,962
1,947
3,166
22,007
13,101
1,093
8,653
12,845
86,872
0
L
Yemoja
soupieee
Yemoja
18,957
3,545
2,556
1,359
24,042
23,558
789
10,354
13,303
54,952
0
L
Scylla
14,178
2,037
182
1,993
22,574
9,014
1,415
10,847
11,337
78,974
0
W
Neith
zixiar
Neith
19,120
12,414
0
5,201
18,929
8,745
2,386
4,608
13,693
0
76,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,529
Gold Earned
64,458
487
Minions Killed
500
0
Camps Cleared
0
2,292,069
Distance Traveled
1,878,062
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,617
504
56
2
0
431,246
0
L
Hun Batz
7,908
293
14
1
0
100,226
0
W
Tsukuyomi
13,355
495
130
5
0
498,802
3
L
Artemis
15,270
566
147
5
0
414,519
1
W
Kuzenbo
13,172
488
59
2
0
472,416
0
L
Hercules
15,380
570
176
7
0
471,930
1
W
Baron Samedi
14,457
535
121
4
0
411,682
1
L
Yemoja
12,667
469
49
2
0
445,283
7
L
Scylla
13,233
490
114
4
0
446,104
2
W
Neith
12,928
479
121
4
0
477,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role