Player Matchup

The Morrigan
The Morrigan
EmilyAvivi
The Morrigan
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Nasenhaaare
Kukulkan
Level 8
God Stats
0W - 2L
1,220 SR
Queue Stats
10W - 15L
1,453 Elo+
Solo
Heimdallr
Heimdallr
Sn3aky5z
Heimdallr
Level 8
God Stats
1W - 1L
1,872 SR
Queue Stats
28W - 25L
1,542 Elo+
Solo
Mulan
Mulan
Valreo
Mulan
Level 17
God Stats
0W - 1L
1,329 SR
Queue Stats
21W - 22L
1,556 Elo+
Solo
Ares
Ares
marshal258
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 99L
1,739 Elo+
Solo
Team Averages
Level 12
1,484 SR
1,558 Elo+

VS

Team Averages
Level 19
1,527 SR
1,575 Elo+
Kali
Kali
Chofaesse
Kali
Level 16
God Stats
6W - 1L
1,500 SR
Queue Stats
17W - 14L
1,470 Elo+
Solo
Athena
Athena
ELPISTOLO
Athena
Level 26
God Stats
2W - 0L
1,742 SR
Queue Stats
30W - 10L
1,738 Elo+
Solo
Tiamat
Tiamat
EcoMr
Tiamat
Level 28
God Stats
12W - 15L
1,717 SR
Queue Stats
130W - 111L
1,661 Elo+
Solo
Medusa
Medusa
Mettysssss
Medusa
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,641 Elo+
Solo
Guan Yu
Guan Yu
xXLaBruteXx
Guan Yu
Level 17
God Stats
1W - 2L
1,174 SR
Queue Stats
10W - 14L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EmilyAvivi
The Morrigan
19
7 / 8 / 2
12,753
510
19,537
14,041
5,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Nasenhaaare
Kukulkan
18
1 / 8 / 7
11,898
476
16,332
15,827
5,341
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Sn3aky5z
Heimdallr
18
2 / 10 / 5
11,712
468
15,771
26,829
11,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Valreo
Mulan
18
4 / 6 / 2
12,316
493
11,157
24,497
12,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 13 / 3
8,942
358
3,933
21,335
8,460
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
9 / 3 / 11
13,634
545
10,513
21,610
13,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
ELPISTOLO
Athena
20
11 / 2 / 21
14,512
580
24,095
25,298
29,555
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
EcoMr
Tiamat
20
11 / 3 / 9
14,973
599
22,988
21,352
16,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Mettysssss
Medusa
20
10 / 3 / 8
13,867
555
12,323
19,977
8,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
xXLaBruteXx
Guan Yu
19
3 / 4 / 6
12,120
485
9,556
22,038
27,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
99
15
Kills
44
45
Deaths
15
19
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Kali
9
3
11
4.83
W
Athena
ELPISTOLO
Athena
11
2
21
10.75
W
Tiamat
EcoMr
Tiamat
11
3
9
5.17
L
The Morrigan
EmilyAvivi
The Morrigan
7
8
2
1
W
Medusa
Mettysssss
Medusa
10
3
8
4.67
L
Kukulkan
Nasenhaaare
Kukulkan
1
8
7
0.56
L
Heimdallr
Sn3aky5z
Heimdallr
2
10
5
0.45
L
Mulan
Valreo
Mulan
4
6
2
0.83
L
1
13
3
0.19
W
Guan Yu
xXLaBruteXx
Guan Yu
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,730
Damage
79,475
102,529
Taken
110,275
42,482
Mitigated
96,015
14,636
Healing
37,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
10,513
5,587
0
7,576
21,610
13,997
68
7,573
14,037
0
113,804
W
Athena
ELPISTOLO
Athena
24,095
5,898
0
3,553
25,298
29,555
786
12,302
12,996
70,733
0
W
Tiamat
EcoMr
Tiamat
22,988
2,022
51
9,278
21,352
16,618
822
12,584
8,768
110,077
0
L
The Morrigan
EmilyAvivi
The Morrigan
19,537
1,889
0
757
14,041
5,039
542
5,493
7,919
101,376
0
W
Medusa
Mettysssss
Medusa
12,323
5,745
1,201
9,380
19,977
8,692
1,393
3,701
16,276
0
110,538
L
Kukulkan
Nasenhaaare
Kukulkan
16,332
1,759
0
1,423
15,827
5,341
540
11,971
3,552
81,582
0
L
Heimdallr
Sn3aky5z
Heimdallr
15,771
8,323
0
7,092
26,829
11,544
775
6,750
19,791
0
80,971
L
Mulan
Valreo
Mulan
11,157
3,450
0
4,975
24,497
12,098
0
9,066
14,907
0
67,877
L
3,933
299
0
389
21,335
8,460
137
12,682
8,396
14,617
0
W
Guan Yu
xXLaBruteXx
Guan Yu
9,556
1,554
504
6,009
22,038
27,153
857
3,744
18,294
0
63,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,621
Gold Earned
69,106
653
Minions Killed
643
0
Camps Cleared
0
2,014,551
Distance Traveled
2,524,779
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,634
545
126
5
0
456,341
2
W
Athena
14,512
580
71
3
0
555,591
6
W
Tiamat
14,973
599
189
8
0
447,762
2
L
The Morrigan
12,753
510
153
6
0
393,235
5
W
Medusa
13,867
555
137
5
0
540,466
4
L
Kukulkan
11,898
476
203
8
0
451,629
0
L
Heimdallr
11,712
468
130
5
0
388,866
3
L
Mulan
12,316
493
142
6
0
427,607
7
L
Ares
8,942
358
25
1
0
353,214
1
W
Guan Yu
12,120
485
120
5
0
524,619
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role