Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Coint
Ah Muzen Cab
Level 107
God Stats
3W - 6L
1,300 SR
Queue Stats
325W - 311L
1,462 Elo+
Solo
Set
Set
HHTiemo
Set
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
486W - 530L
1,402 Elo+
Solo
Hercules
Hercules
Voffchik
Hercules
Level 29
God Stats
4W - 3L
1,612 SR
Queue Stats
126W - 117L
1,421 Elo+
Solo
Cabrakan
Cabrakan
goku-train
Cabrakan
Level 56
God Stats
1W - 2L
1,524 SR
Queue Stats
141W - 151L
1,455 Elo+
Party 1
Team Averages
Level 86
1,487 SR
1,448 Elo+

VS

Team Averages
Level 100
1,473 SR
1,432 Elo+
Ratatoskr
Ratatoskr
Bombombombadil
Ratatoskr
Level 59
God Stats
1W - 1L
1,282 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kotabuki
Nu Wa
Level 87
God Stats
12W - 9L
1,514 SR
Queue Stats
372W - 389L
1,405 Elo+
Solo
Cabrakan
Cabrakan
MarcoAurellio1
Cabrakan
Level 122
God Stats
4W - 4L
1,524 SR
Queue Stats
222W - 225L
1,412 Elo+
Solo
Scylla
Scylla
snc freeman
Scylla
Level 126
God Stats
5W - 7L
1,500 SR
Queue Stats
515W - 543L
1,432 Elo+
Solo
Ah Puch
Ah Puch
sportsline2658
Ah Puch
Level 108
God Stats
9W - 2L
1,546 SR
Queue Stats
241W - 264L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
1 / 5 / 9
10,292
858
7,711
18,841
10,451
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Coint
Ah Muzen Cab
17
4 / 6 / 7
10,106
842
13,372
14,077
4,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Set
14
0 / 5 / 9
8,151
679
4,195
9,407
3,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Voffchik
Hercules
15
4 / 6 / 6
9,736
811
6,471
14,844
10,633
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
goku-train
Cabrakan
16
7 / 5 / 4
10,270
856
5,194
9,482
4,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bombombombadil
Ratatoskr
17
7 / 4 / 12
10,104
842
7,390
9,071
4,779
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Kotabuki
Nu Wa
17
6 / 2 / 16
10,282
857
17,946
9,353
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
16
5 / 5 / 19
9,790
816
9,540
14,212
13,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
15
1 / 3 / 16
9,168
764
6,410
7,342
2,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 2 / 16
10,870
906
17,227
7,578
3,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
106
16
Kills
27
27
Deaths
16
35
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
9
1.1
W
Ratatoskr
Bombombombadil
Ratatoskr
7
4
12
3.25
L
Ah Muzen Cab
Coint
Ah Muzen Cab
4
6
7
1.25
L
Set
0
5
9
0.9
W
Nu Wa
Kotabuki
Nu Wa
6
2
16
7
W
Cabrakan
5
5
19
2.9
L
Hercules
Voffchik
Hercules
4
6
6
1.17
L
Cabrakan
goku-train
Cabrakan
7
5
4
1.8
W
Scylla
1
3
16
3
W
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,943
Damage
58,513
66,651
Taken
47,556
33,198
Mitigated
28,232
17,964
Healing
18,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,711
125
1,850
4,030
18,841
10,451
268
13,624
4,781
22,866
0
W
Ratatoskr
Bombombombadil
Ratatoskr
7,390
1,969
1,438
2,302
9,071
4,779
584
3,965
5,106
0
14,138
L
Ah Muzen Cab
Coint
Ah Muzen Cab
13,372
3,794
1,671
2,947
14,077
4,356
1,337
10,957
2,873
0
41,844
L
Set
4,195
1,093
686
1,270
9,407
3,186
990
8,286
823
0
13,287
W
Nu Wa
Kotabuki
Nu Wa
17,946
6,738
1,652
3,737
9,353
4,102
2,067
2,483
6,870
35,715
0
W
Cabrakan
9,540
297
698
3,666
14,212
13,363
39
3,186
11,026
15,650
0
L
Hercules
Voffchik
Hercules
6,471
2,395
787
3,389
14,844
10,633
211
9,397
5,160
0
10,598
L
Cabrakan
goku-train
Cabrakan
5,194
0
776
558
9,482
4,572
739
7,392
1,891
15,159
0
W
Scylla
6,410
349
987
605
7,342
2,813
741
1,503
5,839
18,744
0
W
17,227
692
1,456
2,364
7,578
3,175
701
1,768
5,810
27,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,555
Gold Earned
50,214
146
Minions Killed
159
0
Camps Cleared
0
941,975
Distance Traveled
1,017,277
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,292
858
28
2
0
194,420
1
W
Ratatoskr
10,104
842
27
2
0
198,018
1
L
Ah Muzen Cab
10,106
842
50
4
0
180,481
1
L
Set
8,151
679
25
2
0
193,812
0
W
Nu Wa
10,282
857
48
4
0
227,421
1
W
Cabrakan
9,790
816
10
1
0
184,225
0
L
Hercules
9,736
811
15
1
0
187,936
1
L
Cabrakan
10,270
856
28
2
0
185,326
0
W
Scylla
9,168
764
46
4
0
206,751
1
W
Ah Puch
10,870
906
28
2
0
200,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role