Player Matchup

Geb
Geb
Elite Hart
Geb
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 158L
1,400 Elo+
Party 1
Merlin
Merlin
Elite Mental767
Merlin
Level 15
God Stats
26W - 30L
1,307 SR
Queue Stats
61W - 69L
1,216 Elo+
Party 1
Scylla
Scylla
NBAせんしゅ
Scylla
Level 25
God Stats
0W - 1L
1,291 SR
Queue Stats
21W - 34L
1,241 Elo+
Solo
Baron Samedi
Baron Samedi
ViperZ_WD
Baron Samedi
Level 7
God Stats
2W - 4L
1,658 SR
Queue Stats
4W - 7L
1,447 Elo+
Solo
Nemesis
Nemesis
ВаняSlimWert
Nemesis
Level 6
God Stats
1W - 2L
1,382 SR
Queue Stats
4W - 12L
1,139 Elo+
Solo
Team Averages
Level 15
1,428 SR
1,289 Elo+

VS

Team Averages
Level 10
1,481 SR
1,468 Elo+
Yemoja
Yemoja
Adrianjc477
Yemoja
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 56L
1,326 Elo+
Solo
Cernunnos
Cernunnos
Laid2Rest907
Cernunnos
Level 14
God Stats
12W - 4L
1,403 SR
Queue Stats
127W - 126L
1,305 Elo+
Solo
Sobek
Sobek
realdanjel
Sobek
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Apollo
Apollo
xllTr33zyllx
Apollo
Level 8
God Stats
5W - 6L
1,500 SR
Queue Stats
34W - 23L
1,711 Elo+
Solo
Thanatos
Thanatos
yösyösyösyös
Thanatos
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 5
9,549
434
10,161
20,173
21,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 8 / 1
10,114
460
12,402
17,617
7,148
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

12
1 / 8 / 4
8,167
371
4,525
14,332
6,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
ViperZ_WD
Baron Samedi
15
7 / 8 / 1
9,624
437
10,827
16,593
7,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 6 / 2
6,748
307
1,878
7,017
1,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
3 / 1 / 14
11,221
510
7,148
9,222
9,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cernunnos
Laid2Rest907
Cernunnos
15
2 / 3 / 10
10,632
483
10,516
17,588
8,810
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
14
1 / 10 / 1
10,082
458
846
14,548
7,534
Apollo
20
17 / 0 / 1
16,212
737
21,431
18,786
8,450
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
12 / 4 / 9
12,393
563
15,511
16,271
7,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
16
Kills
35
36
Deaths
18
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
1
14
10
L
3
6
5
0.92
L
4
8
1
0.56
W
Cernunnos
Laid2Rest907
Cernunnos
2
3
10
2.33
L
1
8
4
0.38
L
Baron Samedi
ViperZ_WD
Baron Samedi
7
8
1
0.94
W
Sobek
1
10
1
0.15
W
Apollo
17
0
1
17.5
W
12
4
9
4.13
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,793
Damage
55,452
75,732
Taken
76,415
44,103
Mitigated
41,269
9,370
Healing
38,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
7,148
852
1,884
118
9,222
9,333
703
6,935
2,141
33,316
0
L
10,161
1,000
0
1,067
20,173
21,453
16
2,751
17,422
34,980
0
L
12,402
1,163
842
4,362
17,617
7,148
1,729
2,660
14,957
71,832
0
W
Cernunnos
Laid2Rest907
Cernunnos
10,516
4,851
0
5,975
17,588
8,810
1,645
10,838
6,242
0
48,669
L
4,525
1,529
0
1,391
14,332
6,223
226
838
13,494
20,648
0
L
Baron Samedi
ViperZ_WD
Baron Samedi
10,827
1,244
462
1,164
16,593
7,529
288
1,449
15,144
26,456
0
W
Sobek
846
246
0
861
14,548
7,534
82
5,436
8,964
13,285
0
W
Apollo
21,431
13,755
0
15,657
18,786
8,450
12,389
4,761
13,923
0
176,345
W
15,511
3,684
0
14,079
16,271
7,142
1,194
8,822
7,230
0
47,945
L
1,878
222
0
82
7,017
1,750
0
296
6,721
0
9,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,202
Gold Earned
60,540
234
Minions Killed
459
0
Camps Cleared
0
1,643,570
Distance Traveled
1,812,602
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,221
510
55
3
0
344,799
0
L
Geb
9,549
434
34
2
0
456,408
1
L
Merlin
10,114
460
130
6
0
324,432
1
W
Cernunnos
10,632
483
62
3
0
331,284
2
L
Scylla
8,167
371
35
2
0
317,102
2
L
Baron Samedi
9,624
437
19
1
0
322,241
0
W
Sobek
10,082
458
21
1
0
306,458
0
W
Apollo
16,212
737
251
11
0
414,348
2
W
Thanatos
12,393
563
70
3
0
415,713
2
L
Nemesis
6,748
307
16
1
0
223,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role