Player Matchup

Loki
Loki
DarkBlade02
Loki
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
LeoNoCaprio
Nike
Level 124
God Stats
9W - 3L
1,794 SR
Queue Stats
695W - 338L
1,825 Elo+
Party 1
Chronos
Chronos
Mervu
Chronos
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 110L
1,758 Elo+
Party 1
Chang'e
Chang'e
Perìl
Chang'e
Level 147
God Stats
14W - 3L
1,885 SR
Queue Stats
1,004W - 623L
1,775 Elo+
Party 1
Danzaburou
Danzaburou
scattmatt
Danzaburou
Level 48
God Stats
9W - 5L
1,390 SR
Queue Stats
19W - 25L
1,464 Elo+
Party 2
Team Averages
Level 109
1,614 SR
1,664 Elo+

VS

Team Averages
Level 99
1,478 SR
1,630 Elo+
Nemesis
Nemesis
AlexAce93
Nemesis
Level 159
God Stats
12W - 12L
1,432 SR
Queue Stats
176W - 184L
1,620 Elo+
Solo
Cabrakan
Cabrakan
Grindstones
Cabrakan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 108L
1,958 Elo+
Solo
Nike
Nike
JauneOfArc
Nike
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 70L
1,446 Elo+
Solo
Skadi
Skadi
PlainWhiteRice
Skadi
Level 47
God Stats
9W - 7L
1,536 SR
Queue Stats
191W - 171L
1,550 Elo+
Solo
Chronos
Chronos
aika1
Chronos
Level 86
God Stats
30W - 40L
1,422 SR
Queue Stats
400W - 413L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 10
10,659
533
8,869
13,677
8,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
2 / 2 / 14
12,080
604
11,895
13,492
8,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
Mervu
Chronos
18
10 / 4 / 1
12,485
624
12,732
16,327
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Perìl
Chang'e
19
6 / 2 / 8
12,795
640
13,367
11,285
8,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
scattmatt
Danzaburou
16
4 / 4 / 12
11,351
568
11,152
15,762
6,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlexAce93
Nemesis
18
6 / 1 / 0
11,196
560
7,449
11,600
5,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
Grindstones
Cabrakan
14
1 / 10 / 0
9,355
468
6,954
25,594
25,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 8 / 5
8,298
415
6,674
15,339
9,846
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
3 / 6 / 3
9,222
461
5,936
11,131
5,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
aika1
Chronos
17
3 / 3 / 3
10,303
515
14,330
16,243
6,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
28
Kills
14
14
Deaths
28
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlexAce93
Nemesis
6
1
0
6
W
6
2
10
5.5
L
Cabrakan
Grindstones
Cabrakan
1
10
0
0.1
L
1
8
5
0.44
W
2
2
14
4.5
W
Chronos
Mervu
Chronos
10
4
1
2.63
W
Chang'e
Perìl
Chang'e
6
2
8
5
L
3
6
3
0.75
L
Chronos
aika1
Chronos
3
3
3
1.5
W
Danzaburou
scattmatt
Danzaburou
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,015
Damage
41,343
70,543
Taken
79,907
37,685
Mitigated
52,517
29,128
Healing
19,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlexAce93
Nemesis
7,449
3,970
0
6,418
11,600
5,096
719
3,211
8,248
0
83,246
W
8,869
2,761
0
3,561
13,677
8,857
319
5,432
8,245
0
41,916
L
Cabrakan
Grindstones
Cabrakan
6,954
746
0
3,847
25,594
25,813
0
11,296
13,463
64,990
0
L
6,674
650
548
1,429
15,339
9,846
543
4,359
10,604
338
25,069
W
11,895
2,812
0
5,936
13,492
8,161
0
3,398
10,094
0
83,305
W
Chronos
Mervu
Chronos
12,732
4,234
0
5,018
16,327
6,184
5,273
7,611
8,716
80,942
0
W
Chang'e
Perìl
Chang'e
13,367
2,057
2,391
7,080
11,285
8,302
2,045
2,748
8,537
84,226
0
L
5,936
2,219
0
1,759
11,131
5,387
994
1,284
9,471
0
58,543
L
Chronos
aika1
Chronos
14,330
3,736
0
5,288
16,243
6,375
203
5,250
10,760
76,054
0
W
Danzaburou
scattmatt
Danzaburou
11,152
6,541
0
5,142
15,762
6,181
3,463
4,600
11,162
0
72,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,370
Gold Earned
48,374
622
Minions Killed
520
0
Camps Cleared
0
1,926,064
Distance Traveled
1,906,393
14
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,196
560
143
7
0
427,080
8
W
Loki
10,659
533
41
2
0
401,889
6
L
Cabrakan
9,355
468
124
6
0
341,573
2
L
Nike
8,298
415
39
2
0
387,420
10
W
Nike
12,080
604
159
8
0
417,972
3
W
Chronos
12,485
624
152
8
0
378,367
0
W
Chang'e
12,795
640
160
8
0
359,713
3
L
Skadi
9,222
461
96
5
0
357,725
3
L
Chronos
10,303
515
118
6
0
392,595
12
W
Danzaburou
11,351
568
110
6
0
368,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role