Player Matchup

Cthulhu
Cthulhu
Disc0nected
Cthulhu
Level 17
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 5L
1,380 Elo+
Solo
Hachiman
Hachiman
Pointsmoke23
Hachiman
Level 16
God Stats
8W - 1L
1,610 SR
Queue Stats
77W - 41L
1,712 Elo+
Solo
Kukulkan
Kukulkan
XLudwigKingX
Kukulkan
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 27L
1,500 Elo+
Party 2
Bellona
Bellona
x6charlie20
Bellona
Level 16
God Stats
1W - 2L
1,435 SR
Queue Stats
5W - 19L
1,193 Elo+
Solo
Ra
Ra
xXRedmannXx
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 26L
1,500 Elo+
Party 2
Team Averages
Level 11
1,552 SR
1,457 Elo+

VS

Team Averages
Level 23
1,455 SR
1,482 Elo+
Discordia
Discordia
Sauceincreed
Discordia
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Stenseng
Bellona
Level 28
God Stats
31W - 38L
1,446 SR
Queue Stats
138W - 139L
1,547 Elo+
Party 1
Chaac
Chaac
Toniestage
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
hepised
Olorun
Level 21
God Stats
1W - 2L
1,370 SR
Queue Stats
64W - 57L
1,443 Elo+
Solo
Janus
Janus
業火紅蓮
Janus
Level 12
God Stats
3W - 4L
1,459 SR
Queue Stats
24W - 25L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Disc0nected
Cthulhu
18
3 / 9 / 14
11,910
993
15,395
25,460
25,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Pointsmoke23
Hachiman
20
15 / 1 / 6
16,999
1,417
29,034
15,504
5,175
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
XLudwigKingX
Kukulkan
18
1 / 17 / 12
11,202
934
8,888
22,592
8,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
x6charlie20
Bellona
19
2 / 7 / 14
11,761
980
8,332
20,798
13,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
1 / 12 / 15
11,644
970
11,285
16,599
6,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Sauceincreed
Discordia
20
14 / 3 / 21
14,042
1,170
28,104
8,559
3,851
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Stenseng
Bellona
19
13 / 6 / 13
12,341
1,028
17,636
21,117
14,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
20
13 / 5 / 25
14,177
1,181
22,395
25,297
32,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
hepised
Olorun
19
3 / 2 / 24
12,372
1,031
12,408
11,625
5,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 6 / 20
12,236
1,020
13,489
11,110
4,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
149
22
Kills
46
46
Deaths
22
61
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Disc0nected
Cthulhu
3
9
14
1.11
L
Hachiman
Pointsmoke23
Hachiman
15
1
6
18
W
Discordia
Sauceincreed
Discordia
14
3
21
8.17
W
Bellona
Stenseng
Bellona
13
6
13
3.25
W
Chaac
13
5
25
5.1
L
Kukulkan
XLudwigKingX
Kukulkan
1
17
12
0.41
W
Olorun
hepised
Olorun
3
2
24
7.5
L
Bellona
x6charlie20
Bellona
2
7
14
1.29
L
1
12
15
0.71
W
3
6
20
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,934
Damage
94,032
100,953
Taken
77,708
58,095
Mitigated
62,161
5,921
Healing
18,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Disc0nected
Cthulhu
15,395
575
879
0
25,460
25,011
0
16,354
9,106
35,262
0
L
Hachiman
Pointsmoke23
Hachiman
29,034
17,950
0
2,233
15,504
5,175
0
9,954
5,550
0
89,198
W
Discordia
Sauceincreed
Discordia
28,104
2,565
1,342
1,216
8,559
3,851
0
4,651
3,908
58,247
0
W
Bellona
Stenseng
Bellona
17,636
6,511
801
2,755
21,117
14,965
0
10,828
10,289
0
33,521
W
Chaac
22,395
7,322
0
7,491
25,297
32,937
0
8,490
16,807
0
39,307
L
Kukulkan
XLudwigKingX
Kukulkan
8,888
3,117
0
0
22,592
8,208
0
11,034
11,558
17,871
0
W
Olorun
hepised
Olorun
12,408
5,137
1,333
1,976
11,625
5,586
0
6,657
4,968
23,861
0
L
Bellona
x6charlie20
Bellona
8,332
2,599
0
1,344
20,798
13,031
0
9,523
11,275
0
18,281
L
11,285
512
1,378
87
16,599
6,670
0
7,136
9,463
26,073
0
W
13,489
967
294
1,649
11,110
4,822
0
4,942
6,168
27,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,516
Gold Earned
65,168
240
Minions Killed
212
8
Camps Cleared
7
1,148,549
Distance Traveled
1,030,068
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,910
993
50
4
0
268,573
1
L
Hachiman
16,999
1,417
118
10
8
230,406
0
W
Discordia
14,042
1,170
74
6
0
226,391
0
W
Bellona
12,341
1,028
26
2
2
213,406
0
W
Chaac
14,177
1,181
34
3
4
200,822
2
L
Kukulkan
11,202
934
22
2
0
172,933
2
W
Olorun
12,372
1,031
35
3
0
196,993
0
L
Bellona
11,761
980
14
1
0
243,742
0
L
Ra
11,644
970
36
3
0
232,895
1
W
Janus
12,236
1,020
43
4
1
192,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role