Player Matchup

Izanami
Izanami
Arekkuze
Izanami
Level 62
God Stats
10W - 6L
1,804 SR
Queue Stats
390W - 413L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrMarcEddy
Tsukuyomi
Level 122
God Stats
37W - 36L
1,508 SR
Queue Stats
742W - 745L
1,446 Elo+
Solo
Chang'e
Chang'e
W-justasp
Chang'e
Level 89
God Stats
14W - 14L
1,710 SR
Queue Stats
1,068W - 987L
1,580 Elo+
Party 1
Raijin
Raijin
XxRY4NSM1THxX
Raijin
Level 96
God Stats
11W - 17L
1,446 SR
Queue Stats
575W - 619L
1,476 Elo+
Party 1
Bellona
Bellona
elvaquerodel10
Bellona
Level 67
God Stats
19W - 10L
1,314 SR
Queue Stats
975W - 966L
1,533 Elo+
Party 1
Team Averages
Level 87
1,556 SR
1,501 Elo+

VS

Team Averages
Level 74
1,539 SR
1,441 Elo+
Hel
Hel
 
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Andrew-_-1331
Sun Wukong
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
350W - 392L
1,360 Elo+
Party 2
Jing Wei
Jing Wei
Hoozier31
Jing Wei
Level 106
God Stats
25W - 24L
1,489 SR
Queue Stats
444W - 473L
1,443 Elo+
Solo
Loki
Loki
Polli_Foks
Loki
Level 22
God Stats
2W - 3L
1,590 SR
Queue Stats
30W - 40L
1,423 Elo+
Party 2
Ymir
Ymir
the_funky06
Ymir
Level 40
God Stats
22W - 17L
1,615 SR
Queue Stats
26W - 28L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arekkuze
Izanami
15
7 / 0 / 1
8,943
639
6,134
5,495
1,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
MrMarcEddy
Tsukuyomi
13
8 / 0 / 12
8,555
611
9,394
7,118
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
W-justasp
Chang'e
11
1 / 1 / 10
7,106
508
4,267
7,723
5,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 2 / 4
8,584
613
4,638
7,493
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 2 / 4
8,656
618
12,626
11,894
8,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 6 / 1
5,451
389
1,663
7,938
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Andrew-_-1331
Sun Wukong
10
1 / 7 / 1
6,415
458
6,930
12,705
7,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Hoozier31
Jing Wei
12
0 / 2 / 0
6,688
478
2,935
7,052
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 7 / 1
7,307
522
4,482
10,892
3,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 6 / 0
5,224
373
3,585
11,413
4,750
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
28
Kills
5
5
Deaths
28
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
6
1
0.08
L
Sun Wukong
Andrew-_-1331
Sun Wukong
1
7
1
0.21
W
Izanami
Arekkuze
Izanami
7
0
1
7.5
L
Jing Wei
Hoozier31
Jing Wei
0
2
0
0
W
Tsukuyomi
MrMarcEddy
Tsukuyomi
8
0
12
14
L
4
7
1
0.64
W
Chang'e
W-justasp
Chang'e
1
1
10
6
W
3
2
4
2.5
W
9
2
4
5.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,059
Damage
19,595
39,723
Taken
50,000
21,280
Mitigated
19,109
17,971
Healing
11,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,663
51
401
1,898
7,938
2,186
413
1,877
5,859
16,727
0
L
Sun Wukong
Andrew-_-1331
Sun Wukong
6,930
1,498
0
499
12,705
7,248
0
1,306
11,333
0
23,132
W
Izanami
Arekkuze
Izanami
6,134
4,036
0
2,186
5,495
1,947
40
909
4,586
0
58,206
L
Jing Wei
Hoozier31
Jing Wei
2,935
2,045
0
3,967
7,052
1,745
0
656
6,396
0
45,211
W
Tsukuyomi
MrMarcEddy
Tsukuyomi
9,394
3,118
0
3,290
7,118
2,545
29
1,352
5,766
0
46,715
L
4,482
1,033
211
2,456
10,892
3,180
0
2,383
8,375
0
24,691
W
Chang'e
W-justasp
Chang'e
4,267
479
880
3,750
7,723
5,581
0
2,009
5,714
17,210
0
W
4,638
258
101
2,533
7,493
2,787
260
304
7,189
60,327
0
W
12,626
3,889
0
5,231
11,894
8,420
481
674
11,220
0
42,056
L
3,585
950
288
1,404
11,413
4,750
0
2,236
9,132
16,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,844
Gold Earned
31,085
403
Minions Killed
246
0
Camps Cleared
0
1,381,281
Distance Traveled
1,249,145
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,451
389
32
2
0
219,677
0
L
Sun Wukong
6,415
458
46
3
0
269,928
2
W
Izanami
8,943
639
119
9
0
259,503
3
L
Jing Wei
6,688
478
86
6
0
240,708
3
W
Tsukuyomi
8,555
611
69
5
0
347,007
0
L
Loki
7,307
522
49
4
0
292,292
3
W
Chang'e
7,106
508
28
2
0
257,685
5
W
Raijin
8,584
613
109
8
0
245,722
6
W
Bellona
8,656
618
78
6
0
271,364
1
L
Ymir
5,224
373
33
2
0
226,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role