Player Matchup

Bellona
Bellona
AMAYAH1142
Bellona
Level 10
God Stats
14W - 15L
1,680 SR
Queue Stats
20W - 25L
1,422 Elo+
Party 1
Merlin
Merlin
Levelinho_97
Merlin
Level 33
God Stats
4W - 5L
1,500 SR
Queue Stats
26W - 28L
1,484 Elo+
Party 2
Thor
Thor
MaxG_016
Thor
Level 2
God Stats
2W - 1L
1,338 SR
Queue Stats
11W - 13L
1,199 Elo+
Party 2
Anubis
Anubis
Xenen_76
Anubis
Level 67
God Stats
32W - 17L
1,686 SR
Queue Stats
179W - 175L
1,518 Elo+
Party 2
Erlang Shen
Erlang Shen
newton983
Erlang Shen
Level 46
God Stats
9W - 4L
1,676 SR
Queue Stats
124W - 71L
1,369 Elo+
Party 1
Team Averages
Level 32
1,576 SR
1,399 Elo+

VS

Team Averages
Level 18
1,503 SR
1,368 Elo+
Ah Puch
Ah Puch
Brown420Townn
Ah Puch
Level 19
God Stats
29W - 25L
1,617 SR
Queue Stats
123W - 104L
1,455 Elo+
Solo
Yemoja
Yemoja
GrungeGoddess
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,331 Elo+
Solo
Arachne
Arachne
Muffin Prophet
Arachne
Level 25
God Stats
38W - 37L
1,503 SR
Queue Stats
148W - 153L
1,433 Elo+
Solo
Artemis
Artemis
Niac00
Artemis
Level 12
God Stats
2W - 3L
1,396 SR
Queue Stats
12W - 13L
1,356 Elo+
Solo
Agni
Agni
skull77slayer
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AMAYAH1142
Bellona
19
1 / 14 / 14
12,716
908
17,449
31,349
28,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
20
3 / 2 / 9
13,519
966
17,511
8,057
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
19
0 / 7 / 14
12,255
875
8,535
18,501
10,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Xenen_76
Anubis
20
6 / 5 / 14
14,941
1,067
32,848
23,036
14,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
newton983
Erlang Shen
20
17 / 5 / 7
16,793
1,200
27,095
31,544
21,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
6 / 5 / 19
14,491
1,035
29,299
22,116
8,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 1 / 22
15,740
1,124
18,476
16,955
20,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
14 / 6 / 10
15,134
1,081
26,009
34,048
12,321
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
Niac00
Artemis
20
6 / 8 / 18
13,967
998
26,811
22,905
10,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 7 / 10
12,020
859
3,151
12,130
3,780

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
112
27
Kills
33
33
Deaths
27
58
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Bellona
AMAYAH1142
Bellona
1
14
14
0.57
L
Ah Puch
6
5
19
3.1
L
5
1
22
16
W
Merlin
3
2
9
3.75
W
Thor
0
7
14
1
L
14
6
10
3.17
L
Artemis
Niac00
Artemis
6
8
18
1.88
W
Anubis
Xenen_76
Anubis
6
5
14
2.6
W
Erlang Shen
newton983
Erlang Shen
17
5
7
4.1
L
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,438
Damage
103,746
112,487
Taken
108,154
79,973
Mitigated
55,830
17,523
Healing
26,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AMAYAH1142
Bellona
17,449
6,404
0
1,968
31,349
28,907
0
12,262
18,495
0
26,755
L
Ah Puch
29,299
2,086
1,994
4,655
22,116
8,454
0
9,699
12,183
70,801
0
L
18,476
4,056
7,814
2,869
16,955
20,537
0
7,987
8,774
35,238
0
W
Merlin
17,511
540
0
717
8,057
4,302
0
3,440
4,617
54,478
0
W
Thor
8,535
1,129
0
313
18,501
10,440
0
10,753
6,428
0
25,107
L
26,009
19,034
0
9,620
34,048
12,321
0
18,011
15,543
0
41,793
L
Artemis
Niac00
Artemis
26,811
16,561
0
0
22,905
10,738
0
5,985
16,826
0
44,773
W
Anubis
Xenen_76
Anubis
32,848
659
0
10,593
23,036
14,400
0
10,117
12,919
84,441
0
W
Erlang Shen
newton983
Erlang Shen
27,095
13,267
0
3,932
31,544
21,924
0
14,354
16,546
0
37,627
L
3,151
381
0
10
12,130
3,780
0
7,457
4,469
9,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,224
Gold Earned
71,352
336
Minions Killed
235
5
Camps Cleared
9
1,203,812
Distance Traveled
1,028,632
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,716
908
14
1
0
193,186
0
L
Ah Puch
14,491
1,035
116
8
2
211,371
0
L
Yemoja
15,740
1,124
22
2
0
228,103
0
W
Merlin
13,519
966
126
9
1
236,472
0
W
Thor
12,255
875
38
3
0
242,724
0
L
Arachne
15,134
1,081
43
3
4
265,632
0
L
Artemis
13,967
998
39
3
3
184,428
0
W
Anubis
14,941
1,067
138
10
1
214,670
0
W
Erlang Shen
16,793
1,200
20
1
3
316,760
0
L
Agni
12,020
859
15
1
0
139,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role