Player Matchup

Kukulkan
Kukulkan
AvatarBeen
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
IMedhat
Nike
Level 17
God Stats
2W - 4L
1,425 SR
Queue Stats
6W - 21L
1,233 Elo+
Party 1
Anubis
Anubis
Nonbeliver
Anubis
Level 29
God Stats
10W - 14L
1,323 SR
Queue Stats
32W - 43L
1,315 Elo+
Solo
Sun Wukong
Sun Wukong
Rawsha
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,315 Elo+
Party 1
Neith
Neith
dammsygern
Neith
Level 8
God Stats
26W - 21L
1,467 SR
Queue Stats
77W - 72L
1,390 Elo+
Solo
Team Averages
Level 14
1,443 SR
1,351 Elo+

VS

Team Averages
Level 20
1,554 SR
1,384 Elo+
Bellona
Bellona
Ghost Szucsa
Bellona
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 78L
1,257 Elo+
Solo
Jormungandr
Jormungandr
JIGmani
Jormungandr
Level 26
God Stats
18W - 15L
1,574 SR
Queue Stats
213W - 223L
1,418 Elo+
Solo
Fenrir
Fenrir
Jrowbot
Fenrir
Level 26
God Stats
10W - 11L
1,470 SR
Queue Stats
221W - 217L
1,448 Elo+
Solo
Kukulkan
Kukulkan
TheBlackThorn22
Kukulkan
Level 8
God Stats
6W - 6L
1,525 SR
Queue Stats
87W - 87L
1,482 Elo+
Solo
Artemis
Artemis
VasiliyTerki
Artemis
Level 15
God Stats
2W - 0L
1,702 SR
Queue Stats
37W - 38L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AvatarBeen
Kukulkan
13
2 / 10 / 0
8,549
450
4,320
10,652
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
IMedhat
Nike
16
4 / 4 / 1
9,641
507
6,440
16,480
10,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Nonbeliver
Anubis
13
3 / 8 / 3
8,850
466
9,615
16,277
7,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Rawsha
Sun Wukong
12
0 / 7 / 3
8,024
422
3,841
15,995
6,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
12
5 / 6 / 2
8,452
445
8,634
12,892
3,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ghost Szucsa
Bellona
7
2 / 4 / 2
6,900
363
2,004
4,282
2,361
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
JIGmani
Jormungandr
16
6 / 0 / 11
9,937
523
9,148
10,782
8,528
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Jrowbot
Fenrir
18
12 / 3 / 4
11,134
586
13,827
16,803
9,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
19
10 / 0 / 3
11,943
629
15,125
5,350
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
VasiliyTerki
Artemis
15
5 / 8 / 6
9,091
478
10,768
12,469
5,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
14
Kills
35
35
Deaths
15
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AvatarBeen
Kukulkan
2
10
0
0.2
W
Bellona
Ghost Szucsa
Bellona
2
4
2
0.75
L
Nike
IMedhat
Nike
4
4
1
1.13
W
Jormungandr
JIGmani
Jormungandr
6
0
11
11.5
W
Fenrir
Jrowbot
Fenrir
12
3
4
4.67
L
Anubis
Nonbeliver
Anubis
3
8
3
0.56
L
Sun Wukong
Rawsha
Sun Wukong
0
7
3
0.21
W
Kukulkan
10
0
3
11.5
W
Artemis
VasiliyTerki
Artemis
5
8
6
1
L
Neith
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,850
Damage
50,872
72,296
Taken
49,686
31,891
Mitigated
28,099
18,598
Healing
9,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AvatarBeen
Kukulkan
4,320
1,244
0
0
10,652
3,802
832
4,505
6,147
36,234
0
W
Bellona
Ghost Szucsa
Bellona
2,004
253
0
429
4,282
2,361
0
193
3,810
0
10,679
L
Nike
IMedhat
Nike
6,440
1,232
0
5,886
16,480
10,245
187
4,417
12,063
2,640
50,983
W
Jormungandr
JIGmani
Jormungandr
9,148
944
588
525
10,782
8,528
160
4,858
5,898
46,954
0
W
Fenrir
Jrowbot
Fenrir
13,827
6,040
0
6,341
16,803
9,564
42
2,823
13,783
0
76,286
L
Anubis
Nonbeliver
Anubis
9,615
331
111
4,997
16,277
7,490
0
7,406
8,871
49,353
0
L
Sun Wukong
Rawsha
Sun Wukong
3,841
1,161
0
4,383
15,995
6,506
0
5,097
10,898
0
45,846
W
Kukulkan
15,125
1,247
0
500
5,350
2,007
2,988
1,779
3,415
76,908
0
W
Artemis
VasiliyTerki
Artemis
10,768
5,579
0
995
12,469
5,639
190
4,020
8,323
0
44,553
L
Neith
8,634
4,609
0
3,221
12,892
3,848
29
2,848
10,044
0
34,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,516
Gold Earned
49,005
390
Minions Killed
419
0
Camps Cleared
0
1,473,708
Distance Traveled
1,511,340
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,549
450
84
4
0
279,342
2
W
Bellona
6,900
363
17
1
0
125,045
2
L
Nike
9,641
507
106
6
0
297,412
2
W
Jormungandr
9,937
523
70
4
0
353,775
1
W
Fenrir
11,134
586
109
6
0
387,864
6
L
Anubis
8,850
466
52
3
0
259,981
0
L
Sun Wukong
8,024
422
81
4
0
308,679
0
W
Kukulkan
11,943
629
157
8
0
354,742
0
W
Artemis
9,091
478
66
3
0
289,914
0
L
Neith
8,452
445
67
4
0
328,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role