Player Matchup

Bellona
Bellona
AMAYAH1142
Bellona
Level 10
God Stats
14W - 15L
1,316 SR
Queue Stats
20W - 25L
1,363 Elo+
Solo
Osiris
Osiris
GRIFFkd02
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,546 Elo+
Solo
Achilles
Achilles
KrazyWolf14
Achilles
Level 29
God Stats
6W - 4L
1,509 SR
Queue Stats
35W - 44L
1,346 Elo+
Solo
Kumbhakarna
Kumbhakarna
Whale_Stem1
Kumbhakarna
Level 28
God Stats
3W - 3L
1,468 SR
Queue Stats
12W - 14L
1,456 Elo+
Solo
Zeus
Zeus
fdke
Zeus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,459 SR
1,442 Elo+

VS

Team Averages
Level 26
1,541 SR
1,425 Elo+
Fenrir
Fenrir
Darknes86rus
Fenrir
Level 8
God Stats
5W - 5L
1,576 SR
Queue Stats
7W - 12L
1,392 Elo+
Solo
Arachne
Arachne
Muffin Prophet
Arachne
Level 25
God Stats
38W - 37L
1,531 SR
Queue Stats
148W - 153L
1,449 Elo+
Solo
Hades
Hades
SPR-Cosy
Hades
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 59L
1,318 Elo+
Solo
Neith
Neith
Seechan
Neith
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
SmartyKarma
Bellona
Level 67
God Stats
4W - 5L
1,596 SR
Queue Stats
282W - 296L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AMAYAH1142
Bellona
20
7 / 14 / 23
13,692
1,053
17,662
31,702
32,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Osiris
GRIFFkd02
Osiris
19
1 / 6 / 20
12,544
965
12,251
18,374
14,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
KrazyWolf14
Achilles
20
4 / 7 / 27
13,956
1,074
19,672
25,959
24,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Whale_Stem1
Kumbhakarna
20
3 / 4 / 28
13,489
1,038
8,294
22,813
29,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
fdke
Zeus
20
25 / 3 / 12
18,518
1,424
60,163
11,107
4,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
1 / 14 / 17
12,028
925
8,448
25,396
14,695
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
11 / 7 / 17
15,539
1,195
22,921
28,577
11,964
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
SPR-Cosy
Hades
20
6 / 9 / 18
13,868
1,067
29,890
28,774
19,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
Seechan
Neith
19
3 / 2 / 16
12,793
984
13,407
9,983
3,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
SmartyKarma
Bellona
20
13 / 8 / 18
16,750
1,288
28,816
31,927
45,934
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
120
40
Kills
34
34
Deaths
40
110
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Bellona
AMAYAH1142
Bellona
7
14
23
1.32
L
Fenrir
1
14
17
0.68
W
Osiris
GRIFFkd02
Osiris
1
6
20
1.83
W
Achilles
KrazyWolf14
Achilles
4
7
27
2.5
L
11
7
17
2.79
L
Hades
SPR-Cosy
Hades
6
9
18
1.67
L
Neith
Seechan
Neith
3
2
16
5.5
L
Bellona
SmartyKarma
Bellona
13
8
18
2.75
W
Kumbhakarna
Whale_Stem1
Kumbhakarna
3
4
28
4.25
W
Zeus
fdke
Zeus
25
3
12
10.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,042
Damage
103,482
109,955
Taken
124,657
105,758
Mitigated
95,921
8,241
Healing
22,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AMAYAH1142
Bellona
17,662
8,205
0
2,237
31,702
32,660
0
6,270
25,132
0
30,073
L
Fenrir
8,448
1,814
0
243
25,396
14,695
0
12,009
13,387
0
17,844
W
Osiris
GRIFFkd02
Osiris
12,251
3,381
693
2,308
18,374
14,638
0
5,216
12,993
0
23,995
W
Achilles
KrazyWolf14
Achilles
19,672
11,586
0
2,998
25,959
24,759
0
6,501
19,283
0
50,317
L
22,921
17,816
0
6,185
28,577
11,964
0
15,630
12,947
0
35,645
L
Hades
SPR-Cosy
Hades
29,890
4,106
2,365
7,205
28,774
19,543
0
19,021
9,753
62,013
0
L
Neith
Seechan
Neith
13,407
6,174
0
2,649
9,983
3,785
0
6,689
3,294
0
46,444
L
Bellona
SmartyKarma
Bellona
28,816
9,192
0
3,980
31,927
45,934
0
15,108
16,819
0
49,181
W
Kumbhakarna
Whale_Stem1
Kumbhakarna
8,294
1,016
0
5
22,813
29,025
0
7,543
15,095
17,756
0
W
Zeus
fdke
Zeus
60,163
8,428
0
0
11,107
4,676
0
4,360
6,722
104,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,199
Gold Earned
70,978
275
Minions Killed
249
5
Camps Cleared
8
1,136,985
Distance Traveled
1,141,445
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,692
1,053
20
2
0
210,065
0
L
Fenrir
12,028
925
11
1
1
197,967
0
W
Osiris
12,544
965
27
2
0
227,380
0
W
Achilles
13,956
1,074
78
6
2
226,316
0
L
Arachne
15,539
1,195
32
2
2
253,447
0
L
Hades
13,868
1,067
81
6
5
212,762
2
L
Neith
12,793
984
77
6
0
229,365
1
L
Bellona
16,750
1,288
48
4
0
247,904
1
W
Kumbhakarna
13,489
1,038
32
2
0
243,240
1
W
Zeus
18,518
1,424
118
9
3
229,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role