Player Matchup

Cthulhu
Cthulhu
CoreGG
Cthulhu
Level 25
God Stats
3W - 5L
1,651 SR
Queue Stats
232W - 224L
1,390 Elo+
Solo
Hun Batz
Hun Batz
OHMYBOXYT
Hun Batz
Level 16
God Stats
16W - 18L
1,517 SR
Queue Stats
154W - 160L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
leartkari
Sun Wukong
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 70L
1,487 Elo+
Solo
Hachiman
Hachiman
whatplay
Hachiman
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 41L
1,503 Elo+
Solo
Anubis
Anubis
xpawww
Anubis
Level 28
God Stats
23W - 21L
1,364 SR
Queue Stats
161W - 172L
1,409 Elo+
Solo
Team Averages
Level 24
1,506 SR
1,449 Elo+

VS

Team Averages
Level 25
1,537 SR
1,433 Elo+
Geb
Geb
 
Geb
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Crisso
Skadi
Level 25
God Stats
3W - 5L
1,502 SR
Queue Stats
71W - 71L
1,335 Elo+
Party 1
Janus
Janus
amTaX
Janus
Level 67
God Stats
15W - 7L
1,482 SR
Queue Stats
38W - 49L
1,421 Elo+
Party 1
Odin
Odin
偷猫计划
Odin
Level 17
God Stats
4W - 3L
1,702 SR
Queue Stats
15W - 15L
1,467 Elo+
Party 2
Ne Zha
Ne Zha
马寻欢uzi
Ne Zha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoreGG
Cthulhu
9
2 / 1 / 3
5,246
477
5,022
5,069
3,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
OHMYBOXYT
Hun Batz
13
6 / 0 / 3
7,400
673
5,662
7,279
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
leartkari
Sun Wukong
12
3 / 0 / 4
7,096
645
5,391
6,522
3,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
whatplay
Hachiman
10
2 / 0 / 3
5,689
517
3,236
3,255
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
xpawww
Anubis
11
1 / 0 / 0
5,980
544
2,679
4,685
1,907
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 1 / 0
4,668
424
1,631
4,848
2,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Crisso
Skadi
8
0 / 2 / 0
4,563
415
2,942
5,595
1,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
amTaX
Janus
10
0 / 2 / 0
5,471
497
2,633
4,999
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 5 / 0
4,739
431
2,356
7,762
3,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
8
1 / 4 / 0
5,207
473
1,977
7,538
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
14
Kills
1
1
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
0
0
W
Cthulhu
CoreGG
Cthulhu
2
1
3
3.5
L
Skadi
Crisso
Skadi
0
2
0
0
W
Hun Batz
OHMYBOXYT
Hun Batz
6
0
3
7.5
L
Janus
amTaX
Janus
0
2
0
0
W
Sun Wukong
leartkari
Sun Wukong
3
0
4
5
W
Hachiman
whatplay
Hachiman
2
0
3
3.5
W
Anubis
xpawww
Anubis
1
0
0
1
L
0
5
0
0
L
Ne Zha
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,990
Damage
11,539
26,810
Taken
30,742
12,472
Mitigated
10,694
11,220
Healing
5,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,631
199
0
560
4,848
2,015
93
1,963
2,735
7,440
0
W
Cthulhu
CoreGG
Cthulhu
5,022
421
170
974
5,069
3,685
148
626
4,443
14,546
0
L
Skadi
Crisso
Skadi
2,942
1,056
0
1,216
5,595
1,491
208
1,995
3,400
0
20,484
W
Hun Batz
OHMYBOXYT
Hun Batz
5,662
2,736
246
3,079
7,279
2,559
842
934
6,269
0
42,039
L
Janus
amTaX
Janus
2,633
0
0
1,387
4,999
1,302
174
1,691
3,283
29,060
0
W
Sun Wukong
leartkari
Sun Wukong
5,391
2,183
0
3,311
6,522
3,486
116
0
6,272
0
35,308
W
Hachiman
whatplay
Hachiman
3,236
1,853
0
1,599
3,255
835
420
601
2,654
0
26,405
W
Anubis
xpawww
Anubis
2,679
252
0
1,841
4,685
1,907
765
1,755
2,633
32,544
0
L
2,356
1,027
0
200
7,762
3,931
0
988
6,524
0
16,167
L
Ne Zha
1,977
1,273
0
1,933
7,538
1,955
0
664
6,724
0
22,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,411
Gold Earned
24,648
274
Minions Killed
190
0
Camps Cleared
0
1,006,087
Distance Traveled
952,652
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,668
424
13
1
0
204,843
1
W
Cthulhu
5,246
477
15
1
0
201,766
4
L
Skadi
4,563
415
28
3
0
185,863
3
W
Hun Batz
7,400
673
81
7
0
232,263
0
L
Janus
5,471
497
54
5
0
167,945
0
W
Sun Wukong
7,096
645
71
6
0
201,036
2
W
Hachiman
5,689
517
48
4
0
179,915
0
W
Anubis
5,980
544
59
5
0
191,107
3
L
Odin
4,739
431
44
4
0
196,850
2
L
Ne Zha
5,207
473
51
5
0
197,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role