Player Matchup

Olorun
Olorun
CMO3
Olorun
Level 160
God Stats
13W - 1L
1,844 SR
Queue Stats
592W - 97L
1,915 Elo+
Party 3
Loki
Loki
GayGiraffe
Loki
Level 160
God Stats
64W - 40L
1,875 SR
Queue Stats
1,029W - 954L
1,679 Elo+
Party 3
Sylvanus
Sylvanus
TheMiIkManD
Sylvanus
Level 160
God Stats
30W - 13L
1,445 SR
Queue Stats
576W - 297L
1,771 Elo+
Party 3
Guan Yu
Guan Yu
Timebandit150
Guan Yu
Level 160
God Stats
3W - 0L
1,753 SR
Queue Stats
73W - 14L
1,945 Elo+
Party 3
King Arthur
King Arthur
Tobiz2
King Arthur
Level 64
God Stats
10W - 10L
1,637 SR
Queue Stats
73W - 62L
1,557 Elo+
Solo
Team Averages
Level 141
1,711 SR
1,773 Elo+

VS

Team Averages
Level 44
1,478 SR
1,415 Elo+
Set
Set
MyWkeyIsOP
Set
Level 29
God Stats
1W - 3L
1,399 SR
Queue Stats
37W - 41L
1,489 Elo+
Party 2
Zhong Kui
Zhong Kui
Nekrolinn
Zhong Kui
Level 87
God Stats
20W - 17L
1,500 SR
Queue Stats
181W - 254L
1,321 Elo+
Party 1
Odin
Odin
gnourty
Odin
Level 45
God Stats
1W - 1L
1,656 SR
Queue Stats
13W - 23L
1,429 Elo+
Party 2
Ymir
Ymir
lymdbb
Ymir
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
zelotauros
Danzaburou
Level 26
God Stats
6W - 7L
1,335 SR
Queue Stats
54W - 89L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CMO3
Olorun
10
3 / 0 / 4
6,171
617
4,547
5,485
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 1 / 0
6,091
609
1,478
4,774
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Sylvanus
TheMiIkManD
Sylvanus
10
4 / 1 / 7
6,280
628
3,989
6,668
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Guan Yu
10
4 / 2 / 3
6,215
622
4,900
6,558
3,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Tobiz2
King Arthur
10
4 / 0 / 1
6,047
605
5,062
5,435
2,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,529
553
2,923
6,243
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Nekrolinn
Zhong Kui
9
1 / 2 / 0
5,054
505
2,384
4,119
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
gnourty
Odin
7
0 / 4 / 1
4,714
471
1,266
6,417
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
lymdbb
Ymir
7
0 / 4 / 1
4,508
451
2,067
6,762
3,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
zelotauros
Danzaburou
6
0 / 7 / 1
4,293
429
4,231
6,091
1,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
18
Kills
2
4
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
CMO3
Olorun
3
0
4
5
W
3
1
0
3
L
1
1
0
1
L
Zhong Kui
Nekrolinn
Zhong Kui
1
2
0
0.5
W
Sylvanus
TheMiIkManD
Sylvanus
4
1
7
7.5
W
Guan Yu
4
2
3
2.75
W
King Arthur
Tobiz2
King Arthur
4
0
1
4.5
L
Odin
gnourty
Odin
0
4
1
0.13
L
Ymir
lymdbb
Ymir
0
4
1
0.13
L
Danzaburou
zelotauros
Danzaburou
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,976
Damage
12,871
28,920
Taken
29,632
12,843
Mitigated
10,861
13,614
Healing
6,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CMO3
Olorun
4,547
2,929
201
1,418
5,485
2,039
410
1,198
4,221
38,657
0
W
1,478
303
0
2,762
4,774
1,550
0
304
4,416
0
29,119
L
2,923
1,170
0
2,497
6,243
2,073
0
1,652
4,591
0
31,060
L
Zhong Kui
Nekrolinn
Zhong Kui
2,384
237
0
1,079
4,119
2,445
0
1,494
2,625
18,762
0
W
Sylvanus
TheMiIkManD
Sylvanus
3,989
1,381
2,059
2,737
6,668
3,181
351
875
5,673
17,214
5,630
W
Guan Yu
4,900
1,307
120
2,717
6,558
3,960
158
1,794
4,724
0
28,544
W
King Arthur
Tobiz2
King Arthur
5,062
1,104
0
1,600
5,435
2,113
45
0
5,435
0
29,267
L
Odin
gnourty
Odin
1,266
435
0
1,586
6,417
2,023
0
0
6,417
0
13,582
L
Ymir
lymdbb
Ymir
2,067
471
0
708
6,762
3,118
0
1,302
5,460
14,871
0
L
Danzaburou
zelotauros
Danzaburou
4,231
2,727
0
198
6,091
1,202
0
3,731
2,360
0
16,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,804
Gold Earned
24,098
304
Minions Killed
189
0
Camps Cleared
0
960,423
Distance Traveled
906,541
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,171
617
78
8
0
167,157
2
W
Loki
6,091
609
87
9
0
209,194
3
L
Set
5,529
553
66
7
0
208,667
1
L
Zhong Kui
5,054
505
38
4
0
169,650
1
W
Sylvanus
6,280
628
39
4
0
192,356
3
W
Guan Yu
6,215
622
46
5
0
213,670
1
W
King Arthur
6,047
605
54
5
0
178,046
3
L
Odin
4,714
471
36
4
0
184,684
2
L
Ymir
4,508
451
19
2
0
171,456
1
L
Danzaburou
4,293
429
30
3
0
172,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role